DayvBang wrote: These are the only characters whose match damage doesn't fit normal patterns, and they're some of the earliest 3* characters in the game. If these quirks were intentional, I think we'd see more variations in new characters, but they all consistently have three strong colors matched to their three skills.
DayvBang wrote: I wouldn't go so far as to say that's how she works "by design". She's one of the early examples of a character that exists in multiple rarity levels with very different skills. Her 3* version has the damage strengths inherited from her 1* version, rather than those of her skills.
Moghwyn wrote: DayvBang wrote: These are the only characters whose match damage doesn't fit normal patterns, and they're some of the earliest 3* characters in the game. If these quirks were intentional, I think we'd see more variations in new characters, but they all consistently have three strong colors matched to their three skills. Not quite correct. Somebody recently made a list, as much as I remember there's at least half a dozen other characters where match damage doesn't fit the skill sequence. Most are easy to miss, e.g. Iron Man 40 has blue and yellow swapped.
Daige wrote: Here's what I think has happened: Some characters and abilities have been mixed up, and Gray Widow has accidentally got the same color scheme as OBW, so it's not done on purpose.
Daige wrote: I would love to hear some of the devs' opinions on this. What is right and what is wrong? What is a bug and what isn't? I'm pretty sure that "Gray Widow" actually had the right color matches a long time ago, I'm sure I saw it, but then the red was changed to blue (but the other's remained) and now all her colors match OBW's abilities instead.
Saint Matthew wrote: She's a bit hard to play still. Great skills but it plays towards late game...and it can be a challenge to amass 19 green. Same problem happens with Cap A. Yellow. it just costs too much. I think it actually ties for the most expensive skill in the game... Not that useful against pve either as tile destruction is great but if it costs too much...the tiles will tick down anyways before you can snipe them.