Someone want to explain this INSANE enemy scaling?
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Yup, i gave up on those nodes. They took off 27k from RH after one of their very frequent cascades from the green sentry. Then they get an ttack and strike tiles out, doing 4k match dmg and another 5k attack tile per turn. No thanks. Once again, devs show they play using a lvl 50 team amd never max it out. Well, assuming they do ANY testing0
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