STOPTHIS wrote: 3* Spider-Man - It's almost inexcusable that Marvel's flagship character is so damn useless. I love JHawkInc's suggestion that his purple should do something when an opponent makes a match. Maybe a protect tile when the AI matches and a strike tile when you do. Next, drop the weak team healing and give him a good damaging yellow. I think it should function like the opposite of 4* Venom's yellow. It hits hard, but removes special tiles.
3* Punisher - The tier's power creep really weakened him, but with some simple fixes he'd be fine. His green is great, but it needs to be targetable. I shouldn't have to worry about taking out the strike tiles I already created.
Psylocke - She's pretty fun, but she's weak and has one of the most useless powers in the game. Buff her red and black by quite a bit and they'd be fine as they're designed. Her blue needs an overhaul though. I'd like to see her use a skill that wasn't in the game when she was created, an invisible tile. She's supposed to be a ninja anyway. Either make her blue create an invisible title and that while this title is out she steals 1 random AP a turn.
Colossus - Man, I don't know. I've never once gotten excited to use him and often forget he's around. His red needs a huge buff and maybe a stun. And maybe give his black the ability to select which power gets used at the cost of an extra turn airborne. Or his yellow having a passive similar to the Thing's yellow when no yellow countdown is on the board. I really have no idea. I think the devs hit the right traits with the character, but none seem to work well or stand out.