What do you think of the release of new 3 star characters?
Berserk_Al
Posts: 411 Mover and Shaker
It seems a new 3 star Doctor Strange is coming. We still don't know its colors or powers or what rewards it could give as a champion, but it could be the start of a new wave of 3 star characters coming up, even if not as fast as a year and half ago.
So, do think you will be rostering new 3 star characters, now that we have two tiers on top of them? Not only Doctor Strange, but any other 3 star or lower character that could be released in the future.
So, do think you will be rostering new 3 star characters, now that we have two tiers on top of them? Not only Doctor Strange, but any other 3 star or lower character that could be released in the future.
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Comments
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More 3 stars is ok, íf, and only íf, they create competitive modes where you're only allowed to use 3 stars, and they reduce the price of roster slots.
Otherwise it's just roster bloat.0 -
Except for Bagman, I have every 2, 3, 4, 5 ☆ character rostered. No reason to skip a new 3☆0
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It's a desperate attempt to keep the game alive for the "non-veteran" players. I guess they will give it to top250 in CL7. Anyway - I will roster one, cover one and eventually champion it.
What we really need is double-iso permanently plus reward restructuring. Today a newcomer needs good 6 months to start the 4* transition (by that I mean having some decent 3* championed). And this is an active player in a good top250-top100 alliance. It should be something like 3 months max. The sheer amount of 4* and 5* after that can be discouraging to anybody and the progression in 4* tier is so much slower. And without the new players the game will die sooner than later.0 -
The question is what do you think, where as the answers in the poll answer the what will you do. Those two aren't necisarrily the same.
I'm not a big fan of them adding new 3*s. I'm just finally getting to the point where I have every 3* max covered and champed, I really don't want the hamster wheel to get bigger before I graduate to 4*.
That being said my OCD will force me to get them.0 -
This is likely due to Dr. Strange also releasing as a 5*. With his movie coming out, they want his character to be accessible to most players so that's probably why we're also getting a 3* version. I'm curious if the 3* and 5* will have the same power set or if they are completely different. Surprised they did not just release a new 4* for the movie release and simply release a 5* version at a later time but this will be interesting.
I just hope the 3* is a colorset we do not have in 3* land such Yellow, Black, Purple0 -
Magic wrote:It's a desperate attempt to keep the game alive for the "non-veteran" players. I guess they will give it to top250 in CL7. Anyway - I will roster one, cover one and eventually champion it.
What we really need is double-iso permanently plus reward restructuring. Today a newcomer needs good 6 months to start the 4* transition (by that I mean having some decent 3* championed). And this is an active player in a good top250-top100 alliance. It should be something like 3 months max. The sheer amount of 4* and 5* after that can be discouraging to anybody and the progression in 4* tier is so much slower. And without the new players the game will die sooner than later.
For reference I'm a new player at almost exactly 6 months. I have 32 out of 40 3* champs highest 4* covers is 10. I'm close to transitioning into 4*. I'm not in a top alliance by any stretch of the imagination, but I'm very active.
That being said I personally think the 6 month time is perfectly acceptable. The real problem for new players is how to keep them from/tell them not to get / level 4* and 5* characters before their roster can reasonably support them.0 -
Where's the only sensible option of "I'll roster it because it'll be required for PVE and PVP"?
I'll roster him and champ him, then continue to ignore him unless forced to use him.0 -
Bowgentle wrote:Where's the only sensible option of "I'll roster it because it'll be required for PVE and PVP"?
I'll roster him and champ him, then continue to ignore him unless forced to use him.0 -
Yeah, I think the poll is a bit misleading. "Will I roster them?" The answer to that is always the same answer to the question, "Are they required for nodes on PvE and featured in PvP, providing a big advantage over the loaner?" Yeah, I probably need to if I don't want to be locked out.
This is significantly different than asking, "Do I enjoy rostering new 3*s in a 5* meta, where even if they had been released a year ago, they would have been irrelevant aside from featured PvP and required nodes?". The answer there is unequivocally, "No!"0 -
I don't need new 3*s, but I'll roster and champ them like all other characters. I won't spend money, but I'm sure I'll get enough covers in time.0
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Where did this information come from? Last official word I saw was no more 3 stars ever...0
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Triharda wrote:Where did this information come from? Last official word I saw was no more 3 stars ever...0
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I'm a collector, if they release it I will roster it.0
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I still use 3* for PVE and for shield simulator PVP. I don't mind letting them heal for a few hours instead of using up health packs for my stronger teams. I would welcome new 3* characters for the eventual champ rewards and the collector aspect at least. New 4* are always fun to get but the Blade announcement barely got me excited since Gwenpool and Powerman seem so recent. Would help if the roster slot prices were lowered0
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I've said this elsewhere, but the game can go upwards or sideways.
5* bloat followed by 6*s, or expand the foundations first.
They still need to come up with ways for people to use them, and better targeted distribution to deal with dilution, but I would rather it didn't become a top heavy whale-a-thon.0 -
Who will he give when he's champed?0
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The Herald wrote:I've said this elsewhere, but the game can go upwards or sideways.
5* bloat followed by 6*s, or expand the foundations first.
They still need to come up with ways for people to use them, and better targeted distribution to deal with dilution, but I would rather it didn't become a top heavy whale-a-thon.
The problem with building tiers out is that the marginal value decreases as the tier grows. This game doesnt have enoigh gameplay variety. All-around fast hitters almost always dominate. So once olayers have the vest characters, even good new releases offer relatively little reward.
That is why power creep and new tiers happen: they are the best way to keep vets chasing new characters.
So for me a 3* strange offers very little. He might be fun and enjoyable. But unless he is an awesome battery on im40 tier, i doubt i will ever use him (except when essential).0 -
I'll roster him, since he'll be required for something along the way, but he won't get any iso, and since RNG has determined that with 40 other characters to share space with, it'll completely rely on the DDQ cycle to provide covers for him. That's a long, long wait (I remember Iron Fist going through a similar wait).
And unless he's a battery of some sort, he'll be resigned to only ever being used for essentials.0 -
Maybe they should make the characters essential more often then?
Right now we have PvE's where we always have one 2, one 3 and one 4 star essential for the entire duration. Why not have a different set every day? This would also mean missing a character isn't as detrimental as it is now, when it's just one node you're missing out of instead of a minimum of 3.0 -
It would be REALLY helpful if there was a token that would guarantee at least a 3*. You have a Legendary for 4s and Elite and Heroic for 2s and nothing in between.0
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