1.7.1 Release Notes (10/19/16)
Comments
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HomeRn wrote:bken1234 wrote:HomeRn wrote:Blue Node: Clue supports should count (Tamiyo's Journal, Ongoing Investigation, etc.)
Red/Green Node: Arlinn + low cost werewolves should work just fine (red has 2 uncommon 8 mana werewolves that kick major tail)...
White/Black: This one's going to be fun... (tokens also count - Call the Bloodline summons vampires!)
Eldrazi: Don't forget about the SCIONS (From Beyond, various spells, various low cost creatures, etc.)!
Blue supports should be a problem for any capable player without investigate counters. We've done that a million times it seems.
But your answer for red/green is a little wonky. Not everyone bought Arlinn and now she's gone until the end of the month. It's not really cool to design an event around her when she was only available for a week.0 -
Is harness the storm fixed in this update?
It is one of those doesn't trigger (like prism array). The effect fizzles if there are no spells in the graveyard. Amongst other issues (like it sometimes triggers before you even choose to cast a spell).0 -
So time is getting short, are we getting a card gallery or are we supposed to just spend money not knowing what we can get in return?0
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Mangus 73 wrote:So time is getting short, are we getting a card gallery or are we supposed to just spend money not knowing what we can get in return?
- Wait for Eldritch Moon to be released and install the patch.
- Go to your Inventory in the game.
- Filter cards by set - Eldritch Moon.
- Check the option that says "Show all cards".
- Browse the list!
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Will this be the patch that fixes the whole being able to tap random gems and reveal traps?
That one's kinda embarrassing... unless it's intentional... then I'm embarrassed.
Also how about some official threads on some of these new P-Dubs?
Gotta keep it profesh' around here.0 -
Could we expect the release for tomorrow?
Will you publish a card list for this pack?
Thanks in advance for your answer!0 -
>publish a card list
pleeeeeeeease0 -
SOI exclusives lose their exclusivity, yes?0
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pacha wrote:Could we expect the release for tomorrow?
Will you publish a card list for this pack?
Thanks in advance for your answer!
Thanks for your message. The card gallery is expected to go out tomorrow or Wednesday and the new update will not be tomorrow. Wish I had more info than that but once we have a date for the update will go live, we will share here on the forums. Thanks again!0 -
@LakeStone are you guys working to balance the cards in Eldritch against the existing cards better or still working on bugs? Can you give us any details? We're dying to know!0
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Oh, no, I just spend all my crystals, so difficultly collected... Need to spend now MORE time in the game!..0
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Anyone see/have a card list yet? Need to know how much I need to spend.0
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Blasphemous wrote:Anyone see/have a card list yet? Need to know how much I need to spend.0
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Blasphemous wrote:Anyone see/have a card list yet? Need to know how much I need to spend.
viewtopic.php?f=31&t=53544
As a side note, no, Gisela the broken card... i mean Gisela the broken blade will not be available at the start, it's exciusive.
By that I mean it has the exclusive meaning of making devs rich while giving unfair advantage to the whales0 -
Morphis wrote:Blasphemous wrote:Anyone see/have a card list yet? Need to know how much I need to spend.
viewtopic.php?f=31&t=53544
As a side note, no, Gisela the broken card... i mean Gisela the broken blade will not be available at the start, it's exciusive.
By that I mean it has the exclusive meaning of making devs rich while giving unfair advantage to the whales
I got one thank them for sponsoring a game I enjoy so much and hope they enjoy their slight advantage.0 -
Anyone worried that Emerge is going to make from beyond the most powerful card in the game?
It already basically says "each turn: prevent 12 damage, deal 6 damage to opponent's first creature, and gain 18 mana". Now add triggering emerge to the list.0 -
ShadyGrady wrote:Anyone worried that Emerge is going to make from beyond the most powerful card in the game?
It already basically says "each turn: prevent 12 damage, deal 6 damage to opponent's first creature, and gain 18 mana". Now add triggering emerge to the list.
Uhh...no? Because From Beyond doesn't work the way you seem to think it does? You get 1 1/1 Scion a turn. That's prevent (1 non-trampling, non-flying attacker) worth of damage, deal 1 damage to opponent's first creature, and gain 3 mana.
Considering the mana costs of the Emerge cards I've looked at (with a couple exceptions they all seem to be overcosted by roughly 1x their Emerge value), I'd say From Beyond or something like it is going to be practically mandatory to get any significant advantage out of Emerge at all.0 -
"Gameplay Speed Improvements
As some of you have noticed, in the previous update we improved the summoning speed for tokens - they are now greatly faster."
I thought they were gonna speed up token summoning even more. I use Saheeli for my main and its still annoying slow using ability 1 and watching the animation. No need to pop up the tokens card twice per summon. Same deal with "Devils Playground" card.0
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