1.7.1 Release Notes (10/19/16)

LakeStone
LakeStone Posts: 1,377 Community Moderator
edited October 2016 in MtGPQ General Discussion
1.7.1 Release Notes

New Features / Content

New Card Set: Eldritch Moon

We are introducing a new card set to the game: Eldritch Moon! Follow the end of the Shadow over Innistrad story with the reveal of the Eldrazi titan Emrakul!

65 new cards are added to the Shadow over Innistrad boosters. Eldritch Moon is a smaller set, like we’ve previously done with Oath of the Gatewatch. The set does not include Common cards at all - every Eldritch Moon card is Uncommon or better. We’re also introducing 2 new offers: with every Fat Pack, you’ll get an extra guaranteed Eldritch Moon card, and with every Big Box you’ll get an extra booster pack with a guaranteed Rare or better Eldritch Moon card! You can also win Eldritch Moon boosters through various events, which contain a guaranteed Rare or better card.

We are also introducing two brand new mechanics to the game, Meld and Emerge.

Meld requires two card siblings, which transform into another powerful form once both are on the battlefield. Creatures with Meld play as normal creatures, but transform once you play their sibling card. For example, Graf Rats and Midnight Scavengers, two new cards for Eldritch Moon, Meld together. If Graf Rats is on the battlefield and you play Midnight Scavengers, instead of being played, Graf Rats will transform into Chittering Host. The same happens if Midnight Scavengers is on the battlefield and you play Graf Rats - Midnight Scavengers will transform into Chittering Host.

Another advantage of Meld cards is that once the transformed version is on the battlefield, either version of the sibling cards will reinforce the creature, making Meld cards much easier to reinforce.

Emerge is a new ability that some cards possess. When a card has the Emerge keyword, it gains mana equal to the listed number next to it every time a creature you control dies.

New Feature: Carousel Activity Hub

We have updated the Activity Hub to be easier to read and navigate through categories. Events and Special Offers now rotate on their own categories, reducing the amount of clutter the menu would present - you can now also much more quickly go to your Free Boosters and cycle through your events, event rewards with a lot of ease.

Gameplay Speed Improvements

As some of you have noticed, in the previous update we improved the summoning speed for tokens - they are now greatly faster.

In following with this, we also improved the animation speed of the following visual elements:

Mana Trails
Reinforce
Gem Drops
Drawing Cards
Casting Cards
Start of your turn
VS Screen
Discard Cards
Transforming Cards
Creatures attacking
We will continue to look for opportunities to see where we can improve the speed of the game to provide a better experience.

...

Event: Emrakul’s Corruption

Emrakul is back with avengeance in Eldritch Moon! Emrakul’s Corruption is the newest event in Magic the Gathering: Puzzle Quest. In this PvP event, you’ll battle decks created by other players, fighting over three nodes - each with special bonus objectives.

Blue Node: earn a bonus ribbon by casting 8 or more supports during each fight.
Red and Green Node: earn a bonus ribbon by casting 6 or more Werewolves during each fight.
White and Black Node: earn a bonus ribbon by casting 8 or more Vampires during each fight.
On each node, you can earn an additional ribbon by summoning 8 or more Eldrazi. Bonus objectives can be completed multiple times!

Compete in Emrakul’s Corruption, and other weekly events, to win Mana Crystals, Runes and Boosters. In addition, each weekend event will feature an exclusive Rare card. Members of the top ten coalitions in each event will receive a Mythic Card from Eldritch Moon. For full rewards information, click the “Rewards” button in the Event menu.

Special Offers

Eldritch Moon will have a brand new selection of special offers - including Planeswalkers, Mythic cards and special bundles.

Keep an eye out for the legendary Eldrazi "Emrakul, the Promised End." This 13/13 titan has flying and trample. In addition, when Emrakul enters the battlefield, each card in your opponent’s hand costs 13 more mana until the beginning of your next turn and each creature your opponent controls is Disabled until the beginning of the next turn. Embrace the power of 13!

Check in every week for new limited-time offers!

Changelog / Balancing

Card bug fixes & changes

Tokens no longer freeze the game intermittently
Clues can no longer be in a player’s hand
The following cards no longer fail to process all of their abilities if one part of their abilities fails to process:
Anguished Unmaking
Ayli, Eternal Pilgrim
Chandra's Fury
Curious Homunculus
Demonic Pact
Disciple of the Ring
Emrakul, the Promised End
Grasp of the Hieromancer
Hydrolash
Prism Array
Retreat to Coralhelm
Retreat to Emeria
Ruthless Disposal
Seasons Past
Seek the Wilds
Smothering Abomination
Stensia Masquerade
Tainted Remedy
Void Winnower
Whirler Rogue

System Improvements

Improved DB & Game Services responsiveness

Bug Fixes

Multiple Bug Fixes: Gameplay, Localization and Cards.
«134

Comments

  • Can we expect to see a card list before the update?
  • Plastic
    Plastic Posts: 762 Critical Contributor
    Can we expect to see a card list before the update?

    Or at least a few card teasers like you guys did for BfZ?

    b53817e42aef8f05141a4018527babfd1733384ced33fb9f97a8a6378c3318ac.jpg
  • LakeStone
    LakeStone Posts: 1,377 Community Moderator
    Can we expect to see a card list before the update?

    We are hoping to get the card gallery up before the release. We will share it in the forums once it's ready. Thanks!
  • sunprincess
    sunprincess Posts: 22 Just Dropped In
    I would think that such high requirements for things like werewolves on TOP of huge eldrazi requirements is a little overboard, no?
  • khurram
    khurram Posts: 1,090 Chairperson of the Boards
    I would think that such high requirements for things like werewolves on TOP of huge eldrazi requirements is a little overboard, no?

    Agreed.... you have to cast 2 types of cards 6 or 8 times each thats twice the work than normal objectives.

    Unless of course there are cards which are both werewolf/eldrazi and vampire/eldrazi in EM.... which i know that there are in paper.... so i guess the first few events are gonna be hard until those cards start to trickle into our collections

    Well at least its not enraged, right?
  • speakupaskanswer
    speakupaskanswer Posts: 306 Mover and Shaker
    Why can't you guys give us some kind of announcement earlier. I would have saved all of my latest SOI boosters if I had known that Eldritch Moon would still come out. Or to know when to save some crystals for big boxes, etc. You must have some rough idea of when sets are released, right? I'm not a big complainer here but the many promises of better communication have not really been fulfilled. Stuff is still dumped on players once it is ready, making it impossible to prepare for anything.

    Nevertheless, I'm excited for the new set and the bugfixes.
  • khurram wrote:
    I would think that such high requirements for things like werewolves on TOP of huge eldrazi requirements is a little overboard, no?

    Agreed.... you have to cast 2 types of cards 6 or 8 times each thats twice the work than normal objectives.

    Unless of course there are cards which are both werewolf/eldrazi and vampire/eldrazi in EM.... which i know that there are in paper.... so i guess the first few events are gonna be hard until those cards start to trickle into our collections

    Well at least its not enraged, right?
    At least in terrors of the shadows, transforming aberrant researched into a horror did not count as summoning a horror, so the transform werewolves and vampires that turn into eldrazi won't help on this objectives unless they've changed that behavior.
  • Feagul
    Feagul Posts: 114
    My only request is that the patch maintenance doesn't happen during an event. icon_e_smile.gif
  • Avahad
    Avahad Posts: 296 Mover and Shaker
    Personally I'd prefer them to sort out getting all the players back into the game who are still frozen out after Saturday's fiasco- I'm still waiting...........
  • What about the way to get specific cards that you want that you promised. Any info on that?
  • speakupaskanswer
    speakupaskanswer Posts: 306 Mover and Shaker
    What about the way to get specific cards that you want that you promised. Any info on that?

    They never promised that.
  • glggwp
    glggwp Posts: 202 Tile Toppler
    What about the way to get specific cards that you want that you promised. Any info on that?

    They never promised that.
    but they said they were looking into that
  • rob443
    rob443 Posts: 97
    glggwp wrote:
    What about the way to get specific cards that you want that you promised. Any info on that?

    They never promised that.
    but they said they were looking into that

    They said they were looking at additional ways to archieve cards. After that they introduced coalition events.
  • speakupaskanswer
    speakupaskanswer Posts: 306 Mover and Shaker
    rob443 wrote:
    glggwp wrote:
    What about the way to get specific cards that you want that you promised. Any info on that?

    They never promised that.
    but they said they were looking into that

    They said they were looking at additional ways to archieve cards. After that they introduced coalition events.

    Yes, even if their communication skills aren't great, we shouldn't jump to conclusions for things some people want.
  • glggwp
    glggwp Posts: 202 Tile Toppler
    damn, so still a bummer!...
  • Shaidar
    Shaidar Posts: 9 Just Dropped In
    Is it only me or you're fixing a buggy card at the same time you're releasing it? *cought* Emrakul, the Promised End *cough*
  • octal9
    octal9 Posts: 593 Critical Contributor
    Shaidar wrote:
    Is it only me or you're fixing a buggy card at the same time you're releasing it? *cought* Emrakul, the Promised End *cough*

    Judging from this and the previous pre-release notes, they are notes that come from sort of task list that they work on.
  • Feagul
    Feagul Posts: 114
    Shaidar wrote:
    Is it only me or you're fixing a buggy card at the same time you're releasing it? *cought* Emrakul, the Promised End *cough*
    I think it's just a complete list of cards that were impacted by the ordering of ETB effects. Similar to how Prism Array won't currently draw cards if your opponent has no creatures in play, I'm guessing that Emrakul wouldn't tax the cards in your opponent's hand if they didn't have a creature to disable with the second ability listed on his card.
  • Plastic
    Plastic Posts: 762 Critical Contributor
    For many of us who might miss this:
    * UPDATE (3:30PM on 10/11/16) - The update for release 1.7.1 has been rescheduled to next week (week of October 16th).
  • Corn_Noodles
    Corn_Noodles Posts: 477 Mover and Shaker
    LakeStone wrote:
    * UPDATE (3:30PM on 10/11/16) - The update for release 1.7.1 has been rescheduled to next week (week of October 16th).

    Post was updated in case people haven't seen it.