Avacyn wrote: Kiora is fine imo. It the card she have access to is what make her seem OP. we just need more duo pw with color associated with green to widen the scoop on kiora. I imagine red/green is going to be devastating.
MTG_Mage wrote: Solution: Kiora: Nerf her crashing waves loyalty cost from 6 to 9 Nerf the octopi tokens she generates to NOT have reach or trample (this applies to crush of tentacles too)
Steeme wrote: I agree that Kiora can be utterly annoying when she keeps draining mana, especially when she's combined with an equally annoying assortment of cards controlled by an equally annoying AI. (As a side note does the AI actually use anything other than the first ability on Kiora?.
JMussels wrote: MTG_Mage wrote: Solution: Kiora: Nerf her crashing waves loyalty cost from 6 to 9 Nerf the octopi tokens she generates to NOT have reach or trample (this applies to crush of tentacles too) Overkill much? I get the first suggestion but not the second? Maybe remove reach OR trample (Honestly, I'd keep both - both tentacle spawns are expensive enough that they aren't coming out immediately that often)? All of those adjustments together would make Kiora pretty "meh," imo... It's ok for a Planeswalker to be strong and fast (see: Koth) - just not on a different tier from all others. Don't think anyone is arguing about Seasons Past, btw, but we already knew they'll be fixing that one.
MTG_Mage wrote: For further planewalker balancing suggestions, read and comment on this thread to get the attention of the devs viewtopic.php?f=36&t=48824
MTG_Mage wrote: JMussels wrote: MTG_Mage wrote: Solution: Kiora: Nerf her crashing waves loyalty cost from 6 to 9 Nerf the octopi tokens she generates to NOT have reach or trample (this applies to crush of tentacles too) Overkill much? I get the first suggestion but not the second? Maybe remove reach OR trample (Honestly, I'd keep both - both tentacle spawns are expensive enough that they aren't coming out immediately that often)? All of those adjustments together would make Kiora pretty "meh," imo... It's ok for a Planeswalker to be strong and fast (see: Koth) - just not on a different tier from all others. Don't think anyone is arguing about Seasons Past, btw, but we already knew they'll be fixing that one. I'm thinking you didnt read my whole post because I explicitly state that the adjusting of the octopi tokens fixes kiora and blues massively OP mass removal spell crush of tentacles. Octopus tokens having a catchall defensive ability of reach and unstoppable offensive ability trample on a huge body is waaaayy too much. It needs to have both, or at the very least one, of those removed. Kiora will still be good after these adjustments. and as for speed being ok, thats completely not true, since koth is arguably the most OP PW and needs a nerf badly. If you followed the link in my post you will see I have suggestions for Ajani, Jace, Garruk, Sorin, Koth and Kiora. I will put it here again MTG_Mage wrote: For further planewalker balancing suggestions, read and comment on this thread to get the attention of the devs viewtopic.php?f=36&t=48824
Monk wrote: When luck wins vs strategy, it's very frustrating ^^
MTG_Mage wrote: I'm thinking you didnt read my whole post because I explicitly state that the adjusting of the octopi tokens fixes kiora and blues massively OP mass removal spell crush of tentacles.
MTG_Mage wrote: and as for speed being ok, thats completely not true, since koth is arguably the most OP PW and needs a nerf badly. If you followed the link in my post you will see I have suggestions for Ajani, Jace, Garruk, Sorin, Koth and Kiora.
JMussels wrote: As someone earlier stated (quite correctly) Planeswalkers are defined by their first ability and I'll add due to the AI.
MTG_Mage wrote: The 1st ability of a PW is their most important and defining ability, especially since the AI will spam it as much as possible as soon as it has the loyalty.
JMussels wrote: MTG_Mage wrote: I'm thinking you didnt read my whole post because I explicitly state that the adjusting of the octopi tokens fixes kiora and blues massively OP mass removal spell crush of tentacles. No, I did read it all - I just didn't want to reproduce it all (it was long). I really don't think that adjusting the tentacles is the answer, though. As someone earlier stated (quite correctly) Planeswalkers are defined by their first ability and I'll add due to the AI. Seriously, I can count the number of times AI has dropped Kiora's third ability on me on one hand. The tentacles are removable by any standard means. They don't bug me, at least (and that's all that matters, right? lol). Meanwhile someone like Jace almost has to have Crush of Tentacles if you want to play him and he would suffer even more if it was neutered. I think blue is quite not OP - the concern should be more with the blue-green combo and so should be with Kiora alone (imo). MTG_Mage wrote: and as for speed being ok, thats completely not true, since koth is arguably the most OP PW and needs a nerf badly. If you followed the link in my post you will see I have suggestions for Ajani, Jace, Garruk, Sorin, Koth and Kiora. I thought we were talking about Kiora here? But seriously, while I did read your entire post here, I have not read your suggestions on the other 'Walkers. I'd imagine that not all of your suggestions are for nerfs (poor Jace, lol) but isn't the fact that multiple 'Walkers "need" nerfs proof that they, in fact, don't? If Kiora and Koth are the only nerfs you call for, maybe I'd be on board. But if lots of 'Walkers are OP, aren't none of them? Or at least only a couple? I guess for me it kind of boils down to that I just haven't been scared of Kiora in a while now compared to a few other 'Walkers, like some others have stated above.
Avacyn wrote: balance is such a hairy topic... because how subjective it is. some say Kiora's 3rd skill is OP. others think it her drain. I personal don't have problems with either. for the same amount of loyalty Gideon(ally) & Garruk can spawn tokens as powerful as Kiora's 3rd skill (minus the whole being able to block mechanic. but nothing a haunted cloak cant fix). Kiora's drain isn't as annoying to me as Lilliana's card removal (not saying lily needs a nerf). the drain only takes away 6mana. whereas lily she flat out removes the card. making all the mana you invested in charging up that fattie a waste. all for the same price of 6pts of loyalty. I'll get drain any day over card removal (especially when I'm not on a speed deck).