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aesthetocyst
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I Think it will be something like the champion rewards - ISO, but also other goodies. Some HP, some CP, heroic tokens, tenpacks here and there, and eventually Legendary tokens.
Hopefully it will be geared to what is needed at that stage in the game with plenty of HP early on and plenty of ISO in the later stages.0 -
I looked at what it would look like if they gave the same incremental ISO boost every level and came up with a very odd number and threw that out. I never considered the first 5 levels not giving any ISO. That would be pretty awesome if every rank from 6 on was 500 + the previous. Total for 65 would be 915,000, that's pretty sick.
The thing that scares me is we're assuming that 30,000 is the level 65 reward alone. Part of me fears that may be the combined total of getting grandfathered into level 65. If so getting a flat 500 ISO every level would be very lame.0 -
I'm going to say 500,000 ISO, which I'll use to champion one and a half 4*s, which will be great, as I have many extra 4* covers sitting in my queue that I'd rather not sell, but I won't be able to champion them all, even if I grind like crazy.0
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One.... MILLION.... ISO
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I'm expecting a regular rotation of ISO, cp, and hp, with the occasional LT thrown in (perhaps every ten levels).0
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amusingfoo1 wrote:I'm expecting a regular rotation of ISO, cp, and hp, with the occasional LT thrown in (perhaps every ten levels).
I am expecting exactly that too, but I am hoping for some levels awarding some of the most new and powerful char covers 3-could be IF, switch for 4s - Peggy, Punisher or Nova, 5s - Spidey, IM or GG but I doubt this will happen.
PS: They need to surt giving in the daily resupply each 5 cover every 60 days, 90 is far too much now that we get a new 5 almost every month.0 -
Fully champed Bagman for everyone. Book it. Done.0
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A one time payment of 70 ISO per SHIELD level. They can prove me wrong. I just think there might be some of this going on:
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aesthetocyst wrote:<well-reasoned analysis>
This is assuming that the rewards have a regular pattern like the champ rewards do, and that they scale up linearly. Which are both guesses, but rooted in precedent and reason.
If the iso amounts aren't linear, but increase geometrically, that would imply some truly massive iso bombs in the future.
And sure, it could be zero iso through level 64, then BOOM, 30K iso at level 65, bu that would be silly, no?
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So all I care about is iso and that's my wild guess.
What else might be in there? HP/ CP? Tokens? Token packs? Fixed covers? All the usual suspects? What say ye?
Interspersed between ISO bundles will be Nega-ISO bundles of value equal to the immediately prior level, which will remove up to that level of ISO from your stash when rewarded.
Foe example, level 64 will grant 29,000 ISO, and level 65 will grant 29,000 Nega-ISO. The goal will be to use your ISO immediately prior to gaining an odd level, to greatly reduce the impact of the Nega-ISO
Max Players, having reached an odd level, will have 29,000 ISO removed from their stash at login.0 -
3,718,817 ISO
What a coincidence, that's exactly my current deficit.0 -
64 levels of critical boosts0
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Rank 1- 1* Venom purple
Rank 2- 1* Yelena black
Rank 2- standard token
Rank 3- critical boost
Rank 4- 70 ISO
Rank 5- heroic token
Rank 6- 140 ISO
Rank 7- 1 CP
Rank 8- 2* Ares
Rank 9- standard token
Rank 10- 140 ISO
Rank 11- AP boost
Rank 12- heroic token
Rank 13- 2* OBW
Rank 14- 2 CP
Rank 15- 250 ISO
Rank 16- 25 HP
Rank 17- VIP virtual pamphlet
Rank 18- 2* Wolverine
Rank 19- standard token
Rank 20- 250 ISO
Rank 21- Ragnarok blue TU
Rank 22- 3 CP
Rank 23- heroic token
Rank 24- 2* Hawkeye
Rank 25- 25 HP
Rank 26- AP boost x2
Rank 27- 500 ISO
Rank 28- healthpack
Rank 29- Venom symbiot snare TU
Rank 30- standard token
Rank 31- 2* Bagman
Rank 32- PvP Mulligan
Rank 33- 5 CP
Rank 34- 500 ISO
Rank 35- TU tile boost
Rank 36- Snarky remark TU
Rank 37- heroic token
Rank 38- 25 HP
Rank 39- future 5* sneak peak
Rank 40- 2* Human Torch
Rank 41- healthpack x2
Rank 42- AP boost x2
Rank 43- standard token
Rank 44- 1 free LT/CT re-roll
Rank 45- 500 ISO
Rank 46- 1* BW TU
Rank 47- 5 CP
Rank 48- 25 HP
Rank 48- 3* Spiderman purple
Rank 49- TU tile boost x2
Rank 50- functioning alliance chat ("bug free"*)
Rank 51- standard token
Rank 52- 750 ISO
Rank 53- heroic token x2
Rank 54- AP boost count increase by 5
Rank 55- AP boost x5
Rank 56- 1* Spiderman red TU
Rank 57- 3* Squirrel Girl yellow
Rank 58- 50 HP
Rank 59- Hyperlink to suggestion forums to complain about the Shield rank rewards
Rank 60- 140 ISO
Rank 61- 5 CP
Rank 62- standard token x2
Rank 63- TU tile boost
Rank 64- healthpack x3
Rank 65- AP boost x5
Rank 66- 30,000 ISO screen shot0 -
I am more interested in what rewards you can potentially get with a high shield rank during pve and pvp events. I think those are going to be much more lucrative and it wouldn't be a one time reward.0
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I predict it will be from every mission node the hardest reward you can get and that will be as much iso as your rank allows.
For example 500 + (10 x (shield rank)) iso-80 -
I'm guessing something like
250k ISO
1500 HP
CP / LTs that amounts to 10 pulls - 5 LTs and 100 CP is my guess
I seriously doubt covers will be included and I pray boosts, critical or otherwise and health packs aren't but if they are then my expectations above all need to drop to 10% of proposed above0 -
Hi,
Hopefully I can provide a little clarity (and we'll be posting more details on Monday).
S.H.I.E.L.D. Rank provides Iso rewards. There isn't a daily rewards or Championing type of system tied to them where you receive different rewards for reaching a new rank. You will receive Iso upon ranking up - and you will receive a nice drop of Iso on Monday covering all your current ranks earned.
The better rewards side of the feature arrives with S.H.I.E.L.D. Clearance Levels in R109.
Hope that helps. Again, more info on S.H.I.E.L.D. Ranks coming on Monday. Additional info on Clearance Levels arriving closer to R109.0 -
"David wrote:Moore"]Hi,
Hopefully I can provide a little clarity (and we'll be posting more details on Monday).
S.H.I.E.L.D. Rank provides Iso rewards. There isn't a daily rewards or Championing type of system tied to them where you receive different rewards for reaching a new rank. You will receive Iso upon ranking up - and you will receive a nice drop of Iso on Monday covering all your current ranks earned.
The better rewards side of the feature arrives with S.H.I.E.L.D. Clearance Levels in R109.
Hope that helps. Again, more info on S.H.I.E.L.D. Ranks coming on Monday. Additional info on Clearance Levels arriving closer to R109.
Hey, I was right. We're all gonna get rocks!
(Unlike Charlie Brown, I'm legitimately excited about the rock, though)0 -
Stax the Foyer wrote:Hey, I was right. We're all gonna get rocks!
(Unlike Charlie Brown, I'm legitimately excited about the rock, though)
The parallels between ISO and crack continue.0 -
"David wrote:Moore"]You will receive Iso upon ranking up - and you will receive a nice drop of Iso on Monday covering all your current ranks earned.
Does this mean that hoarding covers isn't necessary?0 -
"David wrote:Moore"]Hi,
Hopefully I can provide a little clarity (and we'll be posting more details on Monday).
S.H.I.E.L.D. Rank provides Iso rewards. There isn't a daily rewards or Championing type of system tied to them where you receive different rewards for reaching a new rank. You will receive Iso upon ranking up - and you will receive a nice drop of Iso on Monday covering all your current ranks earned.
The better rewards side of the feature arrives with S.H.I.E.L.D. Clearance Levels in R109.
Hope that helps. Again, more info on S.H.I.E.L.D. Ranks coming on Monday. Additional info on Clearance Levels arriving closer to R109.
But how many critical boosts will we get on top of that?0
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