Kraven The Hunter (Classic) 5*
Black - tile repeater, strike tile (varies on strength depending on which color matched by opponent, preferably in opponent’s strongest color like Rogue)
(Passive) if alignment is hero/Team Spider-Man, matches in Kraven’s colors do extra damage (% more if Team Spider-Man)
Red - tile repeater, trap tiles
If traps are destroyed by teammates (matched or damaged, like Medusa), creates fortified attack tile
Passive (if friendly specialty tile is matched, does X damage to Kraven, also if traps are matched by enemy, stuns enemy for one turn)
Yellow - tile repeater, true heal
At beginning of turn, if no tile exists, creates repeater tile to heal Kraven if team has X amount yellow AP. Each repeater heals Kraven for X HP.
Passive (if tile matched by enemy, does X damage to enemy team, if destroyed, does X damage to friendly team)