shteev wrote: Does anyone know exactly what happens to Disabled Undergrowth Champion if you a) Shoot it with a damage dealing spell for lethal damage or b) Shoot it with a damage dealing spell for non-lethal damage?
shteev wrote: So I think I know what's going on here... disable will deactivate the abilities of a creature so long as it stays in play (I've just cast some spells with a Disabled Managorger Wurm in play and it didn't get +1/+1). However, if the creature dies whilst it's disabled, it's abilities will trigger as if it's not disabled (Earlier today, I destroyed a Disabled Hangarback Walker, and 8 Thopter tokens were generated).
fox1342 wrote: Turn to frog is bugged. Cast on UC, no damage counters but does gain the frog. It's odd.
Barrelrolla wrote: Since I got this card I've rarely played anything other than green in QB, my whole deck is built around it. And I have less than 10 losses in about 300 games with this deck. The card is just broken in its current state.
Morphis wrote: fox1342 wrote: Turn to frog is bugged. Cast on UC, no damage counters but does gain the frog. It's odd. I know many are thinking "transform is different than kill so it should work". I am almost sure that even when they will fix it, turn to frog will just give it -1/-1 and spawn the frog(maybe not). In this game turn to frog actually kills the creature then spawns the frog. It is coherent to the description but would have been so better if it did transform, avaoiding the on death effect triggers. It would have given a nice niche to the card.
Abenjes wrote: and it's an elemental, so now Omnath is in in the game even if you do kill it you could take 5 damage, if YOU have an Omnath and an undergrowth champ its even better.
rulerhumankind wrote: The reason why they have this problem with destroy cards is how they coded the game. If you notice, when you destroy a creature it is not just removed from the board, instead damage is done to the creature equal to its toughness and the game removes the creature. It is not true removal. Since it is damage, the champ instead changes the damage to -1/-1 and continues on his merry way. Now I could be wrong, as they maybe are just visually representing this, but after seeing the behaviour with Undergrowth Champion, I am inclined to believe this is true. For a fix, they need a command for true removal, which is not a simple fix, as they have many systems that already depend on its current format. They could also write an exception, but then it would have to be updated for this card for every new expansion.
khurram wrote: The problem is not that it takes -1/-1 from destroy spells instead of being destroyed..... if it did that then it would not be a problem since this is exactly how it is supposed to work..... the problem is that destroy spells currently have no effect on it, not even the -1/-1. And they have acknowledged that its an issue with coding, they are going to fix it with next update hopefully
Omega Red wrote: Just wanted to say this is a **** autowin card. Nerf it. Nerf it hard ASAP. Thank you, have a nice day!