PVE: Webbed Wonder (2016-04-11 to 2016-04-14)

jojeda654
jojeda654 Posts: 1,162 Chairperson of the Boards
Event Description
Join Howard the Duck and solve the case of Spider-Man's missing Aunt May! Wait, really? Yes, really!

Is the absent Aunt May kidnapped by the Kree? Is she just at the store? I mean, no. It's a third thing. Did you think we'd really spoil it for you here?

Event Summary
Webbed Wonder
Length of Event: 3 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): Swipe Left - Case Closed: howard_icon.pngpurpleflag.png
Other Notes:
  • There are Main nodes to open up the sub-events. These nodes are one time only nodes.

Event Details
  • Sub 1
    • The Case of the Missing May (100)
      Muscle, Thug, Thug
    • Walk in the Park
      • Just Our Luck (200)
        Lieutenant, Venom, Soldier
      • Kick Butts, Eat Nuts (100)
        Grenadier, Moonstone, Grenadier
      • Relay Race (373)
        • Wave 1: Moonstone and 5 Hammer Agents
        • Wave 2: 4 Dark Avengers
      • Spy Eating Contest (220)
        Spy, Analyst, Spy
      • Shooting Gallery (250)
        Bullseye, Yelena, Sentry
      • Pin the Tail on the Daken (310)
        Lieutenant, Daken, Assasin
      • Participation Trophy (950)
        • Wave 1: Ares, Soldier, Moonstone
        • Wave 2: Grenadier, Soldier, Spy, Assasin, Pyro
        • Wave 3: Pyro, Pyro, Sentry
      • Essential: Legendary (400)
        Grenadier, Grenadier, Lieutenenat
      • Essential: Rare (400)
        Venom, Moonstone, Ares
      • Essential: Uncommon (400)
        Spy, Sentry, Moonstone
  • Sub 2
    • Big Break (100)
      Hitman, Muscle, Thug
    • Duck Be a Lady
      • Drama King (266)
        Kingpin, Thug, Hitman
      • Front of House (133)
        Muscle, Thug, Muscle
      • Method Acting (213)
        Don, Hitman, Hitman
      • Ensemble Number (615)
        • Wave 1: The Hood, Hitman, Thug
        • Wave 2: Don, Muscle, Muscle
        • Wave 3: Bullseye (Classic) , Hitman, Hitman
      • Against Type (333)
        The Hood, Thug, Bullseye (Classic)
      • Curtain Call (412)
        Thug, Thug, Don
      • Exit, Stage Right (492)
        Kingpin, Muscle, The Hood
      • Essential: Legendary (532)
        Kingpin, Thug, Thug
      • Essential: Rare (532)
        Bullseye (Classic), Don, Hitman
      • Essential: Uncommon (532)
        Don, Muscle, Don
  • Sub 3
    • Knock Knock (100)
      Carrier, Mutation, Carrier
    • Swipe Left
      • Dropping By (332)
        Demolisher, Doctor Octopus, Mutation
      • H.A.M.M.E.R.'s Revenge (166)
        Assasin, Moonstone, Carrier
      • Return Engagement (266)
        Don, Mutation, Muscle
      • Terrible Combo (365)
        The Hood, Lieutenant, Horror
      • Kingpin of Slime (415)
        Kingpin, Venom (Dark Avengers), Demolisher
      • Call Me, Maybe? (515)
        Doctor Octopus, Carrier, Carrier
      • Case Closed (1720)
        • Wave 1: Soldier, Analyst, Grenadier
        • Wave 2: Don, Hitman, Muscle
        • Wave 3: Horror, Carrier, Demolisher
        • Wave 4: Doctor Octopus, Moonstone, The Hood
      • Essential: Legendary (664)
        Yelena, Sentry, Kingpin
      • Essential: Rare (1395)
        • Wave 1: Mutation, Mutation, Carrier
        • Wave 2: Demolisher, Carrier, Demolisher
        • Wave 3: Doctor Octopus, Horror, Horror
      • Essential: Uncommon (664)
        Assasin, Horror, Hitman

Powered Up
star.pngstar.pngstar.pngstar.png
buff_normal.pnghoward_icon.png
buff_new.pngicon_punisher.png
buff_weekly.pngicon_x23.pngicon_professorx.pngicon_thor.pngicon_captainamerica.png

star.pngstar.pngstar.png
buff_normal.pngicon_spiderman.png
buff_weekly.pngicon_deadpool.pngicon_daken.pngicon_sentry.pngicon_scarletwitch.pngicon_colossus_new.png

star.pngstar.png
buff_normal.pngicon_wolverine.png
buff_weekly.pngicon_moonstone.pngicon_ares.png

star.png
buff_weekly.pngicon_yelena.pngicon_venom.png

Progression awards:
100: token_standard.png
500: 100 iso8big.png
1000: Rainbow Power Boost
1600: healthpackbig.png
2800: Rainbow Stockpile
4300: 140 iso8big.png
6000: star.pngstar.pngicon_storm.pngyellowflag.png
8000: 140 iso8big.png
10000: token_event.png
12500: 140 iso8big.png
15000: star.pngstar.pngicon_wolverine.pngredflag.png
18000: 250 iso8big.png
21000: 25 heropointsbig.png
24000: 250 iso8big.png
27000: star.pngstar.pngstar.pngicon_spiderman.pngblueflag.png
30500: 500 iso8big.png
35500: 25 heropointsbig.png
41500: token_event.png
47500: 1000 iso8big.png
54000: 25 commandpointsbig.png

Placement rewards:
1: icon_redhulk.pngredflag.png + rewards for 2-5
2-5: icon_redhulk.pnggreenflag.png + rewards for 6-10
6-10: icon_redhulk.pngpurpleflag.png + rewards for 11-20
11-20: icon_doctoroctopus.pngblueflag.pngblackflag.pnggreenflag.png , 1500 iso8big.png, 50 heropointsbig.png
21-50: icon_doctoroctopus.pngblueflag.pngblackflag.pnggreenflag.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: icon_doctoroctopus.pngblackflag.pnggreenflag.png , 1000 iso8big.png, 25 heropointsbig.png
101-200: icon_doctoroctopus.pnggreenflag.png , 500 iso8big.png, 25 heropointsbig.png
201-300: icon_ares.pnggreenflag.png , 500 iso8big.png
301-400: icon_ares.pnggreenflag.png , 250 iso8big.png
401-500: token_standard.png x 3, 250 iso8big.png
501-600: token_standard.png x 2, 250 iso8big.png
601-800: token_standard.png, 250 iso8big.png
801-1000: 250 iso8big.png

Alliance rewards:
1-2: icon_doctoroctopus.pnggreenflag.png , 2500 iso8big.png, 100 heropointsbig.png
3-10: icon_doctoroctopus.pnggreenflag.png , 2500 iso8big.png, 50 heropointsbig.png
11-25: icon_doctoroctopus.pnggreenflag.png , 1500 iso8big.png, 50 heropointsbig.png
26-50: icon_doctoroctopus.pnggreenflag.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: icon_doctoroctopus.pnggreenflag.png , 500 iso8big.png, 25 heropointsbig.png
101-250: 500 iso8big.png, 25 heropointsbig.png
251-500: 250 iso8big.png, 25 heropointsbig.png
501-1000: 250 iso8big.png
1001-10000: 140 iso8big.png

Sub-Event Placement Rewards
1-2: token_event.png x2, 1000 iso8big.png, 100 heropointsbig.png, 2 commandpointsbig.png
3-10: token_event.png , 1000 iso8big.png, 100 heropointsbig.png, 1 commandpointsbig.png
11-50: token_event.png , 1000 iso8big.png, 50 heropointsbig.png
51-100: token_event.png , 1000 iso8big.png
101-200: token_event.png , 500 iso8big.png
201-300: token_event.png , 250 iso8big.png
301-400: token_heroic.png , 250 iso8big.png
401-500: token_standard.png x3, 250 iso8big.png
5ß1-600: token_standard.png x2, 250 iso8big.png
601-800: token_standard.png , 250 iso8big.png
801-900: 140 iso8big.png
901-1000: 70 iso8big.png

Alliance
1-10: token_event.png , 250 iso8big.png
11-50: token_event.png , 100 iso8big.png
51-100: token_heroic.png , 100 iso8big.png
101-250: token_heroic.png ,70 iso8big.png
251-1000: token_standard.png x3, 70 iso8big.png
1001-2000: token_standard.png x2, 70 iso8big.png
2001-5000: token_standard.png , 70 iso8big.png
5001-10000: token_standard.png

Ending Time Countdowns:
Previous runs
None!
«134

Comments

  • Pessi
    Pessi Posts: 170 Tile Toppler
    Any info from people who've started? Please tell me its fun..
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    Pessi wrote:
    Any info from people who've started? Please tell me its fun..
    Apparently the wave nodes no longer give all rewards on the first playthrough. You need to replay them too.
  • Chipster22
    Chipster22 Posts: 299 Mover and Shaker
    Is anyone doing a transcript of the dialog?

    I'm in the habit of just clicking through absentmindedly.

    This time I would sorta like to read the story, but I've clicked through out of habit several times.
  • saj14saj
    saj14saj Posts: 23
    Something is wrong with the point scoring. The last node of the first day is a three-wave node, which was clearly marked as worth 1000 points.

    After completing it the first time, I was awarded 961 points.

    Even if scaling is accidentally turned on, should that not work only in my favor? I also completed the node about 5 hours into my slice (the first one).
  • I completed the first mission, but it didn't unlock a second one. What am I doing wrong?
  • mazerat
    mazerat Posts: 118
    It's a pretty standard event. One non-repeatable node to unlock each sub-event. Sub-event has a loaner node, three easy, three hard, and three featured. The second easy and third hard are wave nodes with named characters. The second hard node is 3 star.pngicon_daken.png + Lieutenant + Assassin and gave me a difficult time (although Lieutenant + anything sucks with them spamming Burst of Health for 1k) so I went into the last node injured and wiped. Will try again once my team is healed.
  • mazerat
    mazerat Posts: 118
    edited April 2016
    saj14saj wrote:
    Something is wrong with the point scoring. The last node of the first day is a three-wave node, which was clearly marked as worth 1000 points.

    After completing it the first time, I was awarded 961 points.

    Even if scaling is accidentally turned on, should that not work only in my favor? I also completed the node about 5 hours into my slice (the first one).

    Edit: Listed 950, gave 950. I thought it was worth a little more earlier but I can't swear to it. I'll keep an eye on it when it refreshes.
  • Lukoil
    Lukoil Posts: 266 Mover and Shaker
    saj14saj wrote:
    Something is wrong with the point scoring. The last node of the first day is a three-wave node, which was clearly marked as worth 1000 points.

    After completing it the first time, I was awarded 961 points.

    Even if scaling is accidentally turned on, should that not work only in my favor? I also completed the node about 5 hours into my slice (the first one).
    that's probably rubberbanding is turned on again
  • slidecage
    slidecage Posts: 3,452 Chairperson of the Boards
    Pessi wrote:
    Any info from people who've started? Please tell me its fun..

    its not fun at all.. wave nodes and expect a TON of wave nods in stage 2 and 3

    3600 for a full clear... 3 would net you around 10k... you need 55k for the cp.. even at a 50% jump

    10k 15k 22k 47k you will not make it so there has to be a ton of wave nodes in stage 2 and 3...


    sorry but for doc.oct i pass
  • So, Howard likely to be one time reward on day 3 ? Anyone shout when they see him.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    Lukoil wrote:
    that's probably rubberbanding is turned on again
    please please please please...
  • elusive
    elusive Posts: 261 Mover and Shaker
    So is the final wave node giving only one reward per clear? Like hell I'm going to grind 3 waves for the chance at rewards like 70 iso and a critical boost if that's the case.
  • mazerat
    mazerat Posts: 118
    elusive wrote:
    So is the final wave node giving only one reward per clear? Like hell I'm going to grind 3 waves for the chance at rewards like 70 iso and a critical boost if that's the case.

    Both wave nodes give one reward per clear. Final node rewards are: CP,Crit Boost, and ISO - 500, 250,100, 100, 70.
  • Redrobot30
    Redrobot30 Posts: 348 Mover and Shaker
    One reward per clear on wave nodes?!? That's just stupid. And on top of that the 3* reward is Doc Ock? This "season" is a whole lot of April Fools on us.
  • ZootSax
    ZootSax Posts: 1,819 Chairperson of the Boards
    While screwing around in the trivial nodes, I've found that Howard (I only have the one purple cover), 1* Spider-Man and Squirrel Girl is a reasonably fun team. Sure you have no black whatsoever and an iffy yellow, but for a team randomly cobbled together from a pretty goofy story they're not so bad...
  • Gmax101
    Gmax101 Posts: 182 Tile Toppler
    The Survival Nodes are odd...

    In EOTS they give a single ridiculous burst of ISO and a cool prize then nothing.... which is frustrating because you have to grind to hit progression and get nothing for it.

    Here, they don't give you the single bountiful reward, but do give you something each time you clear it... which on the face of it is good, until you realise that the rewards are just the normal node rewards, so nothing extra for a node that, for me, is 3 waves... 3 DA, then 5 Goons, then 2 Goons and Sentry... levels 168-228 apparently... and therefore takes a lot more effort to clear than normal 3v3 nodes

    So it is a step in the right direction without actually making substantial progress and potentially upsetting players again...

    Mind you, the actual story etc is pretty cool icon_e_smile.gif

    And any event where I get to effectively use Spidey is ok by me icon_e_smile.gif
  • mazerat
    mazerat Posts: 118
    ZootSax wrote:
    While screwing around in the trivial nodes, I've found that Howard (I only have the one purple cover), 1* Spider-Man and Squirrel Girl is a reasonably fun team. Sure you have no black whatsoever and an iffy yellow, but for a team randomly cobbled together from a pretty goofy story they're not so bad...

    Howard and 3* Spider-Man OTOH are not a good team as I found out when my Duck Duck Loose only made two tiles thanks to all the protect tiles.
  • mazerat
    mazerat Posts: 118
    Gmax101 wrote:
    The Survival Nodes are odd...

    In EOTS they give a single ridiculous burst of ISO and a cool prize then nothing.... which is frustrating because you have to grind to hit progression and get nothing for it.

    Here, they don't give you the single bountiful reward, but do give you something each time you clear it... which on the face of it is good, until you realise that the rewards are just the normal node rewards, so nothing extra for a node that, for me, is 3 waves... 3 DA, then 5 Goons, then 2 Goons and Sentry... levels 168-228 apparently... and therefore takes a lot more effort to clear than normal 3v3 nodes

    So it is a step in the right direction without actually making substantial progress and potentially upsetting players again...

    Mind you, the actual story etc is pretty cool icon_e_smile.gif

    And any event where I get to effectively use Spidey is ok by me icon_e_smile.gif

    I mean, they are worth a ridiculous amount of points. The last node is worth about half of every other node combined. I don't recall offhand how much node 2 is worth but it's trivial so shouldn't be too big a deal either way.
  • frachr
    frachr Posts: 43 Just Dropped In
    OJSP wrote:
    Known Issue: Wave Nodes & Rewards
    "David wrote:
    Moore"]Hello everyone,

    The developers wanted to pass along some event info.

    Demiurge Quote:
      "Missions that have waves are not giving out rewards correctly. Giving out rewards for completing the mission rather than each wave is not intended and we apologize for the inconvenience. Unfortunately, we are unable to patch the fix for this run but future runs will give out rewards correctly."

    Thank you.

    This is ridiculous. Why can't they test the events before publishing them?!
  • Tatercat
    Tatercat Posts: 930 Critical Contributor
    FYI, there are no survival nodes in Sub 2. Just lots of Kingpin, 3* Bullseye and Maggia goons. Story is still fun, too.