Do Devs want us to hate PvE?
Comments
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i normally dont mind heroics either. 3 days to 25 cp which is usually pretty easy is great.
this one though with the subpar available character roster and the 43k progression. ugghhh. 43k still seems out of whack for me. i normally knock progression out with almost a whole day to go. not sure if someone moved the bar on this one.0 -
I don't mind the heroics. I'd rather do one of those than Venom Bomb any day. I've been enjoying the weird combinations of characters I don't use.
That said, I really don't want to ever do a Heroic + PVE scaling test.0 -
thanos8587 wrote:i normally dont mind heroics either. 3 days to 25 cp which is usually pretty easy is great.
this one though with the subpar available character roster and the 43k progression. ugghhh. 43k still seems out of whack for me. i normally knock progression out with almost a whole day to go. not sure if someone moved the bar on this one.0 -
Can you please just take whomever is responsible for the current event and beat them with a sack of hammers? We'll post again to tell you when to stop.0
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The only success I've had on this one is pulling the pin on the patch grenade and hoping ant man blue saves my ****. Whoever thought up heroics should be sentenced to 1 million hours community service teaching grandparents how to use email.0
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Well, considering it's been almost 2 months since our last actual PVE except DDQ, I think they're trying to remove genuine PVE from the game.0
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I honestly don't think the devs care one bit what any one that spends less than 1k a week on this game thinks or enjoys. They don't care if its fun or entertaining. I swear there have been some hidden buffs to the ai charactors, I can barely beat level 150 AI with 250's cause they get to fire abilities every turn no matter how hard I deny them AP, its like the ai need ap so the board just drops what they need every other turn. oh its marked trivial too, I guess the devs and I have 2 totally different definitions of trivial. I actually used a dictionary to learn mine though. I am already having big time buyers remorse for the measly $20 I spent on the sale. People have been complaining for the over 2 years I have been playing that the scaling is unfair and makes the game unfun, so the devs thought that meant make things even hard. That is the only conclusion that can be determined based off the terrible tests that were ran. I am almost at my breaking point as much as I enjoy collecting characters and leveling them. I so love just slogging though each and every node with my completely nerfed 3* roster. Oh wait that was sarcasm. I challenge the devs to give the players one change we like without a back door kick in the balls.0
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Arimis Thorn wrote:Can you please just take whomever is responsible for the current event and beat them with a sack of hammers? We'll post again to tell you when to stop.
This is along the same lines as the famous coach/Drill Sergeant sentiment of "you, exercise until I get tired". In this case, it's absolutely justified. This Heroic Tuggernaut PvE is the same garbage that made me quit nearly a year ago... the last PvE... whichever it was, the one that just upgraded the difficulty but never dropped the points or went into a point regen scenario - that one I liked. I got to play as hard as I wanted to. That's the kind of game I'd be interested in playing again. Until then, I'm still giving my time and money to another Marvel dev team.0 -
the best thing about heroics is not playing them.0
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For the second time in 466 days, I found myself taking an extended break from PVE (the first time was back in July when I was on vacation for the whole month).
EotS (horrible test1) - played daily to get the command point in the two nodes. Did not bother with max progress
Venom Bomb - my usual pve effort to get top 10 rewards (Punisher)
dark avenger heroic - even though I needed more sam wilson covers I could not push myself to play. Didn't even bother getting all those 2 daily command points
Unstable iso (horrible test2) - another **** reward with cho, easy skip after playing the first sub and getting the 2 command points
juggernuaght Heroic - I actually need a lot of starlord covers (sold him shortly after his release) but could not be bothered still. Tanked by playing the first node once
Hopefully, I'm fully recharged for the Hunt. Bring on duck season
edit: the downside to the reduce pve play? I saw my daily ISO earn rate drop from 30-35k to 10-15k.0 -
Starsaber wrote:Well, considering it's been almost 2 months since our last actual PVE except DDQ, I think they're trying to remove genuine PVE from the game.
That's probably because of all the forum posts asking for noncompetitive PVE. They like to rub it in0 -
Pongie wrote:For the second time in 466 days, I found myself taking an extended break from PVE (the first time was back in July when I was on vacation for the whole month).
EotS (horrible test1) - played daily to get the command point in the two nodes. Did not bother with max progress
Venom Bomb - my usual pve effort to get top 10 rewards (Punisher)
dark avenger heroic - even though I needed more sam wilson covers I could not push myself to play. Didn't even bother getting all those 2 daily command points
Unstable iso (horrible test2) - another **** reward with cho, easy skip after playing the first sub and getting the 2 command points
juggernuaght Heroic - I actually need a lot of starlord covers (sold him shortly after his release) but could not be bothered still. Tanked by playing the first node once
Hopefully, I'm fully recharged for the Hunt. Bring on duck season
edit: the downside to the reduce pve play? I saw my daily ISO earn rate drop from 30-35k to 10-15k.
The person responsible to set the order of the PvE, teams, etc. should pay much more attention to these things, if they can't change the PvE we don't like (because of resources or whatever), even though at least making the list of featured chars for an Heroic bigger should be a minimum, at least they should not put all together the events most people don't like. Doing both test to the new format between the two most hated events (I think nobody likes Venom bomb as is, and most people dislike Heroics) was not a smart decision.
And to the people that said, don't play PvE events if you dislike them, the problem is that we need CPs and iso, and PvE is the best play to get them. Imagine not playing in PvE event for a month, that would be equivalent to loose like 150k iso and between 150-250 CPs :S So I don't think it is that simple... (or that 'easy')
PS: But at least difficulty in the third sub went back to normal, so I will get to the CPs. I think there was a bug or something in the second sub, difficulty jumped 50 or more levels, to go back to the initial levels in the third sub. I may even report that in bug.0 -
Polares wrote:
PS: But at least difficulty in the third sub went back to normal, so I will get to the CPs. I think there was a bug or something in the second sub, difficulty jumped 50 or more levels, to go back to the initial levels in the third sub. I may even report that in bug.
Your scaling went back to normal? I only have normal scaling in the first sub. Both 2nd and 3rd sub were hilariously overscaled compared to available roster.
It may even be the very first time that I will be unable to get the LT in a PVE.0 -
At least they plan ahead and make sure that none of the limited roster is even more restricted by the enemy team...
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fmftint wrote:At least they plan ahead and make sure that none of the limited roster is even more restricted by the enemy team...0
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Quebbster wrote:fmftint wrote:At least they plan ahead and make sure that none of the limited roster is even more restricted by the enemy team...0
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fmftint wrote:The Hunt is not a limited roster event
I don't have that problem personally though, so I may be making a mountain out of a molehill.0 -
Daiches wrote:Polares wrote:
PS: But at least difficulty in the third sub went back to normal, so I will get to the CPs. I think there was a bug or something in the second sub, difficulty jumped 50 or more levels, to go back to the initial levels in the third sub. I may even report that in bug.
Your scaling went back to normal? I only have normal scaling in the first sub. Both 2nd and 3rd sub were hilariously overscaled compared to available roster.
It may even be the very first time that I will be unable to get the LT in a PVE.
Yeah, in the first sub the hardest node was around 250 (I think one goon), in the second around 300 (one goon) and in the final one 230 (0 goons).0
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