Do Devs want us to hate PvE?

24

Comments

  • JackTenrec
    JackTenrec Posts: 808 Critical Contributor
    Azoic wrote:
    Ran AM and Thing most of it, but the third slot hasn't had a great option for any support character. The third sub has been kinda fun with QS, though.

    I find that Patch pairs pretty well with Ant-Man, since once Pym Particles has flooded pink with attack tiles, you can fire off Berserker Rage without consequence (not to mention those pink tiles start to hit like a truck).
  • bobbyfish
    bobbyfish Posts: 299
    yeah I thought this heroic would be awful when I saw the list but actually Antman, Groot and Thing have been great. Also having Switch and 2* Marvel as reinforcements has really helped. Could have been worse. I quite like heroics
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    GrimSkald wrote:
    Jarvind wrote:
    I uh...I like heroics.

    (Dodges hail of incoming produce)

    Actually, I don't mind them that much either. I like playing with the boosted characters, despite the fact that I'm primarily a 4* player at this time (11 Maxed 4*s.) That was one thing I hated about the tests - the levels were so high that I had to play with my best characters every time - an unboosted 3* had no chance and even the boosted 3*s had to be really good to compete.

    In the heroic I'm playing with Ant-Man (level 175) a lot - he's not half-bad with certain combos. Kingpin is his best buddy, but he's locked out, right now I'm playing Thing, QS, AM a lot and it's actually pretty fun.

    Mmm how can you beat a 300 level Kingpin+muscle+bullseye or even worse Kingpin+2xGrenadier with a 225-175 level Antman ? I have tried with Antman, switch, (thing or Patch or storm) but no luck, blue can steal some tiles but it can't stop all those countdowns or kingpin finger. For the K2xG the team that worked was starlord,thing,switch but Antman is useless against kingpin.

    For me the biggest problem of Heroics is that the idea that I can level all my 4 chars to use any random team in heroics is simply false, there is simply not enough iso, so then I don't understand why they force me to play with underleveled 4s against very strong enemies!
    JackTenrec wrote:
    Azoic wrote:
    Ran AM and Thing most of it, but the third slot hasn't had a great option for any support character. The third sub has been kinda fun with QS, though.

    I find that Patch pairs pretty well with Ant-Man, since once Pym Particles has flooded pink with attack tiles, you can fire off Berserker Rage without consequence (not to mention those pink tiles start to hit like a truck).

    I tried that too, but I don't know if the problem is my scaling or what, but they are not fast enough to kill kingpin or the grenadiers or the muscle on time.


    In the previous sub the scaling for my hardest node was 250, why the hell is 300 for this sub when the only change is Falcon 250 for Switch 264 !!! Yeah, there are 14 levels of difference, 14, but not 50 !!!!
    Yup, it was definitely this string of 5 PvE and not the same tired mechanic over 2+ years that was the breaking point.

    Well thing is, these are the worst events, and we had to play all of them in a row. Then, for other non-heroic, non-test events I usually can use my best chars, so it is a much better experience (I have a good OML and the 4-top5 championed), I usually have fun in PvE !!!
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    I found Scarlet Witch to be an excellent third for Thing and Ant-man. Grow could one-star anyone.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Quebbster wrote:
    I found Scarlet Witch to be an excellent third for Thing and Ant-man. Grow could one-star anyone.

    Well I guess this is why my Antman doesnt work, my Kingpin has 17k hitpoints, and my Grow does 9k. I need two Grows to kill him, 36 AP :S (and the same thing with the muscles, granadiers, etc.)

    It looks like my scaling for this sub is wrong, it is like is considering ALL my chars, not just the ones I can use (why should have gone 50 levels up from the first sub to the second one ?!?!?!).
  • MaxxPowerz
    MaxxPowerz Posts: 276 Mover and Shaker
    Yeah, I actually prefer heroics because they reward you for having a balanced roster and they force you to play smart. The competition is a lot more forgiving because people aren't able to grind their nodes into oblivion by exploiting their entire roster.

    You can get into some sticky situations depending on whether or not you have the required characters and if they are adequately leveled but that's ok because not every event should cater to every players roster.

    My Kingpin/Bullseye/Goon node is sitting at lvl. 200, and I'm making short work of them with Beserker Rage + Reality Crush.
  • RoboDuck
    RoboDuck Posts: 142 Tile Toppler
    Polares wrote:
    I am seriously considering not playing PvE anymore. Have you kept track of the last PvEs?

    EotS (horrible test1)
    Heroic
    Venom Bomb
    Unstable iso (horrible test2)
    Heroic

    Is this a joke ?!?!?! 5 horrible PvEs!!! This is almost a month of terrible PvEs!!! I don't know if devs keep track (probably not), but those are the PvE people hate the most (EotS, Venom Bomb, and Heroic in general).

    It woud be my loss because I usually like PvE more than PvP, and there is more iso now in PvE, but this is starting to be unbearable, certainly NOT FUN. This last heroic particularly, it has been specially hard for me for the char selection.

    Again, Why o why do devs INSIST so much for us to use the chars they want? With the new tests we can just use the best 5 chars, with heroics just the 10-12 they select for the event (probably randomly, or by order, not considering which chars are best suited for every event). Buff is a much better way of 'enforcing' using different chars. And they force us to play with some chars but then we don't have enough iso to max them, they should see that this is contradictory!!!

    Ah man, they are ruining PvE (at least for me icon_e_sad.gif )

    PS: Is it just me or the last node in the second sub of this heroic is brutally difficult (it is Kingpin+muscle+bullseye), I can't win! I had it once and my iPad turned off because it didn't have more battery (!!!!!). It doesn't help that my thing, antman and star-lord are neither leveled above 170, so my most leveled chars for this event are 3s. But also the scaling in this sub has increased a lot from last sub, like 50 levels more than in the last sub ?!?!? Then it doesn't help that neither of the possible chars is well suited to play against countdowns (the only one is Starlord, but his purple is not fast enough), and having the muscle producing yellow for Kingpin is brutal.

    I was literally thinking about this this morning. You forgot that the event before the EotS test was a new character release grindfest also. Its been a really bad run for PvE.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    Polares wrote:
    I usually have fun in PvE !!!

    If you've spent 2 years fighting the Dark Reign crowd ad nauseum and still find it 'fun', you might be a Demiurge Developer.
  • Orion
    Orion Posts: 1,295 Chairperson of the Boards
    Throw me in the crowd that really likes EotS. I guess it's because I LOVE wave nodes. I think it's the best gameplay feature they've come up with. It gives the fights that extra strategic angle.

    The bad things about it are the lack of rewards after the first clear and the fact that I can't use OML for half of it.
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Polares wrote:
    I usually have fun in PvE !!!

    If you've spent 2 years fighting the Dark Reign crowd ad nauseum and still find it 'fun', you might be a Demiurge Developer.

    Hahaha, what a bast$@&$ icon_e_wink.gif

    Seriously, even though sometimes it gets boring to battle the same teams over and over again (specially in 7-day events) I have had a lot of fun in PvE! Maybe because I have been improving my roster a lot in the last year, going from 3, to 3-4, 4 and now starting the 4-5 transition, and also because I was in a sweet spot lately regarding scaling. Before that I loved playing Charlies Angels, I really loved playing GSBW purple to try to get 3 match-5s thinking all possible combinations (of course, they ruined CA for me when they buffed match tile damage over 210, and I can't get the 5th blue cover of my second ProfX to have a second go), it remindme a lot when I played the old classic magneto to get the max number of turns possible with his blue.

    Nah, I guess I am just crazy icon_razz.gif
  • Polares
    Polares Posts: 2,643 Chairperson of the Boards
    Orion wrote:
    Throw me in the crowd that really likes EotS. I guess it's because I LOVE wave nodes. I think it's the best gameplay feature they've come up with. It gives the fights that extra strategic angle.

    The bad things about it are the lack of rewards after the first clear and the fact that I can't use OML for half of it.

    A part from that, the problem of EotS is that there are too many survival nodes in each sub, so we need A LOT time to do the clears, they should remove the hardest survival node (or the essential), so each node has just two. In general 7-day events are not cool and then also... Caltrops icon_razz.gif

    I think EotS can be easily fixed to a much enjoyable event for everybody (As I said removing one survival, turning the event to 6-day, making the 2-day sub to a regular 1-day sub, fixing ng rewards for survivals and nerfing a little Caltrops would make a much better event).

    But this time, the biggest problem was that they were testing the new PvE format, which is HORRIBLE as is.
  • Orion
    Orion Posts: 1,295 Chairperson of the Boards
    Polares wrote:
    But this time, the biggest problem was that they were testing the new PvE format, which is HORRIBLE as is.

    I quite agree that EotS is a horrible PvE in the test format. Those clears take a long time as it is, and having to do 6 of them out of the gate is pretty much impossible.

    There really should only be 2 wave nodes in each sub, but instead I think they have 4 of them in 1 sub and 0 in another one. Such a weird inconsistency.
  • DCUDCU
    DCUDCU Posts: 131 Tile Toppler
    I also like EOTS because I love destroing the survival nodes.

    Oh and in this heroic PVE sub 2, I used Rocket&Groot/Patch/SW against Kingpin nodes a lot.

    Gotta rely on R&G to take hits, get a yellow match and regrow if things get dicey....

    Oh and Patch Green + SW yellow do good things, as does getting a R&G blue out there.

    R&G may not be useful for PVP, but in PVE(especially heroics) they are very useful.
  • The Viceroy Returns
    The Viceroy Returns Posts: 493 Mover and Shaker
    cyineedsn wrote:
    Jarvind wrote:
    I uh...I like heroics.

    (Dodges hail of incoming produce)

    So...what level is your bullseye/kp/muscle node and what are you using to beat it? Mine is at 310, and if even one threaten tile goes off, it's 2k+ damage every hit and I'm pretty much toast

    This may not be available for everyone, but this is/was my team:
    Patch (3 5 5 base Level 170-ish)
    Antman (5 5 3 base Level 210)
    Quicksilver (3 5 5 base Level 170-ish)

    I think my hard nodes are in the mid 200's.
    I go after Bullseye first actually cause he has the least Hit Points and trying to take out the Muscle while dealing with Bullseye's passive is really irritating.
    Patch tanks Green & Red.
    Once I get about 2 or 3 Blue matches, Quicksilver's Black is only 6 AP, so I can swap tiles to match away the Maggia countdown tiles.
    Quicksivler Green does a deceptively high amount of damage for relatively cheap AP, and it keeps his synergy going with cheap skills.
    Antman Blue steals any Bullseye Protect tiles, and if a Maggia Muscle does get off a Threaten, or a Kingpin Yellow's Blue Countdown, I get those too (even though I do take a big hit that first turn).
    Once Bulleye is under control, I go for Antman Purple. It's annoying as hell to have your Purple trap tile over-written by Bullseye's passive.
    Eventually an Antman Yellow or Patch Red.
    If I have enough Blue, the power shift into Surprise on Antman's Blue does well over 10K damage.


    Kingpin's Black is the biggest hurt out of all of this honestly. It does over 4K damage f he takes out one of his countdowns, but sometimes it's oddly worth it if he takes out a Maggia Countdown that's about to go off, so long as Patch is in front to heal it back up.
    If I'm feeling unlucky, I bring in a Green/Black AP Boost to get Quicksilver going even faster.
  • Arimis_Thorn
    Arimis_Thorn Posts: 541 Critical Contributor
    Jarvind wrote:
    I uh...I like heroics.

    (Dodges hail of incoming produce)

    You know what I like about Heroics? Seeing my whole roster (well, all of the tiny tiny tiny miniscule microcosm that they let me play) dead.

    That's a hoot.
  • JVReal
    JVReal Posts: 1,884 Chairperson of the Boards
    DCUDCU wrote:
    I also like EOTS because I love destroing the survival nodes.

    Oh and in this heroic PVE sub 2, I used Rocket&Groot/Patch/SW against Kingpin nodes a lot.

    Gotta rely on R&G to take hits, get a yellow match and regrow if things get dicey....

    Oh and Patch Green + SW yellow do good things, as does getting a R&G blue out there.

    R&G may not be useful for PVP, but in PVE(especially heroics) they are very useful.
    I love EotS too. I especially love the Survival nodes, those are the ones that I usually do grind down to nothing.

    SW yellow??
  • SnowcaTT
    SnowcaTT Posts: 3,487 Chairperson of the Boards
    The run lately with terrible tests and terrible heroics has not been great or fun.

    Then again, I gave up competitive PVE 18 months ago. My life is better for it. Come Polares, join the dark side! icon_twisted.gif
  • Thevipper
    Thevipper Posts: 90
    I,m just gonna try to get the 3* colusus reward now at 20,000 im setting at 15,500. bullseye + kingpin is just stupid actually heroic events that lock your roster is stupid
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    Polares wrote:
    I am seriously considering not playing PvE anymore. Have you kept track of the last PvEs?

    EotS (horrible test1)
    Heroic
    Venom Bomb
    Unstable iso (horrible test2)
    Heroic
    I played T10 in all the above but tapped out on Juggernaut Heroic after the first clear of sub 2
    The available roster just isn't worth my time. LRs will offset any iso lost skipping this one
  • DCUDCU
    DCUDCU Posts: 131 Tile Toppler
    JVReal wrote:
    DCUDCU wrote:
    I also like EOTS because I love destroing the survival nodes.

    Oh and in this heroic PVE sub 2, I used Rocket&Groot/Patch/SW against Kingpin nodes a lot.

    Gotta rely on R&G to take hits, get a yellow match and regrow if things get dicey....

    Oh and Patch Green + SW yellow do good things, as does getting a R&G blue out there.

    R&G may not be useful for PVP, but in PVE(especially heroics) they are very useful.
    I love EotS too. I especially love the Survival nodes, those are the ones that I usually do grind down to nothing.

    SW yellow??

    Purple. Sorry, brain fart.