BlackBoltRocks wrote: Linkster79 wrote: Roll on end of season so I can leave my alliance and go back to a game of skill and actually be rewarded by putting in the effort that targeted EV training takes. VGC 2016 rules seem like fun for those like me who like to play the uber tier. You talking about Pokemon?
Linkster79 wrote: Roll on end of season so I can leave my alliance and go back to a game of skill and actually be rewarded by putting in the effort that targeted EV training takes. VGC 2016 rules seem like fun for those like me who like to play the uber tier.
Keegan wrote: dsds wrote: Why don't they just do this. For every 10 you open, it is a guaranteed 5*. You open one and then they have a counter saying 9 more legendary covers to go, congrats on your awesome hulk! Because people are more psychologically motivated and rewarded by luck. The system that you described is psychologically perceived as work, and people don't like work ("Oh man, seven more pulls until I get a 5* after all the work I did for this token/CP, this isn't worth is, blah blah"). Chance feels better to our brains.
dsds wrote: Why don't they just do this. For every 10 you open, it is a guaranteed 5*. You open one and then they have a counter saying 9 more legendary covers to go, congrats on your awesome hulk!
jobob wrote: Keegan wrote: dsds wrote: Why don't they just do this. For every 10 you open, it is a guaranteed 5*. You open one and then they have a counter saying 9 more legendary covers to go, congrats on your awesome hulk! Because people are more psychologically motivated and rewarded by luck. The system that you described is psychologically perceived as work, and people don't like work ("Oh man, seven more pulls until I get a 5* after all the work I did for this token/CP, this isn't worth is, blah blah"). Chance feels better to our brains. So make it a 10-pack with at least 1 guaranteed 5*. I play lots of games with "epic" loot crate purchases that promise you at least 1 epic inside. Charge a 20% premium even... so 10 classics would be 240 CP, 10 latest would be 300 CP, 10 CW would be 360 CP. I would still go that route.
Cunneryn wrote: Anothe LT, another 4 stars. Ive gotten 2 5stars from token since christmas. Is that how it's supposed to work? While u agree I didnt get all the available LT, i still consider having received quite a few: 22 champions, almost all PVE progression, daily ressuply, most of pve nodes, alliance purchases, some crash of titan... I didn't count how many I got, but only 2 5* were opened. In the meantime today my friend open 7 LT he stacked waiting for IM and cap to be added to token and guess what... he got those 2 aforementionned 5* in only 7 tokens.... Not to mentioned the previous 10ish 5* he had previously eatned since chirtmas... How many more do i need to open...
SpaceBearPig wrote: Hearthstone has a decent system for this. Every 40 card packs you are sure to get a legendary. Your chances go up with each pack as well and resets once you pull a legendary. Do not see why a similar system can't be implemented in MPQ.
Cthulhu wrote: Hey All, We are definitely looking into this and while we don't have any answers just yet, we are reviewing and will have a plan very very soon! Cthulhu
Bowgentle wrote: So do you have a plan now that you simply can't share yet, or does "very very soon" mean "it's more than six months away" for you? And please don't tell me the raise to 15% was your plan.
broll wrote: Cunneryn wrote: Anothe LT, another 4 stars. Ive gotten 2 5stars from token since christmas. Is that how it's supposed to work? While u agree I didnt get all the available LT, i still consider having received quite a few: 22 champions, almost all PVE progression, daily ressuply, most of pve nodes, alliance purchases, some crash of titan... I didn't count how many I got, but only 2 5* were opened. In the meantime today my friend open 7 LT he stacked waiting for IM and cap to be added to token and guess what... he got those 2 aforementionned 5* in only 7 tokens.... Not to mentioned the previous 10ish 5* he had previously eatned since chirtmas... How many more do i need to open... Must be bad luck. I only started playing about 85 days ago and I've gotten 8 5* covers. I have the problem on the other end that the drop rate is probably too high for a new player, especially when nothing indicates to a new play how a 5* jacks up the scaling so high.