CaptainFreaky wrote: Vhailorx wrote: Don't extrapolate your experience to the entire player base. Aren't you doing exactly that stoch? When did you have that soft cap? Unless it was up through yesterday, why is your prior experience more illuminating than mine? My broad experience is that the last few matches in shield sim are of similar difficulty to the last few matches in regular events. Maybe a bit easier in that I can choose my best team, and a bit harder in that the climb is a bit longer. Sluggo suggested that the shield sim was a good alternative source of covers for those who couldn't hit 1k in pvp. And it seems to me that if 2k in the the sim is a realitlstiv possibility for a given roster, than the same roster could probably get to 1k in any given event (barring extremely bad weekly boosted luck). Respectfully, I very much disagree. My experience the last 3 seasons is that it was fairly trivial for me to reach 2K in Sim. Depending on when I make my final push for 2K, I certainly get hit, but there are plenty of beatable targets that I can overcome with very high confidence. I certainly get hit after I pass 2k, but once I get the reward I generally don't care & don't shield (unless I'm on the border of the next higher overall season placement). By contrast, getting to 1k in ANY PVP is almost impossible for me. Even with shielding, finding targets that I can actually beat with my 3* and a few non-maxxed 4* roster is very challenging, and the number of hits I take if I try to make a push for 1k keeps me out of that reward tier. I'm lucky to get to 1k in PVP even once during an entire season - last season I didn't get there even once (so much for championing....).
Vhailorx wrote: Don't extrapolate your experience to the entire player base. Aren't you doing exactly that stoch? When did you have that soft cap? Unless it was up through yesterday, why is your prior experience more illuminating than mine? My broad experience is that the last few matches in shield sim are of similar difficulty to the last few matches in regular events. Maybe a bit easier in that I can choose my best team, and a bit harder in that the climb is a bit longer. Sluggo suggested that the shield sim was a good alternative source of covers for those who couldn't hit 1k in pvp. And it seems to me that if 2k in the the sim is a realitlstiv possibility for a given roster, than the same roster could probably get to 1k in any given event (barring extremely bad weekly boosted luck).
Don't extrapolate your experience to the entire player base.
Moon Roach wrote: What I think they should do, as a season reward for 2k, is a new "choose your own 4* cover" token. I don't mind if it excluded the most recent 4* or two, and it would be good if it included .
Vhailorx wrote: Well, what they really need to do with the sim (and the guantlet, and every PvP and pve event) is award more 4* covers. But that is entirely different topic in which I could be drided as an entitled whiner who just wants free stuff. . .
famousfoxking wrote: Vhailorx wrote: I think spider-gwen yellow must be at it near the top of that list. Maybe, but it also has the best animation for any power in the game. If it did nothing at all, but play the animation, it would be worth the AP!
Vhailorx wrote: I think spider-gwen yellow must be at it near the top of that list.
udonomefoo wrote: Moon Roach wrote: What I think they should do, as a season reward for 2k, is a new "choose your own 4* cover" token. I don't mind if it excluded the most recent 4* or two, and it would be good if it included . A once-per-season wild card you could put anywhere? Droooooooool.
aesthetocyst wrote: The Bob The wrote: This is quite literally the first time I have heard someone say anything of the sort. Either you aren't reading the forum enough, or I am reading it too much then There were a slew of comments fawning over that anim on her release. Yes, seriously.
The Bob The wrote: This is quite literally the first time I have heard someone say anything of the sort.