The part I don't understand about your story is when you say that you think that your team as you describe it couldn't compete with 240 level teams. I faced the same kind of opponents and worse (including 350 4*s, for example) with my (pre-buffs) 150 DP and 160 Daken plus 200 X-Force. I got 880 points and I'd likely would have been able to push for a 1000 if the end of my PVE slice wasn't happening around the same time.
Sure, you got a really bad cascade and got screwed. That happened to me too a few times, but that's the reason why you start early in PVP and play sporadically rather than a desperate rush at the end.
Well, in the other thread I say "DDQ, always, every day". So this is the corollary?
Scaling has been preventing me from even playing PVE, so "not playing PVE again today" is right up there. MMR isn't much better, so "only seeing max teams all day long in PVP" is right up there also.
Teams recovering health at end of matches would eliminate both of those problems and keep me having fun and playing. But having fun and lots of play are sort of the antithesis of the game philosophy around here, I think.
Worst moment happened right now
Finally reach top 25 of tex mex pretty hard to reach with a level 94 2 stars roster (I don't know why but can't find people of my lvl)
I'm doing my last game 3 min before the end,
I win, pass the reward and.......
I mean really in 3 minutes...
And of course defeat by people with maxed 4 stars, and at least 20 maxed 3 stars
**** is wrong in matchmaking
The first node in the Deadpool pve sub. I used the loaner team so I didn't lose anything but time and self respect. But it reminded me of the painful lesson that the shiny new 3 star I just grinded days to get is so much **** when Luke Cage and Hawkeye start off with a 15 minute cascade. 3 games in a row. People keep tossing out the phrase "confirmation bias". I do not think it means what you think it means.