wymtime wrote: My alliance is in round 6 and the essential survivial nodes are the hardest. Ultron has not been that difficult. I have lost a couple of people every now and then but not much. So far Ultron Prime has been fairly easy, and I will say this running Hulk Lthor against Ultron prime to get more green on the board is very helpful especially when they start doing much more damage. Round 6 is also when you need multiple players to clear the event twice to move on o Ultron Prime. I think they are trying to keep players from beating Ultron in one day, but if a 20 person alliance has all 20 people clear all essentials and all Ultron powers you alliance should get Ultron Prime. This mechanic severely limits smaller alliances and I don't think someone who is in a 10,12,15 person alliance should be punished this way. The later rounds will definatly get harder and unlike the Gauntlet you entire alliance will need to step up to win.
Punisher5784 wrote: Who thought it was a good idea to allow the Ultron Sentries to move the board?!?!?! The whole purpose of goons is that they have enough CD power to kill us, especially on a bad board. These guys.. well every turn they destroy the bottom of the board, place a ton of special tiles, and can also place critical tiles and heal themselves THEN they get to swap tiles.. seriously?! Why are they also gaining board control?
Turbosmooth wrote: The only thing that isn't fun is having a below average Alliance. Since my score is half of the total score, I'm missing out on Scarlet Witch. I'm getting Quicksilver though. But what was even worse was that I spent $100 on the 42x Ultron Rewards, and my results are ridiculous: With a 7.6% SW drop, you should get 3 of her. I only got 1. To make it worse, I only got 9 total *** covers and ZERO special tokens and no ****! The odds added up are that you'll get 12 *** or better covers/special tokens. This is such a big punch to the gut. I have zero luck. Just like when I spent $200 to attempt to get 6% Squirrel Girl and got zero. I wouldn't be crying if the prices were perhaps 1/5th of what they are.
Phantron wrote: Ultron Sentries creates new special tiles whenever any new tile enter the board regardless of how made the match. It's usually fairly irrelevent because whenever there's a Gunner/Fighter combination you cannot possibly risk them getting any Core Meltdowns in and you've to keep the special tiles as low as possible to avoid it. If you have only Fighters or only Gunners it's fairly easy to maintain the right number of special tiles most of the time.
Eddiemon wrote: Phantron wrote: Ultron Sentries creates new special tiles whenever any new tile enter the board regardless of how made the match. It's usually fairly irrelevent because whenever there's a Gunner/Fighter combination you cannot possibly risk them getting any Core Meltdowns in and you've to keep the special tiles as low as possible to avoid it. If you have only Fighters or only Gunners it's fairly easy to maintain the right number of special tiles most of the time. No, no specials enter the board during your turn. Otherwise it would be impossible to 'maintain the right number', as specials would be entering the board as you matched them off making Meltdowns pretty much inevitable.
Phantron wrote: I checked some of my games and that seems right. Maybe I just lost track with all the Swarms after a while.
ClydeFrog76 wrote: Yeah, I'm over it now Just hit round 4, he's got a million hitpoints and each attack does 13K. My alliance is 5 people. Not a snowball's chance in hell. The grind is real. Fear the grind! Idea for future "boss" events like this; have hitpoint cut-offs for alliance sizes. 1-5, 6-10, 11-15, 16-20...something like that. Would mean a much fairer playing field.