Esheris wrote: I actually enjoy fighting Ultron, and I've had plenty of bombs hit me by now. (And a good laugh after hoping I could get lucky with Illusions only to be hit by two bombs XD.) I do really dislike his minions, they aren't fun at all...if only they couldn't make matches! Do they happen to have bonus luck with cascades/matches?
wirius wrote: I'm fairly certain they intended the first few to be fairly easy, and the last few to be extremely difficult and only to be handled by max 3* rosters. They expect the top 100 alliances and a few others to actually finish this I'm sure, but its not designed for everyone to beat, just like everything they do in the game.
Punisher5784 wrote: Esheris wrote: I actually enjoy fighting Ultron, and I've had plenty of bombs hit me by now. (And a good laugh after hoping I could get lucky with Illusions only to be hit by two bombs XD.) I do really dislike his minions, they aren't fun at all...if only they couldn't make matches! Do they happen to have bonus luck with cascades/matches? Ultron was fun for me too, but with scaling, 1 bomb will probably kill me by round 7. Shocked they didn't make the bomb an AOE! The developers know we have been complaining about cascades so they decided to create these minions to further fuel our rage! They are already getting cascades from the bottom board destroy ability, leave me with the match 4's and 5's. They have full AP by turn 3! I wonder what they would of been like if their abilities had to be activated.
wymtime wrote: My alliance is in round 6 and the essential survivial nodes are the hardest. Ultron has not been that difficult. I have lost a couple of people every now and then but not much. So far Ultron Prime has been fairly easy, and I will say this running Hulk Lthor against Ultron prime to get more green on the board is very helpful especially when they start doing much more damage. Round 6 is also when you need multiple players to clear the event twice to move on o Ultron Prime. I think they are trying to keep players from beating Ultron in one day, but if a 20 person alliance has all 20 people clear all essentials and all Ultron powers you alliance should get Ultron Prime. This mechanic severely limits smaller alliances and I don't think someone who is in a 10,12,15 person alliance should be punished this way. The later rounds will definatly get harder and unlike the Gauntlet you entire alliance will need to step up to win.
brisashi wrote: Not fun at all to a casual alliance. We have about 5-6 people taking it seriously. I doubt we will even make it to the first scarlet witch cover which is a bummer. His health just scales too high. I feel like you shouldn't have to wait 8 hours for the essential nodes to refresh.
K-Dog wrote: Anyway, any really successful team suggestions out there for Ultron bomb or goon nodes? I've been able to mix it up a bit, or rather have been forced to due to health pack constraints. For the Ultron bomb drop, have had most success with CapAm (2* or 3*), Ares and Mystique. The goon nodes have just been random teams, no real theme to the team I take.
Bowgentle wrote: How is Ultron's health scaling for people? Django is on round 5, and Ultron has two million health. Not sure how people can be on round 6 already.