The Simulator (April 19-24)
Comments
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Essentials are worth a lot more points than the regulars so players without deep rosters are only doing those (rotations take forever too). That's leading to more scaling0
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Hey guys
Just a quick question. Maybe I am missing something. I am currently ranked 10th in Normal and 7th in Hard. My overall rank is 40th. How is that possible? It would make sense if it was the second round of simulators for this even but as far as I know it's the first.
Just confused
Thanks
-Mike0 -
Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC0 -
herooftheday316 wrote:Hey guys
Just a quick question. Maybe I am missing something. I am currently ranked 10th in Normal and 7th in Hard. My overall rank is 40th. How is that possible? It would make sense if it was the second round of simulators for this even but as far as I know it's the first.
Just confused
Thanks
-Mike
Unlike a lot of the other PVE events, the subs are smaller than the main event. If you look at the red bar on the sub versus the main event, you will see that subs are out of 200 people and the main is the typical 1000 people. So you may be 10th out of 200 people but 40th out of 1000.0 -
Drummerboycroy wrote:Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC
That being said, MPQ is 30% luck.0 -
Drummerboycroy wrote:Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
Like Raisin said, we need more info (which node is giving you trouble, what your roster is like). I usually use B and C teams for an "Easy" sub. But a couple of those nodes are killer. Anything with Iron Fist, for example. And the one with Professor X, where Beast seems to be able to spam his cheap blue endlessly and the two of them fill the board with specials. Luke Cage is a good counter to the former, and OBW to the later. But that's not very helpful if you don't have those characters!0 -
One team that I have found particularly useful is Lore's Ladies (trademarked by LoreNYC). This team is GSBW, She Hulk, and Mohawk Storm. I was able to do Sim Hard 4-7 with this team on one health pack.
Green and purple are the most important colors, but yellow and red help keep it going. You want to use Storm green and yellow, GSBW purple, and She Hulk red. Use GSBW purple to feed Storm's green. Use Storm's yellow to clear out TUs to make purple and green more efficient. She Hulk red helps to mix things up with board shake and AOE.0 -
Even in the easy sub a lot of the fights take strategy more than just brute strength. It's all about coming in with a plan and thinking about your moves. It's also more satisfying to win those kind of tough matches.0
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raisinbman wrote:Drummerboycroy wrote:Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC
That being said, MPQ is 30% luck.
Not sure if you guys missed it, but I mentioned that I was using three recommended (read: boosted Hulk, MS, and Thor) characters.
Not a huge deal, just frustrated to see "normal" and realize that it ends up being synonymous with "impossible." lol
DBC0 -
Drummerboycroy wrote:raisinbman wrote:Drummerboycroy wrote:Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC
That being said, MPQ is 30% luck.
Not sure if you guys missed it, but I mentioned that I was using three recommended (read: boosted Hulk, MS, and Thor) characters.
Not a huge deal, just frustrated to see "normal" and realize that it ends up being synonymous with "impossible." lol
DBCDrummerboycroy wrote:On second thought, after getting my entire boosted (MS, Hulk, & Thor) wiped on an "easy" node in the first sub without downing a single enemy, MPQ will have to be an occasional play game for the time being. lol
DBC
i dont have any cover information i dont have any level information i have any roster information i dont know how you're trying to place i don't know what quality of teamups you can get from your alliance i dont know the nodes you're talking about i dont know if you can deadpool whale0 -
Cayasha wrote:Even in the easy sub a lot of the fights take strategy more than just brute strength. It's all about coming in with a plan and thinking about your moves. It's also more satisfying to win those kind of tough matches.
Punisher + Kamala = fast abilities and lots of heals. Add mystique to tank blues, doesnt always work since she is frail in my lineup.. any suggestions for blues to go with punisher/kamala?
edit, was thinking of leveling spidey, i have 9 covers for him, would he be worth it for the stun?0 -
Drummerboycroy wrote:raisinbman wrote:Drummerboycroy wrote:Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC
That being said, MPQ is 30% luck.
Not sure if you guys missed it, but I mentioned that I was using three recommended (read: boosted Hulk, MS, and Thor) characters.
Not a huge deal, just frustrated to see "normal" and realize that it ends up being synonymous with "impossible." lol
DBC
Boosted doesn't always translate to recommended or best, especially when one of those boosted characters is Moonstone (assuming MS is for her and not Mystique). Like Raisin said, giving us information on your roster and which nodes you are actually trying to beat will allow people to offer suggestions that can work for you, rather than only working for someone that has all available 3*s.0 -
Ebolamonkey84 wrote:Drummerboycroy wrote:raisinbman wrote:Drummerboycroy wrote:Forgive the question I'm sure has been asked 100 times already, but am I misguided to think that scaling means, well, scaling based on the player?
Shouldn't a player have at least a reasonable chance of beating a "normal" node? I mean, I don't even mind losing 2 of 3 of my heroes, but I can barely kill 1 of the opposing team?
I loathe sounding like I'm complaining, but I guess I would have assumed I'd at least have a shot at taking down a "normal" node using my best (boosted) characters?
DBC
That being said, MPQ is 30% luck.
Not sure if you guys missed it, but I mentioned that I was using three recommended (read: boosted Hulk, MS, and Thor) characters.
Not a huge deal, just frustrated to see "normal" and realize that it ends up being synonymous with "impossible." lol
DBC
Boosted doesn't always translate to recommended or best, especially when one of those boosted characters is Moonstone (assuming MS is for her and not Mystique). Like Raisin said, giving us information on your roster and which nodes you are actually trying to beat will allow people to offer suggestions that can work for you, rather than only working for someone that has all available 3*s.
Also, the "difficulty" labels are purely based on enemy level relative to the levels of your strongest enemies. They do not take into account enemy team composition at all. A fight against 4* in the low 200s would technically have a higher difficulty than a fight against level 170 Juggs, Ares, and 2* Daken.0 -
Malcrof wrote:Cayasha wrote:Even in the easy sub a lot of the fights take strategy more than just brute strength. It's all about coming in with a plan and thinking about your moves. It's also more satisfying to win those kind of tough matches.
Punisher + Kamala = fast abilities and lots of heals. Add mystique to tank blues, doesnt always work since she is frail in my lineup.. any suggestions for blues to go with punisher/kamala?
edit, was thinking of leveling spidey, i have 9 covers for him, would he be worth it for the stun?
For blue users, there's Daken magneto shehulk invisible woman daredevil beast(I can't believe I'm actually recommending Beast). I'd say Magneto/Daken/She-Hulk are the most well rounded of the blue users. But part of me is amused thinking of Beast in an actual serious lineup
ANother person recommened 3*Carol/Psylocke/Kamala0 -
Ebolamonkey84 wrote:Boosted doesn't always translate to recommended or best, especially when one of those boosted characters is Moonstone (assuming MS is for her and not Mystique). Like Raisin said, giving us information on your roster and which nodes you are actually trying to beat will allow people to offer suggestions that can work for you, rather than only working for someone that has all available 3*s.
Also, the "difficulty" labels are purely based on enemy level relative to the levels of your strongest enemies. They do not take into account enemy team composition at all. A fight against 4* in the low 200s would technically have a higher difficulty than a fight against level 170 Juggs, Ares, and 2* Daken.
Yeah, I think I'm falling victim to my ignorance, specifically with regard to the complexity of the algorithms in use. I guess I assumed that if I'm using the characters they recommend/boost, the level should potentially be beatable with those characters...
FWIW, it was Moonstone. The fact that it matters so much leaves me dubious about how "scaling" even works, but that's another thing. Long and short, I don't possess a hero set that can beat a "normal" node. lol
Cheers!
DBC0 -
Drummerboycroy wrote:Ebolamonkey84 wrote:Boosted doesn't always translate to recommended or best, especially when one of those boosted characters is Moonstone (assuming MS is for her and not Mystique). Like Raisin said, giving us information on your roster and which nodes you are actually trying to beat will allow people to offer suggestions that can work for you, rather than only working for someone that has all available 3*s.
Also, the "difficulty" labels are purely based on enemy level relative to the levels of your strongest enemies. They do not take into account enemy team composition at all. A fight against 4* in the low 200s would technically have a higher difficulty than a fight against level 170 Juggs, Ares, and 2* Daken.
Yeah, I think I'm falling victim to my ignorance, specifically with regard to the complexity of the algorithms in use. I guess I assumed that if I'm using the characters they recommend/boost, the level should potentially be beatable with those characters...
FWIW, it was Moonstone. The fact that it matters so much leaves me dubious about how "scaling" even works, but that's another thing. Long and short, I don't possess a hero set that can beat a "normal" node. lol
Cheers!
DBC
Don't use moonstone.0 -
raisinbman wrote:Drummerboycroy wrote:Ebolamonkey84 wrote:Boosted doesn't always translate to recommended or best, especially when one of those boosted characters is Moonstone (assuming MS is for her and not Mystique). Like Raisin said, giving us information on your roster and which nodes you are actually trying to beat will allow people to offer suggestions that can work for you, rather than only working for someone that has all available 3*s.
Also, the "difficulty" labels are purely based on enemy level relative to the levels of your strongest enemies. They do not take into account enemy team composition at all. A fight against 4* in the low 200s would technically have a higher difficulty than a fight against level 170 Juggs, Ares, and 2* Daken.
Yeah, I think I'm falling victim to my ignorance, specifically with regard to the complexity of the algorithms in use. I guess I assumed that if I'm using the characters they recommend/boost, the level should potentially be beatable with those characters...
FWIW, it was Moonstone. The fact that it matters so much leaves me dubious about how "scaling" even works, but that's another thing. Long and short, I don't possess a hero set that can beat a "normal" node. lol
Cheers!
DBC
Don't use moonstone.
Devs love her.
There's one weird trick...0 -
So here and other threads it seems that the new teenage muslim american character ( from her wiki bio - I'd never heard of her before ) is the current overpowered, unbalanced character to have.
Is she the new poster girl for D3 and should I work on ugrading her or will I be wasting my time and money like I did with Xforce and Ragnarok? I wonder.
Either way fully covered hulk, fully covered blade, mohawk storm are all I've needed here.0 -
tuscan panty raider wrote:So here and other threads it seems that the new teenage muslim american character ( from her wiki bio - I'd never heard of her before ) is the current overpowered, unbalanced character to have.
Is she the new poster girl for D3 and should I work on ugrading her or will I be wasting my time and money like I did with Xforce and Ragnarok? I wonder.
Either way fully covered hulk, fully covered blade, mohawk storm are all I've needed here.
You've never heard of her yet you judged her so harshly before - its amusing how the chips fall0 -
raisinbman wrote:tuscan panty raider wrote:So here and other threads it seems that the new teenage muslim american character ( from her wiki bio - I'd never heard of her before ) is the current overpowered, unbalanced character to have.
Is she the new poster girl for D3 and should I work on ugrading her or will I be wasting my time and money like I did with Xforce and Ragnarok? I wonder.
Either way fully covered hulk, fully covered blade, mohawk storm are all I've needed here.
You've never heard of her yet you judged her so harshly before - its amusing how the chips fall
I've not judged her at all. She's an overpowered feature character. Stay strong.0
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