What is your post-patch team?

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  • Puritas
    Puritas Posts: 670 Critical Contributor
    For high level pve: Patches/Spidey/IM40
    Mid-lvl pve: Patches/OBW/IM40
    Pvp: Punisher/OBW(or spidey) + X

    Thinking of rotating my PvP team to Hood/GSBW/X, but don't have Mags and cant decide on a better 3rd
  • Army of One was 85 Ares/ 85 OBW / 15 Punisher.

    For the Wolvie tourney going on right now, I'm going 85 Ares / 85 OBW / 85 Wolvie. That means Ares only gets used for his yellow. But it also means that I have a backup tank if either Wolvie or Ares go down. I really don't like Patch. I only bothered leveling mine to 44. His giving the other team strike tiles makes him a no go for me right now, especially in a tourney where the other team's Wolvie is boosted and will also be putting down strike tiles. I see that only leading to slaughter and curse words. I was thinking about putting Thor in, but I wouldn't use his red or his green, cuz boosted Wolvie's are better, and his yellow sucks in comparison to Ares. I really, really wish I could respec the poor guy. I miss him.

    I think in general PVE where I get to pick all three team members, I'll go Ares / OBW / 85 CStorm. I've only done three or four rounds in the PVE event today before I got disgusted and stopped trying. So I don't really have a gauge yet on how well the combo works. I tried substituting in 141 GSBW once to produce greens for Ares. She saved the day. Ares went down to a Tommy Gun after a Sunder. I had been saving greens for Ares, GSBW used them instead for 2k+ damage and downed the ferker. Used her Pistol to destroy two enemy countdown tiles and it did enough damage to kill the last guy.
  • I'm going to give Patch/Hulk/Moonstone a shot later on and see how it works.

    The plan is to use Gravity Warp to destroy the purple tiles, as this allows you to destroy them while still keeping Hulk in the front for the crucial first counterattack after you setup Berserker Rage (Hulk would never be up on purple over any boosted character or anyone who is strong in purple since it's not his strong color). Gravity Warp is the cheapest quasi tile destruction I can find. Sure, there are better choices, but stuff like Trickery requires considerably more AP.
  • Stillhart wrote:
    klingsor wrote:
    Why are people with characters in the 50's even responding tho this thread?
    I know right! We should make all the people in the 50's use a different version of the game called "Loser Edition". There also needs to be a Loser section of the forum so we don't have to smell them. /puke

    Seriously dude, not everyone has the same amount of options at their disposal but we all need to figure out who to use.

    Haha, that's pretty funny. I was not truly being serious! I think the game is more fun at the mid tier than the upper tier.
  • pumkin wrote:
    Army of One was 85 Ares/ 85 OBW / 15 Punisher.

    For the Wolvie tourney going on right now, I'm going 85 Ares / 85 OBW / 85 Wolvie. That means Ares only gets used for his yellow. But it also means that I have a backup tank if either Wolvie or Ares go down. I really don't like Patch. I only bothered leveling mine to 44. His giving the other team strike tiles makes him a no go for me right now, especially in a tourney where the other team's Wolvie is boosted and will also be putting down strike tiles. I see that only leading to slaughter and curse words. I was thinking about putting Thor in, but I wouldn't use his red or his green, cuz boosted Wolvie's are better, and his yellow sucks in comparison to Ares. I really, really wish I could respec the poor guy. I miss him.

    I think in general PVE where I get to pick all three team members, I'll go Ares / OBW / 85 CStorm. I've only done three or four rounds in the PVE event today before I got disgusted and stopped trying. So I don't really have a gauge yet on how well the combo works. I tried substituting in 141 GSBW once to produce greens for Ares. She saved the day. Ares went down to a Tommy Gun after a Sunder. I had been saving greens for Ares, GSBW used them instead for 2k+ damage and downed the ferker. Used her Pistol to destroy two enemy countdown tiles and it did enough damage to kill the last guy.


    This is exactly right, Patches is a recipe for blood pressure rises. He kinda sucks. I understand what they are going with it, but he is too reckless! Combine that with the health pack problem and patches is yet another character designed with revenue in mind.
  • For non-triple edge, I'm doing
    IM40 lvl 105 5/4/3
    BWGS lvl 101 5/3/3
    Thor lvl 85 5/5/3

    For the wolvie tourney, I replace Widow with 5/5/3 Astonishing Wolvie.

    The theory is straight-forward - work on building up lots of green or blue pretty quickly by matching them + purple and yellow and then cast a game ender.
  • klingsor wrote:
    This is exactly right, Patches is a recipe for blood pressure rises. He kinda sucks. I understand what they are going with it, but he is too reckless! Combine that with the health pack problem and patches is yet another character designed with revenue in mind.
    I've found Patch to be pretty situational. For the record, mine is at 4/0/0 and around L40. Against all NPC teams (the ones that don't match), he can be spectacularly powerful. You just have to control the board well. Characters like OBW give you board control with her ability to extend countdown timers. Or like if you're playing against those maggia that only do damage on blue, use a character than can create blues (2* Magneto, 3* Magneto) to strategically take them out. Then you just whittle them down with massive strike-tile attacks.

    Obviously, this doesn't work super well if the other team is matching (you know, like 75% of the game), hence "situational".
  • Stillhart wrote:
    klingsor wrote:
    This is exactly right, Patches is a recipe for blood pressure rises. He kinda sucks. I understand what they are going with it, but he is too reckless! Combine that with the health pack problem and patches is yet another character designed with revenue in mind.
    I've found Patch to be pretty situational. For the record, mine is at 4/0/0 and around L40. Against all NPC teams (the ones that don't match), he can be spectacularly powerful. You just have to control the board well. Characters like OBW give you board control with her ability to extend countdown timers. Or like if you're playing against those maggia that only do damage on blue, use a character than can create blues (2* Magneto, 3* Magneto) to strategically take them out. Then you just whittle them down with massive strike-tile attacks.

    Obviously, this doesn't work super well if the other team is matching (you know, like 75% of the game), hence "situational".

    Right, I noticed this too. I like him for PVE, but that's it. I wanted the 3* Wolvie to be a replacement for the 2* Wolvie I sold.
  • klingsor wrote:
    Right, I noticed this too. I like him for PVE, but that's it. I wanted the 3* Wolvie to be a replacement for the 2* Wolvie I sold.
    Honestly, I like him a lot. He's very glass cannon, high risk/high reward. For a mid-tier player, this is the kind of thing I need to be competitive. If I had his other skills, he'd be even better.

    Until I get Punisher or Hulk or Spidey or any of the other dependable 3* guys to a useable number of covers, Patch could be my best 3* at only 4/0/0.
  • If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.
  • Phantron wrote:
    If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.

    Right, but what has happened is that every so often it ends for me, say on a lvl 200+ fight, and then I have to wait for 1.5 hrs to fight end, which is super frustating when the event ends in 35 minutes and you are trying to secure a top spot....
  • Phantron wrote:
    If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.
    It's quite possible I am. I've noticed a distinct dearth of strategy guides in the "Tips and Tricks" section of the forums. Perhaps you could write something up for those of us that are struggling in the mid tiers?

    BTW, the fights I'm talking about are against 3x Maggia with 9999 health. Doing 1-2k per match is still going to take a while to whittle them down...
  • klingsor wrote:
    Phantron wrote:
    If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.

    Right, but what has happened is that every so often it ends for me, say on a lvl 200+ fight, and then I have to wait for 1.5 hrs to fight end, which is super frustating when the event ends in 35 minutes and you are trying to secure a top spot....

    Patch is someone you should use only if you're absolutely sure or absolutely desperate. He's a good candidate for the 200+ fight because they're very hard to win in any normal way so you should be go in with a desperation mentality anyway. He also wins all goons battle super fast since goons cannot match tiles, so it's almost always 9g = game over there.

    I think after the initial craze we'll see less Patch in PvP. He's not a bad character, but he's not someone you can use in every single fight effectively. There will be games where all he's doing is tanking and nothing else because you would never get enough for The Best There Is, and Berserker Rage is not something you want to use in an even match (can swing games too much either way). It's something you use either when you've a dominant position (to instantly win), or you're incredibly behind and need a miracle to win.
  • Phantron wrote:
    If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.
    I want to try Hulk & C.Storm with him, though unfortunately have neither in a fit state to test it. Her passive does trigger strike tiles, I assume? Will have to check next clear in the PvE that forces her.

    My worry with Moonstone is that she can safely match only one special tile at a time, because you have to move it to match with non-specials or she might move one of the ones you're trying to match it with. Realistically probably worth gambling on that, though, given she'd have to pick the wrong one out of at least six. In this event, there's also the fact the other team's always using a Wolverine.
  • Unknown
    edited January 2014
    Veracity wrote:
    Phantron wrote:
    If the game doesn't end in 3 turns after Berserker Rage hits the board you're doing something wrong.

    The problem is ensuring the game ends for your opponent, not yourself.
    I want to try Hulk & C.Storm with him, though unfortunately have neither in a fit state to test it. Her passive does trigger strike tiles, I assume? Will have to check next clear in the PvE that forces her.

    My worry with Moonstone is that she can safely match only one special tile at a time, because you have to move it to match with non-specials or she might move one of the ones you're trying to match it with. Realistically probably worth gambling on that, though, given she'd have to pick the wrong one out of at least six. In this event, there's also the fact the other team's always using a Wolverine.

    It works on Hulk's Anger so I assume it'd work with Raging Tempest.

    You have to have someone who can deal with enemy strike tiles without actually using a match so that's pretty much Moonstone and Loki (I guess a high level IW would work too) if you plan to use Hulk+Patch because most of the time Hulk is not going to be matching the purple. Note that Spiderman is no good here because the point is you want Hulk to get hit, and if you could stun their whole team you never needed Hulk in the first place (just Berserker Rage, stunlock and clean up). I tried this is LR and what I found is that as long as the featured character isn't Hulk, it's always going to be the featured character matching purple (because purple is not one of Hulk's colors), so you take out maybe 2 strike tiles, but the enemy still gets in retaliation that usually is enough to knock out whoever just matched purple. Unless you've a case where you take out 4 strike tiles it's just way too much to risk to not have Hulk absorb the first counterattack after Berserker Rage is up.

    If you only have one color of special tiles up (purple, in this case), it's usually pretty trivial to setup a Gravity Warp to destroy 3 tiles of that color, or even a match 5. You won't always have the right board but you don't have to use Berserker Rage immediately either. Of course Loki is far safer, but his ability requires more tiles too. If you've a team like Patch/Storm or Hulk/Loki or Moonstone, you're likely playing from a position of weakness until Berserker Rage hits, so the difference in cost of Trickery versus Gravity Warp does matter. In the LR I only got enough to cast Trickery once on Loki's featured round, not to mention my Loki isn't high level and the lack of covers makes Trickery even more expensive.

    Here's the situation where I use Patch:

    When you need to win very quickly. E.g. LR ending in 10 minutes, and you found out you need at least 3 more victories to have a shot at Diabolical Token. He's pretty much the only character besides Magneto classic that can reliably do this. Yes he might backfire in your face too, but you're talking about an all or nothing here (getting Diablolical token or not), so winning 2 games to you is about the same as losing all 3 of your games, as both would drop you out of Diabolical (or whatever you're shooting for) range.

    When the fight is hopeless. This is more of a PvE thing (in PvP you would probably just skip it). The level 230X3 guys are extremely tough to beat reliably, so you should always have Patch to hit the 'kaboom' button when it is clear you're not going to win this in any conventional way. The worst that can happen is you still lose anyway, but that's already the most likely outcome so you didn't take much increased risk there. I've won the PvE battles with just Berserker Rage straight up and exchanging HPs. Remember, with the boosts nerfed, you only have to win this a few times, maybe even only once, to pull way ahead of the rest of the pack.

    When your rating is high enough that you need to think about defense. That is, Patch + OBW is arguably worse than Wolverine + OBW on offense (try to use the former on the seed teams on LR and see how bad it is). However, nobody is ever going to get scared by Wolverine + OBW on defense, but they might be scared by Patch + OBW. Even if they're not scared, Patch certainly can pull off something crazy and help you win on defense, while the latter combo has almost no chance of doing the same. Ideally, you'd want to switch to Patch while attacking a weak team that you don't mind taking longer to beat, so that you end up with Patch on defense and hope that encourage people to beat up the guys with Wolverine 2* on defense instead.
  • C.Magneto and 2 others depending on the enemy team. If there was a way to have 3 Magnetos on my team - I'd do that.
  • 105 Punisher
    100 Mag
    100 Spidey

    Sold thor and Wolverine so I have iso to level patch or hulk as well
  • My post patch team is still Wolverine, Thor, OBW. I don't have enough covers in other characters to bother selling Wolverine. Wolverine is still strong despite mine being a non-ideal build (previous standard 5/3/5). My Thor is 5/5/3 and that isn't ideal either anymore. Most of my high level characters are villains. Ragnarok is useless outside of Lightning Rounds now, so no point there. My GSBW is 5/3/1 right now. I have a feeling without 5 in pink it's hard to generate enough green quickly enough before you die or take serious damage.

    Basically I didn't really bother with Ares because I didn't think they'd nerf Thor so hard. Now I wish I had an Ares.

    I couldn't place well in these sub events so my patch is only 2/2/2. I don't have any blue spidey covers so I can't cheese that way. My Punisher is only 3/2/0. My The Hood is 4/5/3 but he's not very useful so I haven't put in ISO into him passed 64. Basically I'm screwed lol.
  • Never had thor and had a badly made wolverine (4 in green) so wasnt really affected by the changes.

    At the moment i mostly run

    Patch
    OBW
    Hood or punisher depending on enemy.
  • If my calculations are correct after Spidey nerf I will go

    140 Hulk
    140 Punisher
    141 Patch

    Thanks to that Patch will have 5 color matches (all axcept black). Slaughter will begin

    But now I think Spidey, Hood , Patch is crazy team on defense after nerf of boosts