What is your post-patch team?

245

Comments

  • Same teams I've always been running.

    I wonder if people actually bothered to give them a try or just knee-jerk reaction and sold em. Still seeing plenty of Wolverines in top leaderboards. After using him myself, he's still quite good. Just not as good as Patch which is how it should be.


    Obw could use some adjustments. Personally I'd just nerf her health so she's a glass cannon. We still don't have many glass cannons in this game.

    I played a few matches with them after the patch. After having used them so heavily in the past few weeks they just felt wrong. I sold them both and plan to rebuild while dumping the ISO into some other characters for now.
  • Unknown
    edited January 2014
    I think it's kind of cool that so many people are shifting to 3* teams now. It means that Thor/Wolvie were brought down closer to where they should be.

    On the flip side, many of us don't have the covers to be able to field a solid 3* team so we're a little on the boned side.

    I've been experimenting with a lot of different combos. Here are some that I've liked:

    Patch L40ish with 4/0/0
    OBW L55ish 3/5/5
    Thor L85 5/5/3 (boo! I want a respec!)

    This one is nice because those Patch strike tiles do a TON of damage. It's a high risk/high reward build and it's the only way for me to even attempt to beat those L230 matches.

    During the LR I was using:
    Dr Doom L40ish 3/3
    Ragnarok L30ish 3/1
    Hood L25ish 1/1/1

    Pretty much just using Doom to wreck face with his black skill. Ragnarok for some board control (Thor would work here too, obviously). Hood for some free blacks and blues (OBW would work here too). I'm using Rags and Hood in this batch mostly because OBW and Thor were down from PvE'ing with them. If I could get these covers leveled a bit, this could be a sweet team.

    Amusingly, I put in a team of all my lowest level characters just to "tank" a L230 PvE and I nearly won!
    Bag Man
    2* Magneto
    Loki

    Bag man's yellow is actually absurdly good for staying alive amidst all those countdown tiles. Considering you only need to worry about the Blue ones, and it lets you pick which ones to hit, this works fantastically well. Magneto has some nice damage and board control. Loki is good for mixing things up when you are out of good matches.
  • 128 Mags / 105 Hood / ???

    It's going to be xforce wolverine after the buff but in the meantime I'm undecided between Patch and Punisher. All three are around 50. I'm thinking Patch because he's buffed in the tournament so I'll throw ISO at him and I want wolverine in the end anyway,

    This setup gives an ability rainbow. Wolvie for offense, Mags for defense tiles and purple kills, Hood for AP denial.
  • 3/5/5 Patch @ lvl 70 (and rising)

    plus two of the following, depending on the situation:

    3/5/5 OBW @ lvl 85
    4/4/3 Punisher @ lvl 46 (and rising)
    3/3 Loki @ lvl 38 (and rising)

    I loved the Patch/OBW/Loki team in LR this morning. The drawback is that it doesn't cover yellow. Once you get Patch's red and green full, though, you can usually annihilate the other team in one turn. If they are higher health, Loki's black changes all the enemy strike tiles into protect tiles, and then even OBW can tank. It's a very defensive team, though, usually a matter of hanging on until you get AP and then downing enemies in one below. I'm sure there are 3*** teams out there that could wreck it, I just didn't see any in the LR (and didn't get attacked once, btw).

    I've toyed some with Patch/Punisher/Loki, but the color coverage is even worse there--yellow and blue aren't covered, and the heroes fight for colors (Patch/Punisher for red/green, Loki/Punisher for black). Looks like OBW is therefore staying in my first team until I can get more covers for another 3*** to replace her.
  • I am a poor fellow i dont have a lot of 3***.

    My main team was thor 5/5/3 Iron 40 5/1/2 (2 yellow intentional) spidey 1/4/0, the nerf destroyed my team.
    Also my b team was OBW 3/5/5 wolverine 5/5/3 and Spidey/Daken/(some times bullseye), the nerf didn't hit that hard this team.

    I will try to run some more with my b team or change it to the inmortal team OBW, Iron 40 and Spidey.

    Is odd the Rag and wolverine nerfs greatly affected BW.
  • My current team consists of 110 punisher, 97 hulk, and 31 m. Storm. Gives storm the best possible chance of surviving since she never pops out, her red is beast on the jungle map for this team, and since hulk tanks blue, yellow, green, red, he is doing his job at feeding green for the team. Plus storms black makes getting out attack tiles to use in conjunction with Punisher's green awesome.
  • KillStormFirst
    KillStormFirst Posts: 140 Tile Toppler
    started a (141)Spidey/(90 and rising)Punisher/(125 and rising) GSBW.. so far it's taking quite a bit of time to find a Thor replacement... I'll know after the daredevil missions if I'll keep playing at all. I know I won't be paying another cent for characters or shields, or boosts... not worth it after all the nerfing going on and prices going up.
  • akboyce
    akboyce Posts: 285 Mover and Shaker
    Well my core has become level 102 3/4/5 Punisher (need another green) and level 85 4/4/5 Ares. Then I just use whoever the event is making me use.

    For LRs that means my 76 3/5 Doom.

    I will say I like the Punisher Ares and Punisher Doom skill overlaps.

    Early game I can use Punisher's Green for strike tiles and when I take out the enemy green user I can switch to massive damage Ares' Greens

    Similarly if the whole enemy team is alive I use Punisher's Black for team damage but if someone is already down I can use Doom's Black for attack tiles.

    I just wish Doom had a purple skill.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.
  • Since I sold off Wolverine and Thor, my team is now primarily a combination of Punisher/Patch, Spiderman, and either GSBW, OBW (not as much use for OBW because I went 5/5/3 on her before knowing about the strike tile bonus with 4 black), Ares, or IM40 depending on my needs/boosts.
  • I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.

    I'm thinking Hulk + Patch is going to be very intimidating on defense. A resolved Berserker Rage would give your defense team probably a 75% chance of winning that fight against comparable level team, simply because each time they hit Hulk, Hulk them back 3 times with Anger and you can't possibly race against that. Even killing Patch doesn't solve this problem, since the strike tiles are still there. In fact at this point you really want Patch and whoever isn't Hulk to just die as fast as possible so they'll have no choice but to attack Hulk and the sooner you can do that, the less they'd be able to come up with fancy tricks (like stuns) to get around it.

    Another thought, if both team have Hul and Berserker Rage is on board, wouldn't they just trade Anger back and forth until one side is totally dead? That's got to be scary to attack.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Phantron wrote:
    I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.

    I'm thinking Hulk + Patch is going to be very intimidating on defense. A resolved Berserker Rage would give your defense team probably a 75% chance of winning that fight against comparable level team, simply because each time they hit Hulk, Hulk them back 3 times with Anger and you can't possibly race against that. Even killing Patch doesn't solve this problem, since the strike tiles are still there. In fact at this point you really want Patch and whoever isn't Hulk to just die as fast as possible so they'll have no choice but to attack Hulk and the sooner you can do that, the less they'd be able to come up with fancy tricks (like stuns) to get around it.

    Another thought, if both team have Hul and Berserker Rage is on board, wouldn't they just trade Anger back and forth until one side is totally dead? That's got to be scary to attack.

    Interesting idea. I built my patch 3/5/5 so that he would be more sustainable on offense. Ill have to look into it, but not sure if i can dedicate the iso for patch, since im trying to make hulk/punisher as intimidating as possible levelwise. I feel like patch might step too much onto hulks colors though, since theyre both red/green focused, so it wouldnt be ideal to do a hulk/patch/buffed character combo.
  • Currently using lvl 80 Patch/lvl 66 Spidey / (lvl 80 Hulk/lvl 60 Punisher/lvl 51 Loki).

    Patch/Spidey/Loki is decent to play. Need to lvl loki's black more though. This team is a blast if Bullseye and Daken or Maggia Muscle are on the opposing team. Hold off on Patch's green until enough black which by then Bullseye and Daken will have laid down plenty of stike and protect tiles. Launch Patch's green then Loki's black. Hit for about 2k-3k with a single 3 match.
  • Phantron wrote:
    I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.

    I'm thinking Hulk + Patch is going to be very intimidating on defense. A resolved Berserker Rage would give your defense team probably a 75% chance of winning that fight against comparable level team, simply because each time they hit Hulk, Hulk them back 3 times with Anger and you can't possibly race against that. Even killing Patch doesn't solve this problem, since the strike tiles are still there. In fact at this point you really want Patch and whoever isn't Hulk to just die as fast as possible so they'll have no choice but to attack Hulk and the sooner you can do that, the less they'd be able to come up with fancy tricks (like stuns) to get around it.

    Another thought, if both team have Hul and Berserker Rage is on board, wouldn't they just trade Anger back and forth until one side is totally dead? That's got to be scary to attack.

    That IS a scary defence. I don't like it much on O though. Hulk's AM is taking out all of your own green strike tiles, and putting them back out there is only creating more pink ones for the other team. It gets out of hand pretty quickly.
  • Phantron wrote:
    I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.

    I'm thinking Hulk + Patch is going to be very intimidating on defense. A resolved Berserker Rage would give your defense team probably a 75% chance of winning that fight against comparable level team, simply because each time they hit Hulk, Hulk them back 3 times with Anger and you can't possibly race against that. Even killing Patch doesn't solve this problem, since the strike tiles are still there. In fact at this point you really want Patch and whoever isn't Hulk to just die as fast as possible so they'll have no choice but to attack Hulk and the sooner you can do that, the less they'd be able to come up with fancy tricks (like stuns) to get around it.

    Another thought, if both team have Hul and Berserker Rage is on board, wouldn't they just trade Anger back and forth until one side is totally dead? That's got to be scary to attack.

    Interesting idea. I built my patch 3/5/5 so that he would be more sustainable on offense. Ill have to look into it, but not sure if i can dedicate the iso for patch, since im trying to make hulk/punisher as intimidating as possible levelwise. I feel like patch might step too much onto hulks colors though, since theyre both red/green focused, so it wouldnt be ideal to do a hulk/patch/buffed character combo.

    I tried this lineup in LR. Although I can't see the exact outcome of the matches, it seems this combo is vulnerable to stun (hardly surprising). You sort of have to hope the AI collects exactly 9 green (because Thunderous Clap is 10). On offense, a key mistake I made was having the wrong person in front after Berserker Rage. You have to have Hulk in front after your Berserker Rage, so if someone else is going to match purple besides Hulk you have to leave those alone unless you can destroy 3 strike tiles at once. This is because it's crucial to get the first retaliation in immediately after Berserker Rage so that you can kill their team with Anger. You won't be winning any game cleanly with this combo. I don't know how good this is on defense. In this LR I won 3 games on defense and lost about 10. While I don't know the quality of the team that lost to me, this still seems pretty good odds.
  • Phantron wrote:
    I'm using 3/5/5 Punisher (level 100) and 4/4/5 hulk (level 105) with whoever the buffed guy is as my 3rd character. Defense is becoming increasingly important in this game due to everything slowing down, and Hulk is pretty much the best defensive character in the game (who wants to deal with 9k hp and anger: pretty much no one), so he is going to be a mainstay on my roster: I've been seeing far fewer retaliations with this team than any team i've had before. As for the 3rd character, I'm looking for a purple/blue/yellow character, which I guess would be spidy (which I have at level 60), but I'm afraid of how he is going to be nerfed so I'm not going to pump too much iso into him.

    I'm thinking Hulk + Patch is going to be very intimidating on defense. A resolved Berserker Rage would give your defense team probably a 75% chance of winning that fight against comparable level team, simply because each time they hit Hulk, Hulk them back 3 times with Anger and you can't possibly race against that. Even killing Patch doesn't solve this problem, since the strike tiles are still there. In fact at this point you really want Patch and whoever isn't Hulk to just die as fast as possible so they'll have no choice but to attack Hulk and the sooner you can do that, the less they'd be able to come up with fancy tricks (like stuns) to get around it.

    Another thought, if both team have Hul and Berserker Rage is on board, wouldn't they just trade Anger back and forth until one side is totally dead? That's got to be scary to attack.

    That IS a scary defence. I don't like it much on O though. Hulk's AM is taking out all of your own green strike tiles, and putting them back out there is only creating more pink ones for the other team. It gets out of hand pretty quickly.

    Yeah I noticed Anger takes out my own strike tiles shortly after, but that's okay because you just do another Berserker Rage with the green.

    I'm not sure how well this works in D because it seems like the AI would prefer Thunderous Clap over Berserker Rage, but without knowing the exact priority it's hard to predict what will actually happen.

    The way I figure is once Berserker Rage is on the board, your opponent is pretty much screwed unless he has stuns for Hulk, and since Berserker Rage also ensures your owns guy die very fast, they can't delay it. Back in the Smash Hit it's common for me to start working on destroying my own strike tiles when it's close to just Hulk left so I can get enough time to build up stuns. Berserker Rage puts a very short clock on the ability to delay the game. The only issue is that there seems to be no way to have the AI use Berserker Rage over Thunderous Clap consistently. Fortunately, Berserker Rage is 9g which is 3 match 3s while Thunderous Clap is 10 which is 4 match 3s, so there should be a decent chance for this to work.

    Of course even if things don't go according to the plan, you still have Hulk who is always a pretty intimidating guy on defense anyway.
  • More observation: level 5 Thunder Strike is the bane of Berserker Rage. It pretty much wipes all your strike tiles away while they still have all theirs. Treat Thor with respect or die horribly when using Patch!
  • 106 Mags/106 Loki/90 Patch
    I still use the 3 color boosts, as I have a lot of excess ISO. This team is very fun to play, but I don't know how good it'll be for defense.
  • Why are people with characters in the 50's even responding tho this thread? You don't really see how a character is supposed to behave until you have all the covers and almost all of the levels. I have low level Punisher and Patch, so they don't seem awesome, but judging by this thread, Punisher is the new darling. FunBalance(Punisher) Asap!
    I do like him, but I don't have enough covers. I only have Ironman 40 close to done in covers, and sitting ugly at lvl 86. My spidey is stuck at 92, and I've left Hulk at 85 because I'm not sure whether to keep him, move to BWGS, or Move to Patch if I ever get the rest of the covers. This is my biggest issue right now. I don't want to invest in teams getting funbalanced, and I'm trying to find a viable new team.
  • klingsor wrote:
    Why are people with characters in the 50's even responding tho this thread?
    I know right! We should make all the people in the 50's use a different version of the game called "Loser Edition". There also needs to be a Loser section of the forum so we don't have to smell them. /puke

    Seriously dude, not everyone has the same amount of options at their disposal but we all need to figure out who to use.