[Poll] Do you like multiple Featured characters in PvP?

24

Comments

  • nonnel
    nonnel Posts: 128 Tile Toppler
    The buff is off a little. Too high on the three stars. But, I do like a strategy game that forces you to use new strategies
  • mohio wrote:
    This was a pretty miserable experience for me. There is no way to distinguish yourself from anyone else. There is no "defensive" team when every team is the same and so overpowered they can all beat anyone else. Then there is the health pack issue. I climbed to 4-500 with just patch/daken and STILL used 3 health packs just for torch (who wasn't even maxed so he only tanked red).

    Did anyone play in the last 3 hours of the event? It was pure frustration. You can't gain any ground cause the guys at 600 can see you and with their buffed 3* can beat you no matter what team you're running. So you just keep pace on your treadmill til you resign yourself to not going anywhere. It at the very least puts the 1k progression at least one shield hop away which was not true before.

    Also I'm wondering what these people who enjoyed it so much were playing against. At least in my slice with my MMR, I fought probably 90% hood teams over 500 points, the other slot went to almost exclusively 3*Thor or xforce. How is this diversity? Oh a few people had xforce Loki or xforce/Thor instead, my bad, there's the diversity. Was gthor really that oppressive to you guys? She wasn't even hard to beat.

    For me it was kind of like mohio said. It felt like a miniaturized version of Balance of Power, but an elitist version exclusive to players who hold most of the max level top 20 PVP chars (which I'm one of). I while agree that all-4hor/XF high end PVP from before was ideal either, I'd still have to say those events were more fun than this one was. I think this goes to show how elusive finding the right mixture of PVP optimized for "fun" really is.
  • konannfriends
    konannfriends Posts: 246 Tile Toppler
    camichan wrote:
    mohio wrote:
    This was a pretty miserable experience for me. There is no way to distinguish yourself from anyone else. There is no "defensive" team when every team is the same and so overpowered they can all beat anyone else. Then there is the health pack issue. I climbed to 4-500 with just patch/daken and STILL used 3 health packs just for torch (who wasn't even maxed so he only tanked red).

    Did anyone play in the last 3 hours of the event? It was pure frustration. You can't gain any ground cause the guys at 600 can see you and with their buffed 3* can beat you no matter what team you're running. So you just keep pace on your treadmill til you resign yourself to not going anywhere. It at the very least puts the 1k progression at least one shield hop away which was not true before.

    Also I'm wondering what these people who enjoyed it so much were playing against. At least in my slice with my MMR, I fought probably 90% hood teams over 500 points, the other slot went to almost exclusively 3*Thor or xforce. How is this diversity? Oh a few people had xforce Loki or xforce/Thor instead, my bad, there's the diversity. Was gthor really that oppressive to you guys? She wasn't even hard to beat.

    For me it was kind of like mohio said. It felt like a miniaturized version of Balance of Power, but an elitist version exclusive to players who hold most of the max level top 20 PVP chars (which I'm one of). I while agree that all-4hor/XF high end PVP from before was ideal either, I'd still have to say those events were more fun than this one was. I think this goes to show how elusive finding the right mixture of PVP optimized for "fun" really is.

    pvp before was exclusiive to people who had xforce and thoress. this change has shed a little light for more people. maybe not you this go round but youll get a chance
  • konannfriends
    konannfriends Posts: 246 Tile Toppler
    camichan wrote:
    mohio wrote:
    This was a pretty miserable experience for me. There is no way to distinguish yourself from anyone else. There is no "defensive" team when every team is the same and so overpowered they can all beat anyone else. Then there is the health pack issue. I climbed to 4-500 with just patch/daken and STILL used 3 health packs just for torch (who wasn't even maxed so he only tanked red).

    Did anyone play in the last 3 hours of the event? It was pure frustration. You can't gain any ground cause the guys at 600 can see you and with their buffed 3* can beat you no matter what team you're running. So you just keep pace on your treadmill til you resign yourself to not going anywhere. It at the very least puts the 1k progression at least one shield hop away which was not true before.

    Also I'm wondering what these people who enjoyed it so much were playing against. At least in my slice with my MMR, I fought probably 90% hood teams over 500 points, the other slot went to almost exclusively 3*Thor or xforce. How is this diversity? Oh a few people had xforce Loki or xforce/Thor instead, my bad, there's the diversity. Was gthor really that oppressive to you guys? She wasn't even hard to beat.

    For me it was kind of like mohio said. It felt like a miniaturized version of Balance of Power, but an elitist version exclusive to players who hold most of the max level top 20 PVP chars (which I'm one of). I while agree that all-4hor/XF high end PVP from before was ideal either, I'd still have to say those events were more fun than this one was. I think this goes to show how elusive finding the right mixture of PVP optimized for "fun" really is.

    pvp before was exclusiive to people who had xforce and thoress. this change has shed a little light for more people. maybe not you this go round but youll get a chance
  • pvp before was exclusiive to people who had xforce and thoress. this change has shed a little light for more people. maybe not you this go round but youll get a chance

    I think a few posters here are getting to the heart of it: The buffed chars overshadow the featured char, so reducing the buffs as some had suggested would be an experiment worth running. Also, the buffed chars for this week are mostly top tier chars. This may have contributed to it feeling like BoP, where certain characters outshine most everyone else and you end up fighting just a few slightly varied combinations of the same opponents. I also do think this format would become more attractive as the character base becomes more balanced (a long term goal) -- because then it would unlock the potential for diversity, which in the end is a big part of what I think we're all aiming for.
  • After one pvp event I enjoyed it. I think it adds diversity. I'm not seeing the same two or three team match ups that I used to see for the entire event. Playing with Ares on steroids is quite fun too.
  • Phillipes
    Phillipes Posts: 431 Mover and Shaker
    I voted "no".

    I have scored 1000 points for around 2 season almost regulary.
    My final score this HT PVP was... 615 ( !!! ) and I played PVP around 1,5 times more than usuall.

    Yes, XF and 4Thor were maybe more boring, but they brought me to 650 without one attack.
    This PVP, I was attacked by anyone from 150 points till the end, last 3 hours was hell on earth. For one won match, one lost in the backgroung ( around 550 score).

    Moreover,

    Is spending 5 healtpack in 2 games fun?
    Is losing every forth game fun? (Hood and Lthor, one cascade for enemy, ... you know what Im talking about).
    Is playing almost every single match for 5 - 7 minutes fun?
    Is killing overboosted enemies with 3 fireball, 2 infrernos, 1 thunderstrike and 2 call of the storm in one game fun?
    Was leveling XF and 4Thor to full for couple of months to score higher in PVP instead of leveling all ohter 3* and now not being able to use them fun?

    And in the end, is playing MUCH MORE and MUCH LONGER and scoring 400 points lower that usual fun?

    I think you all know the answers.

    That why I voted "no".
  • Xenoberyll
    Xenoberyll Posts: 647 Critical Contributor
    Most teams were the same with Hood, Ares, Patch and Loki in some combination, with the occasional X-force and Goddess...that's not diversity imho. All this did for me is eat up health packs faster. But the devs are probably happy about selling more of those...
  • It helps the Vets who have EVERYONE on thier roster at high level.

    It helps the transitions who have been slowly leveling all of their characters.

    It screws the people who have been playing efficiently and putting all resources into Xforce/4thor/one or two 3*. (me)

    I generally like it since it encourages roster diversity, but it still sucks now that I just got Xforce and only have Loki/Hood/Cmags as 166'ers. Overall, good change.
    Was leveling XF and 4Thor to full for couple of months to score higher in PVP instead of leveling all ohter 3* and now not being able to use them fun?

    lol this, mpq gonna mpq.
  • lokiagentofhotness
    lokiagentofhotness Posts: 192 Tile Toppler
    i have a pretty decent roster....cover wise.

    level wise, different story. i wonder why - oh yeah spent all my iso leveling up TGT and XF so i could compete in PVP.

    sucks to be me, right.

    oh and BP is still in the vault, so if they "buff" him in next season i'm gonna be pissed.
  • I voted "yes"

    I'm sorry, it gets tiring seeing XF/4hor, even using XF myself. It's not a matter of being unbeatable, its just annoying after a while. I'd much rather have the variety. I'd much rather there be less 'obvious' defense such that I actually EARN points on defense because people fight me. I'd much rather get to use other people on my roster. Imagine what will happen if Falcon and capA get the treatment? Punisher? OBW? Psylocke? The characters that the metagame has just flown by due to thigns like health, becoming relevent after you've leveled them up, then sat them on the shelf because they can't keep up anymore.

    Sure, the people chose this go around made things 'rough'. Yes, the featured character should get a HUGE boost as my HT was trivialized (though to be fair, its also my fault for never pumping him with ISO), this also plays to the health pack issue, if you've got a solid roster, you don't need healthpacks as you can simply switch your team up, but HT not being able to keep up made me burn through them. If I may...

    An effort should be made internally to tier characters by stars, then each time characters are chosen, they should try to not stack Hood with Thor for instance.

    Max levels should be brought down a tad. Despite my dislike of 4hor & XF, I'd be fine with 3* maxing out at like 230-250.

    We should be able to move the featured character around for tanking purpose.

    The actually featured character should be brought higher.

    While they just did it, they should re-evaluate progression rewards after this has gone on for a bit.

    And they need to staff/source someone who's sole focus is competitive balance. This can become a GREAT tool, for really understanding what makes certain characters tick, and understanding how best to adjust them, for instance, Hood is actually well adjusted, his strength in yellow and black make him tank ALOT, with his low health, so he's hard to keep alive. Despite Hulk's Anger, his damage output flat out SUCKS, and defensively he isn't that great with some of the hard hitters floating around (hell my XF loves Hulk, SS to clear the board of green and let him go ff to replenish). The datamining this can do is huge. Buffed Beast? We can actually see how he scales, and see what needs to change.
    - Unreall
  • Phillipes wrote:
    I voted "no".

    I have scored 1000 points for around 2 season almost regulary.
    My final score this HT PVP was... 615 ( !!! ) and I played PVP around 1,5 times more than usuall.

    Yes, XF and 4Thor were maybe more boring, but they brought me to 650 without one attack.
    This PVP, I was attacked by anyone from 150 points till the end, last 3 hours was hell on earth. For one won match, one lost in the backgroung ( around 550 score).

    Moreover,

    Is spending 5 healtpack in 2 games fun?
    Is losing every forth game fun? (Hood and Lthor, one cascade for enemy, ... you know what Im talking about).
    Is playing almost every single match for 5 - 7 minutes fun?
    Is killing overboosted enemies with 3 fireball, 2 infrernos, 1 thunderstrike and 2 call of the storm in one game fun?
    Was leveling XF and 4Thor to full for couple of months to score higher in PVP instead of leveling all ohter 3* and now not being able to use them fun?

    And in the end, is playing MUCH MORE and MUCH LONGER and scoring 400 points lower that usual fun?

    I think you all know the answers.

    That why I voted "no".


    Depending on your roster, it will be a lot more fun or a lot more frustrating. This experience wasn't good for you but just imagine how devastating your team will be when your characters are the ones being buffed.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    I'm very interested to see what group they buff next. The ***s they buffed are some of the best in the game - LThor and Patch , and Loki/Hood are the best support characters out there. It will be more interesting when the solid, not great characters get a turn like Grocket (good luck hopping quickly with that though), Punisher, Doom, Blade, Mags. I can't imagine all the health Hulk and Grocket would have at 280 - would take a long time and a lot of abilities to wade through it, even if they aren't as deadly as Lthor and Patch. Buffed Panther, Stevie, Deadpool - that would be fun if I only had them useful.

    In ** land they have a lot of good characters to choose from, since they only had the biggest one buffed this time. Its like they said, lets take the best offensive characters from each level (except ****) and buff them up to the next level, which since they were the best at their original level, automatically makes them at/near the top of the next level up. Juggs can hang with **Thor and stormneto. Ares had no trouble with steve or magneto. And Lthor was taking out xf left and right from what I hear.

    While it made it much more interesting, I am concerned being that I started pouring all of my resources into 2 characters expressly for pvp play - LThor and Loki (still a long ways to go, but just bought 3 covers each on them - resources). Great in this group because they're both buffed, even if they're currently works in progress. But when they're not, they won't be able to hang with lvl 280 black panther or magneto so all my resources just went from getting me 6-700 regularly to 3-500 sometimes and 800 others. Since it seems to be more of a win for most, I'm cautiously optimistic but I'm wondering if I should level all my ***s together now. Before it was pretty clear that taking a handpicked few to 166 with the rest in the low 100s could carry you very well, now nothing but questions. That's why I voted I don't know.
  • I voted a resounding NO. Did I enjoy seeing something different than xor walls? Yes. But i believe that feeling is just a fleeting moment compared with the overarching theme of progression being rendered trivial. Now the objective shifts from investing time, effort, and possibly money towards the more powerful characters out there to having to do the same with all the characters not because they are worth the effort of leveling but because of fear that you will not be able to compete when they select these random characters to be boosted. And of course the abundance of useless four stars...they should call this Lpvp or lazy pvp...instead of fixing characters, they just said roid a bunch of them up so the weaknesses amongst characters are lessened and Power gaps are bridged.

    A big Fail to me.
  • rawl316
    rawl316 Posts: 114
    I voted no. I worked to get my roster strong. I should be able to have an advantage over noobs. I already am at a disadvantage with my scaling in pve.

    D3 is clearly about democracy. They are probably obama supporters.
  • rixmith
    rixmith Posts: 707 Critical Contributor
    I voted yes on this one. I don't feel like it changed my climb much, as I use a combination of 166's anyway (Patch, Loki, Cap, Hood, Magneto, Deadpool, Thor and a 5/5/2 X-Force @ 166) (my other 4*'s are all irrelevant, lacking either in covers or in power). The wall was a bit different as it was teams that were equivalent to mine instead of teams that were vastly superior (so that's a positive for me). But the biggest positive was that I didn't just get continually slaughtered by X-Thorce teams once I hit 600. I did get attacked a few times (and even got some defensive wins out of those) but at least I felt like my team was a deterrent instead of fielding a team of 166's that feels like they are all wearing Bagman Kick Me signs.

    Since 4*'s also receive buffs there will always be events where the players who have invested more time/money/skill will kick me around like a rusted can, but at least that won't be every event anymore.
  • DD-The-Mighty
    DD-The-Mighty Posts: 350 Mover and Shaker
    nope. It's just "LR:The 2.5 day edition"

    lvl Boosts ruin any balance that naturally existed in the characters to begin with (or what little) and if they truly want to encourage diversity they would stop forcing you to use the feature character and let you create a proper 3-man team, like in most of pve. Since even at 200 Bagnarock sucks, i can just not use him. As long as you're saddled with the passenger (or over-boosted passenger) its still 2v2.

    This isn't about character diversity, its about screwing with the meta.
    rawl316 wrote:
    I voted no. I worked to get my roster strong. I should be able to have an advantage over noobs. I already am at a disadvantage with my scaling in pve.

    D3 is clearly about democracy[-lol really?]. They are probably obama supporters.
    057.gif
  • slidecage
    slidecage Posts: 3,563 Chairperson of the Boards
    nope. It's just "LR:The 2.5 day edition"

    lvl Boosts ruin any balance that naturally existed in the characters to begin with (or what little) and if they truly want to encourage diversity they would stop forcing you to use the feature character and let you create a proper 3-man team, like in most of pve. Since even at 200 Bagnarock sucks, i can just not use him. As long as you're saddled with the passenger (or over-boosted passenger) its still 2v2.

    This isn't about character diversity, its about screwing with the meta.
    rawl316 wrote:
    I voted no. I worked to get my roster strong. I should be able to have an advantage over noobs. I already am at a disadvantage with my scaling in pve.

    D3 is clearly about democracy[-lol really?]. They are probably obama supporters.
    057.gif

    had to watch that GIF like 5 times for some reason i thought there was worms in that bowl icon_razz.gif:
  • DD-The-Mighty
    DD-The-Mighty Posts: 350 Mover and Shaker
    slidecage wrote:
    057.gif

    had to watch that GIF like 5 times for some reason i thought there was worms in that bowl icon_razz.gif:

    One should never cry over spilled Cheetos.
  • Arondite
    Arondite Posts: 1,188 Chairperson of the Boards
    rawl316 wrote:
    I voted no. I worked to get my roster strong. I should be able to have an advantage over noobs. I already am at a disadvantage with my scaling in pve.

    D3 is clearly about democracy. They are probably obama supporters.

    Is that supposed to be insulting or