*** Daredevil (Man Without Fear) ***
Comments
-
Patch daredevil
I guess daredevil's new purple is kinda similar to 4thor's yellow0 -
Red Panda wrote:Looks like Patch has a new partner to help take care of enemy strike tiles!
After Patch's Berserker Rage, cast DD's purple then match DD's red. His red alone is rough, but with Patch's strike tiles added in, it could be a one hit kill.0 -
Does Dakens or others abilities rewrite over DD still? If not this guy is now in beast mode with his red. Cast ambush match 2 times, 6K damage and cast another ambush, 2 different reds to do either 5/3K. Rinse repeat.
So glad I kept him with max covers. I smell a future red nerf coming.0 -
I'm looking forward to trying a Patch /Daredevil /Spiderman team - Spiderman is taking care of the available purples (and increasing defense) to reduce the enemy strike tile positions available, and building toward a Purple Daredevil to take care of the stragglers after a Berserker Rage.
Also, I wish the thread title was appended with "Snicker-Snack!"0 -
That red is ridiculous. It really makes trap overwriting and line-clear destruction necessary. Otherwise, now you might want to match the trap so your red user goes down as opposed to your whole team. Blue looks like a neat ability too.0
-
I'd be shocked if they don't. The trade-off of using special tiles to overwrite Ambush but opening yourself to more Radar Sense damage as a result is too perfect.0
-
It seems like they're literally making him Captain America lite and thus making him one of those 'this character would be viable if XYZ isn't in the game'.0
-
Testing out new changes to DD in BoP and he is a lot of fun to play my DD is at an undesirable 5/5/3 but still way fun to play. Pairing him with patch and daken. Get green/purple, cast patch green then DD purp and damage does over 6k granted its BoP but still.
And blue is fun...two turn stun, three tile countdown and oh whats that, another two turn stun rinse and repeat.
Its early but I am digging the changes to DD.0 -
I've been one of the few DD fans. His red was awesome. Saturate the board and you could get a situation where a match took down two opponents. The biggest downside was the trap tiles being overwritten. I'll have to rethink how I play him now but I'm looking forward to it.
I think all character changes should be between seasons when you have events like BOP and Gauntlet to get to know the new builds.0 -
DrNitroman wrote:Phaserhawk wrote:DrNitroman wrote:Mikaveus wrote:So happy to hear that Matt Murdock is being buffed. Can't wait to see Daredevil's new specs later this month.
I hope that the buff was nicely done so that the True Believers are rewarded.
Yes they said we were fool to believe in the Red Devil because he's blind (...and to say the truth he was not really accurate when setting his trap) but now, this will change, now we will rule the world
or not.
on a lazy note my :daredevil is 5 3 5 and I hope that I will not need to change his build
If they want to make $ they would make it so blue is the one worth getting 5 covers thus ensuring a vast majority will spend HP to respec if he's that good.
edit: actually stun powers can be very useful and we gave up DD's stun because it was unefficient, if ever it's correctly fixed it could be worth investing...
I'm pretty sure going 5 Blue is now the way to go. I do wonder how much loss of effectiveness this will have when you have more than one tile going off at the same time.
3/5/5 is where I want to go now...too bad I'm suck at 5/2/3 for the time being.0 -
I think purple needs to be able to get rid of CDs to compete with the other two abilities.0
-
OnesOwnGrief wrote:Pjoe0211 wrote:can you make it so red strike tile generators(daken and blade mainly) dont automatically overwrite and disarm his red trap?
ill make all the red strike tiles i can vs him, his purple isnt scary0 -
Just had a quick bash with him against a relatively easy node in Gauntlet. I *really* like his new red. Getting a couple out - even when he's a lowly lvl 70 - is awesome.0
-
I just became a fan of character rotations. This feels like Daredevil. Great job!
Edit 1: I came here right after getting whooped in the Gauntlet. Not realizing that the new powers were in affect, I thought that I had won when I downed Thor and was left with just Loki and Daredevil. Wrong!
Edit 2: With each new character that counters special tiles, Patch makes a new best friend. My fav PvE team of Patch/Daredevil/Spidey just became ridiculously awesome.0 -
Phantron wrote:I think purple needs to be able to get rid of CDs to compete with the other two abilities.
Am I the only one that thinks 5/3/5 is still the best build? It's almost always better to max damage abilities in the current meta, and a countdown-based stun just strikes me as too risky to actually reliably stunlock anyone except goons. I think his blue is still great at 5 covers, but I'm not sure the payoff of 3 to 5 covers is as good in blue as in purple.
Of course, his purple is unuseable against characters that don't use special tiles, so I could be wrong.0 -
Given how dumb the AI is, I doubt it will prioritize a red match if it's trapped, which means on defense red was basically nerfed. The cherry on top is that we now have nore red strike generators than ever before, which means there's a solid chance it gets disarmed.
Blue...I don't even understand. 9 blue to stun for 2 turns, then babysit a countdown tile for 2 turns to get the same effect? I'd rather have 1*BW's power. I mean potentially this is 9 blue for 4 turns of stun, but...meh?
Purple...is just Loki's ability?....what?
I'm just not scared at all of this character. Loki's green made me go from "Just ignore Loki the entire fight and nothing happens" to "Loki needs to die ASAP or I will be completely drained", this one makes me go "Glad I sold all those DD covers for iso"
Edit - Though purple does sound fun with Patch. Gotta admit that.0 -
I just mucked around with daredevil in BOP, he is still awful. Random traps that just sit there doing nothing. When are the devs going to learn that countdowns and traps you can't place are terribad.(cough Beast) look at how much better groots blue is over beasts, mainly because you can place it. Also Why does Dakens blue disarm the traps? Is that a bug? It happened three times to me in one match.0
-
All special tiles disarm traps. Daken is Daredevil's arch enemy for this reason, especially since the only trap is red now.
He's much less awful than he was. He's playable at least now, in PvE if nothing else. Just not against Daken. Take all the red, make all the traps, use those to beat face. Some blue for some stuns is bonus.0 -
Lerysh wrote:All special tiles disarm traps. Daken is Daredevil's arch enemy for this reason, especially since the only trap is red now.
He's much less awful than he was. He's playable at least now, in PvE if nothing else. Just not against Daken. Take all the red, make all the traps, use those to beat face. Some blue for some stuns is bonus.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements