Looks like no one is using shields now
Comments
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I'm pretty sure shields are meant to be a barrier for 4-star cards, not 3-star cards.0
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Nemek wrote:akboyce wrote:I do not think I will be using any more shields. They just burned me hard.
Was playing in the last hour of the Ares event and three fights in a row I won like 20 Ranking points and during the fight was defeated by 2 people and lost 40 points. I was hemorrhaging points...
Buy a shield to protect me in last 30 minutes of round sense I was high enough to get 1 Patch Cover and KNEW that if I bought health packs and kept fighting I would lose points overall...
Put up shield... Was only attacked one more time the whole 30 minutes.... Slipped to under the Patch cover in last minute of the event... Won Storm Covers I already have.
Excuse my french but tinykitty shields.
And yes I am mad.
I guess I don't get it. How did using a shield directly affect your lower-than-desired ranking?
The moment I bought the shield attacks on me stopped. If I had used the same 100 points to buy health packs I would have been able to do more fights and ended higher. The amount of points I had lost to attacks in the 30 minutes before made me think I would come out ahead with the shield but the health packs would have been a far better investment. Shields are only as good as how many people are attacking you and how low on the totem pole those people are.
There seems to have been a window (1.5 hrs to 30 minute until over) where people with 0 points swooped in and beat me costing me 40 points a lose while I was only earning 20 points a win. Having a shield during this window would have been nice but having the shield up at the end only cost me Hero Points, Rank points, and the rank I needed.
I guess part of the problem is how many points you lose when someone with 0 points beats you. That person with 0 points is NOT bad they just waited to start playing. Why am I penalized like I lost to a bad player when they just came in late?0 -
Polkio wrote:GameloftNYC wrote:i'm not using shields because i've had a 5/5/3 punisher for 2 weeks and all they keep giving out in events is punishers. and oh look divine champions ... the reward? more punishers.
the shield not-using will continue.
And what a progression rewards of divine --- LOKI
I just got Loki progression today too. Maxed his black last LR though.0 -
A lot of people were trying to push late on Ares 2. And failing, naturally, because a lot of people were trying. Not sure that'll stop, though. With the new prices and awards you can shield only once and have to clear 1000 to gain HP, or use two three-hours and break even.
Afraid to say it for fear of ****, but I think 100HP probably accurately values the 3hr. I mean, the likely uses are dodging the final minutes scramble and getting your health packs back between aggressive spurts. I think the price scaling is wrong on the 8 and 24, though. Yeah, they're already cheaper per hour, but considering what they're for they're much too expensive. Obviously no one is going to pay 400HP early in a tournament just to preserve a score that'll probably be relatively easy to reach from nothing later. You might as well just buy the covers you want.
Man, they must be making a fortune.0 -
I managed to get to 1000 point so I shielded for 8 hours as I bet that I would stay in the top that get HP for tournament (made 50 HP of the tournament, not phenomenal, got my ssecond set of patch but no ISO to use on him as Ares is only lvl 66)0
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Veracity wrote:Afraid to say it for fear of ****, but I think 100HP probably accurately values the 3hr.
Perhaps, but doubling the costs to shield while simultaneously halving the HP reward at 1000 was overkill in my opinion. Better to have bumped the 100hp reward to a higher level if they felt it was too easy to reach rather than make getting there hardly worth the effort.0 -
The 100 HP isn't supposed to be valuable by itself. It's supposed to be valuable because 10 guys using a 100 HP shield is sort of like 1 guy using 1000 HP worth of shields. The problem is that right now with the reward structure there's really no incentive to cooperate because you don't know if you'll ever get enough to hit 2400 or even 1600 and you don't want to be hit with a negative HP for participating with nothing to show for it. If you're trapped in one of those bracket of opponents where everyone is cheap, active, and strong players, there's no escaping it because if you're 200 points above someone, they only have to win 1 game for every 2 game you win to keep pace, and that's just one guy. You'll never break free from such a bracket and it becomes frustrating to play. The guys who have success either played enough to actually get out of the nasty brackets, or more likely they were just lucky one of their opponents was rich enough to afford shields. It was easy climbing the ladder as long as one guy is shielded, but that's not something you have any control over. In theory, you should take the initiative to get things rolling, but the cost is really prohibitive to take such risks right now.0
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The majority of the top 10 in my second Rage and Ruin bracket were shielded when I made my last push and put up my shield.
For me the doubling of shield prices changed when I chose to start the event. I used to start with around a day and a half left and push a few times trying to get as high as possible and finish top 5.
2nd Rage and Ruin I started with about 11 hours to go and pushed to 500 or so then used a 3 hour shield. Came back with just under 8 hours to go and pushed again to slightly over 800 points before shielding through the end. Would have kept pushing for 1000 but by that point my MMR was trashed and I wasn't seeing any matches that I could win without having at multiple guys go down.
Still managed a top 5 finish for the 3 Patch covers. 300 HP for 3 3* covers is super cheap, provided you need them of course.0 -
I shielded - reluctantly - as I had actual work to do this morning, so I got up to 688 and tenth place with an hour to go and froze up.
I got my 100 HP and two Logan the Effeminate Waiter covers for my troubles, so that much worked as advertised. It stopped a couple of hundred points of incoming attacks.0 -
DefectiveChicken wrote:I shielded - reluctantly - as I had actual work to do this morning, so I got up to 688 and tenth place with an hour to go and froze up.
I got my 100 HP and two Logan the Effeminate Waiter covers for my troubles, so that much worked as advertised. It stopped a couple of hundred points of incoming attacks.
In our bracket most of top10 was shielded. And over 1000. Top 2 over 2400. I stoppeed with ~720 at ~#25 and got one cover with 100HP quite unplanned as I was to sit aside originally, then happened to stay at home and joined in for the last hour with "whatever goes" attitude.
Too bad it's impossible to see the standings, only top10 and the 5 around you -- only knew #15 is between 760 and 1000. That's a helluva big range. If I knew the value I might have some incentive to go ahead.
I hope sometime they change the covers ordering, both rounds had yellow in the top slot only.0 -
Phantron wrote:The 100 HP isn't supposed to be valuable by itself.
That's ludicrous. So the reward had zero value before shields were introduced then? Not everyone has a team strong e ought to climb for the higher rewards. For those people, getting an HP reward can help them build up their roster or afford more slots. It isn't simply some stepping stone to other rewards.0 -
Misguided wrote:Phantron wrote:The 100 HP isn't supposed to be valuable by itself.
That's ludicrous. So the reward had zero value before shields were introduced then? Not everyone has a team strong e ought to climb for the higher rewards. For those people, getting an HP reward can help them build up their roster or afford more slots. It isn't simply some stepping stone to other rewards.
Prior to shields reaching 1000 rating is something that happened once in a blue moon so yes you can said it was zero value simply because nobody could actually reach it with any reliability. Certainly anyone trying to build up a roster or afford more slots wasn't going to hit 1000.
In terms of design, the tournaments are probably supposed to suck HP out of the economy, not inject more into it, because the latter doesn't help the bottom line. Now currently I think the HP drain is too severe to the point it's not working, because people simply give up.0 -
Some guy in my bracket shielded at 417 points (placed third for the moment). Wow. I wonder if he's running a noob team or if he just hates HP?0
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A lot of people shield on the first or second day which makes no sense to me but to each their own.0
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jozier wrote:A lot of people shield on the first or second day which makes no sense to me but to each their own.
I would absolutely hate to play this game without using these forums. So many changes week after week without any context or clues to work those changes into your favor... ugh.0 -
Phantron wrote:Prior to shields reaching 1000 rating is something that happened once in a blue moon so yes you can said it was zero value simply because nobody could actually reach it with any reliability. Certainly anyone trying to build up a roster or afford more slots wasn't going to hit 1000.
Immediately prior, yes, but for most of the time since the game started, getting to 1000 was challenging, but doable, particularly if you were pushing for progression rewards at a time when most other people weren't.0 -
Oversoul wrote:jozier wrote:A lot of people shield on the first or second day which makes no sense to me but to each their own.
I would absolutely hate to play this game without using these forums. So many changes week after week without any context or clues to work those changes into your favor... ugh.
I would assume many of those people have newer teams and no max spidey to heal so getting there was a chore already. Not like my team of 130 spidey, 70 ares, and 90 hulk had much impact as I would lose 130 to 300+ fairly quickly and could only imagine playing under these new mmr ranges and having my 450 pts whittled down to 170.
For the record, I did not use a shield at all and had to slog my way to stay top 5 in last 30 min and took 2nd. #1 was about 1k pts from the rest of us as he has near 24k pts.0 -
Phantron wrote:Misguided wrote:Phantron wrote:The 100 HP isn't supposed to be valuable by itself.
That's ludicrous. So the reward had zero value before shields were introduced then? Not everyone has a team strong e ought to climb for the higher rewards. For those people, getting an HP reward can help them build up their roster or afford more slots. It isn't simply some stepping stone to other rewards.
Prior to shields reaching 1000 rating is something that happened once in a blue moon so yes you can said it was zero value simply because nobody could actually reach it with any reliability. Certainly anyone trying to build up a roster or afford more slots wasn't going to hit 1000.
In terms of design, the tournaments are probably supposed to suck HP out of the economy, not inject more into it, because the latter doesn't help the bottom line. Now currently I think the HP drain is too severe to the point it's not working, because people simply give up.0 -
Does anyone know if shields protect you from losing points in matches you are the defender that started before you shield?0
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Narkon wrote:Does anyone know if shields protect you from losing points in matches you are the defender that started before you shield?
Once you're shielded you can only lose points by choosing to yield. You attack someone and lose, where the skip button is the yield button. You'll lose points. Yes, I tried this.0
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