Why do you think heroic events suck?
Comments
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Pre-read reply...
limited rosters.0 -
I don't mind the limited rosters, it's a fun challenge ( haven't played my 2* wolvie for a while, reminiscent of when he got through 3* transition)
But I hate playing the damn same enemies for 7 days... give me gauntlet, simulator, DP PvEs anytime0 -
Wonko33 wrote:I don't mind the limited rosters, it's a fun challenge ( haven't played my 2* wolvie for a while, reminiscent of when he got through 3* transition)
But I hate playing the damn same enemies for 7 days... give me gauntlet, simulator, DP PvEs anytime
Ok, this is my issue! I like that heroics reward depth of roster, but the rewards quickly become subpar and it's the same enemies OVER AND OVER. I'm already feeling done.
For grindy events like this there should be more progression awards/variety. I was expecting this type of event to be revamped with survival nodes, etc.0 -
All of the above. Oh wait, no poll.
General terrible that this one includes:
Any PVE's that run more than four days
Any PVE's that don't have alliance sub rewards
Any PVE's that have massive scaling right off the bat. (Why do my 127's see 155's right off the bat, level 1's that have gone scaling wonky?)
Any PVE's that have reward's every 1K up to around 10K, then every 5K after that (would standard tokens or 250 iso really be that bad?)
Any PVE's that have T-100 alliance rewards (more people playing? Deeper reward structure, please)
Any PVE's that have refresh rates less than 8 hours (grinding = boredom, as many have said here. That's every PVE folks, not just heroics.)
(Any PVE's that subs run more than 24 hours, not sure if this one has that this time)
Heroic specific terribles:
Limited roster makes boring plays, over and over with same roster.
Limited roster makes you wonder - why did I level these other characters?
Limited roster makes you wonder - wait, is my scaling based on the levels of characters I can't use?
Limited roster makes you wonder - wait, no character can use yellow efficiently? (Don't tell me SM or 2* Marvel....)
New character terribles that this one includes:
Character will be essential next time, but rather than a loaner all but 5% or so of people will have 1 or 2 covers to play with a terrible cover.
Character won't be in tokens anytime soon, so no chance to make it better except to pay.
Character will be like all others - drop rate so low from tokens that you won't get covers anyway.
Character will be one of just many, many worthless 3*'s in a game that is transitioning to 4*'s.
Character not one of the ones that players actually wanted, based on votes.
Character will require another roster spot - last one that costs 750HP, if you have one of everyone. (Diversity!)
Character will be more difficult to acquire due to everything from first two terribles categories!0 -
there is one advantage to Heroic... you main team is all healthy and ready for PvP0
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I like that no one else is playing, those who are have underleveled heroes, and that no one cares about Squirrel Girl. Will make it easier for me to get more than one cover!0
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Man, you must be in a different bracket than I am! An awful lot of people are playing hard in my bracket.0
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Looking at the rewards: it is Human Torch.0
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Phaserhawk wrote:Yet everytime they have Heroic's or character specific nodes I keep remebering back to their recent Q&A where some people like to decided what characters to keep and to level. The game wants/requires you to have every character in order to play in most PvE events yet we have no end in sight to characters or the astronomical cost of roster slots. With Squirrel girl making it 60, you now have to pay 800 HP from 61-64 to get a roster slot assuming you only have one of every character. Current amount of HP to buy 60 roster slots 23,800 HP. That's 19 covers you could have bought for 3* characters or 9 4* covers.
at 64 covers 27,000
at 68 covers 30,400
at 72 covers 34,000
at 76 covers 37,800
at 82 covers 41,800
at 86 covers 46,000
at 90 covers 50,400
at 94 covers 55,000
at 98 covers 59,800
at 102 covers 64,800
If 50 characters were released in roughly the year MPQ has been around we are looking at 100 characters by October 15 and a total of 62,300 HP needed anyone else seeing a problem? By 10/15 you will be paying the same amount to have a character as you would to level it
This is avoiding the fact that they said their focus will be on 4* characters. They are required once in a PVE ever, then we are back to required 3*s. If they do what they said they will things should stay similar. The only difference will be you rationing ISO for your favored 4*.0 -
I think they need add more villains it gets repeditive and need up the 20 I so which is useless.0
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