Deadpool vs MPQ Jan. 11-15

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Comments

  • Not looking forward to the extra power when fighting doom, even MORE not looking forward to the vs loki node, but the vs Sentry node should be WORLDS more manageable now.
  • I just did a clear and noticed 2:25 on the timer, which means what I posted above (I'll correct for future readers) about it being a 3hr timer was incorrect. Apologies.

    Second clear resulted in 5800 total points, so it looks like 2740 points per run through if my math is right this time.
  • I just did a clear and noticed 2:25 on the timer, which means what I posted above (I'll correct for future readers) about it being a 3hr timer was incorrect. Apologies.

    Second clear resulted in 5800 total points, so it looks like 2740 points per run through if my math is right this time.


    My timer is 3 hours:/ So we're getting different refresh times now?? If that's the case then that's a huge problem if some people are getting refreshes 30 minutes quicker then I am. That will add up quickly and certainly hurt my placement:/
  • Sorry, I was unclear. Not enough information there. I did a clear, (30+ min) and the timer on the first node was still at 2:30. Thus, its a 3 hr timer. Apologies, I was in a rush.
  • Vankysher
    Vankysher Posts: 324 Mover and Shaker
    I've used up all my health packs just to get through most of the nodes.
    And I've had to iso-boost just to survive the 2nd essential node as everyone was beat up.
    Iso-boosted for the No-Funisher node as Ares was already wounded badly.
    Once the Punisher downed Ares with Retribution, the AI launched every power it could as well as the Team Up.
    The cascade parade was on as I had to wake my phone twice as I watched Dr. Doom and Hulk's health all disappear.
    Easy rating? The game is just mocking me at this point saying all these nodes should be Trivial to Easy.
  • Vankysher wrote:
    Words.

    Nothing wrong with Iso-boosting.

    This is one of the tamer events(besides the devil dino, Dr. Doom, Nick fury) nodes. Not sure what's going on with your roster, but Ares can outrace most anyone, feed him AP.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    "Easy" X-force node keeps wrecking me.

    I prefer the previous difficulty assessments rather than these "more accurate" difficulty ratings
  • fmftint wrote:
    "Easy" X-force node keeps wrecking me.

    I prefer the previous difficulty assessments rather than these "more accurate" difficulty ratings

    Because 4*s benefit very little from levels, in this case a low level 4* (that will probably still have 5/5/5 covers) is significantly harder than expected.
  • orbitalint
    orbitalint Posts: 511 Critical Contributor
    Did they change the text in the DD, pun, patch node? I thought he made a reference to dd being blind. Not this "goodie two shoes" or whatever comment. Maybe I'm wrong...
  • orbitalint wrote:
    Did they change the text in the DD, pun, patch node? I thought he made a reference to dd being blind. Not this "goodie two shoes" or whatever comment. Maybe I'm wrong...

    Not that I'm aware of. Everyone seems to genuinely respect Daredevil in this game.
  • fmftint wrote:
    "Easy" X-force node keeps wrecking me.

    I prefer the previous difficulty assessments rather than these "more accurate" difficulty ratings
    Vankysher wrote:
    I've used up all my health packs just to get through most of the nodes.
    And I've had to iso-boost just to survive the 2nd essential node as everyone was beat up.
    Iso-boosted for the No-Funisher node as Ares was already wounded badly.
    Once the Punisher downed Ares with Retribution, the AI launched every power it could as well as the Team Up.
    The cascade parade was on as I had to wake my phone twice as I watched Dr. Doom and Hulk's health all disappear.
    Easy rating? The game is just mocking me at this point saying all these nodes should be Trivial to Easy.

    I've been running Hawkeye and Stormneto combothe entire run. Finished the event using just one health pack (brought a sub team of Ares, OBW and Black Panther Level 91 whenever I couldn't use the complete combo). Its really easy with that team. My roster is maxed 2*s and couple of 3*s around level 94. Boost purple and blue then all you need is two match 3s of purple and voila. You can get your match 5 and shoot off Wind Storm. Protect Hawkeye Purple countdown tiles and it'll be a walk in the park.

    Hope this helps and Good Luck guys!
  • Trisul
    Trisul Posts: 887 Critical Contributor
    So... is it fair to say that D3 seems to have given up on making rubberbanding relevant as of late? This Deadpool event and the Hulk event have very low points per node, and I doubt too many people are hitting the mythical 10,000 point global sub deficit where rubberbanding kicks in now.

    They also seemed to tone down personal scaling, making grinding the clear undisputed optimal strategy in placing high.

    Maybe it's better this way, I don't know. I did enjoy rubberbanding's weird mechanics though.
  • FierceKiwi
    FierceKiwi Posts: 505 Critical Contributor
    ^This event has always favored grinding (The Hulk too more or less) and the much loved short subs makes it so RB has almost no effect at all.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    Trisul wrote:
    So... is it fair to say that D3 seems to have given up on making rubberbanding relevant as of late? This Deadpool event and the Hulk event have very low points per node, and I doubt too many people are hitting the mythical 10,000 point global sub deficit where rubberbanding kicks in now.

    They also seemed to tone down personal scaling, making grinding the clear undisputed optimal strategy in placing high.

    Maybe it's better this way, I don't know. I did enjoy rubberbanding's weird mechanics though.
    Grinding anything longer than 12 hours is throwing points away.
  • The variety in these nodes is among the things that makes this event great. Some nodes are pretty hard. Others are rated lower, but surprisingly able to put a hurt on you if you aren't careful, some are downright easy, and you aren't fighting the same tinykitty dark avengers every match.

    I like that for two events in a row, the Mag.stique combo has a pretty good third wheel as the essential (for my roster, other's results probably vary), making them a fun go-to. In this case, I bumped Doom up to lvl 95, so with him being buffed for the event, he tanks every color for them except red. The combo has also gotten me to start grabbing a team-up before I start, since they aren't basic tiles, they are never changed into the relevant colors, meaning they also fall into cascades quite frequently. Even a high power cost TU has a good chance of being used before the end of the match without every purposely combining TU matches (unless of course it gives another nice free turn). He's got a better HP pool than the pair, so even if the board isn't perfect to start, he can usually keep it going to soldier on. Unfortunately, he adds very little else to the composition, as Demons requires moving the board, and that rather goes against the premise of the team. Still, having someone with 9k that tanks everything except red... not much more is really needed. The other thing of note is making sure Magnetic flux is safely cast before ever using masterstroke, otherwise that later power makes getting it off unlikely, and its such a nice damage hit to be ignoring over my Mystique's 1 black card masterstroke. If you finally have to move the board for some reason, dropping MF, using up black on masterstroke, and then making the match puts a lot of things down.

    Doom is also a pretty good partner for Patch, as someone noted. Many times Patch is sitting on 18+ green, but without a want to cast it and give the enemy like 1k in strike tiles. Add spidey in so purple matches are saturated faster while prioritizing purple and green, and very often you can use it pretty quickly. There are times where the board won't cooperate and one or more purple drop in every darn turn, constantly holding you off too, but every composition has a board that can simply make the strategy fail. Even if one can only get it down to giving them 1 strike tile, its still a vast improvement over having nothing mitigate the purple strike tile placement.

    Anytime I see falcon in a composition now, I tend to automatically reach for patch/ldaken/loki. Even with the last two undercovered and under leveled, its so fun pushing falcon into matching purple till he casts bird strike, throwing out BR and TBTI if they are ready, then trickery. 2500 match damage per round vs a 1pt per turn for the ai? yes plz.

    Ares/obw/psylocke mop up the easy fights pretty quick. I'm rather glad I brought psylock up to 120.

    Lastly, if I can somehow manage to keep T10 with having to work tomorrow, it'll finish HT... which will make another completed character not really deserving of pumping ISO into. heh.
  • Trisul
    Trisul Posts: 887 Critical Contributor
    fmftint wrote:
    Grinding anything longer than 12 hours is throwing points away.
    This isn't correct, at least for previous events. Not grinding is what is wasted points, since rubberbanding is based on the global sub leader's score minus (what we guess) 10,000 points or so, meaning no matter how high the rubberbanding kicks in, you'll never catch the global sub leader since rubberbanding will always turn off when you're within 10,000.
  • In the 3 hour X 6 stacks system there are a lot more points to grind out at the end so an early deficit isn't as big a deal, provided you started grinding really early in the last 3 hours since it takes a long time to do everything 4 times. Though even if you're not grinding this deficit isn't anything more than what it was in the past. Realistically anyone who has more total cycles done than you isn't ever going to be caught assuming you both do the same amount of base points per cycle.

    The difficulty on this event is relatively on the low side but some of the nodes have a tendency to surprise you even at low levels. The only sort of cheap node is GSBW + Grenadier but that node isn't even worth very much points despite having the highest level so you can safely skip it if it's giving you problems.
  • Trisul wrote:
    fmftint wrote:
    Grinding anything longer than 12 hours is throwing points away.
    This isn't correct, at least for previous events. Not grinding is what is wasted points, since rubberbanding is based on the global sub leader's score minus (what we guess) 10,000 points or so, meaning no matter how high the rubberbanding kicks in, you'll never catch the global sub leader since rubberbanding will always turn off when you're within 10,000.

    Grinding is very tiresome which is why most people don't do it, but it's pretty funny to see people rationalize throwing points away. If I could, I should be grinding all nodes down to 1 before going to sleep because I don't plan on playing again for another 18 hours. Of course after the second pass I decided that was crazy talk and went to sleep instead, but that doesn't mean it was the right thing to do in terms of scoring points. Of course, it's hard to imagine doing 6 passes on all these nodes on only 5 health packs in the first place even with boosts because it seems like it'd just be a matter of time before you did something dumb and lose 3 guys given how many nodes you've to go through.
  • Speaking of tiresome, I have to say that I really dislike the 1/6th per pass node point degradation scale. They did 1/4 for what, one event? I especially, but I thought everyone liked it better, and now every event is going the opposite way. "MORE grind for you if you want to compete" -D3
  • Vankysher
    Vankysher Posts: 324 Mover and Shaker
    Looks like now I am needing to manage health packs as I am having to heal or revive someone before clearing all the nodes.
    Can't manage to hit them consistently every refresh is making it hard to keep up the pace.
    That last Nick Fury/Pyro/GSBW downed Ares pretty quickly once he got Demolition off and before I could even down the Pyro.
    Should I be prioritizing NF before the Pyro?