SnowcaTT wrote: Phantron wrote: SnowcaTT wrote: Thought I may as well give hard node this time a shot. I joined day one, so my bracket should be good and full. Played the easiest node - one still very difficult essential node, one time. That's all the points I have in hard. I moved to #178. In a thousand person bracket. 800 people haven't been able to win ONE NODE worth of points (or completed that same node, one time...or my one attempt rubber-banded me over their one attempt): or they just gave up. What a way to run an event, just lock out most of the people who are in it. The essentials are considerably easier than the whacked combinations of enemies you face on normal nodes and are worth more points, so that's not very surprising. For some reason the game thinks just because the enemies are 50 levels lower it's clearly much easier to fight something like Venom + purple feeder versus just 3 DAs straight up, because it's not like getting stunned every other turn is going to adversely screw you up. Right, but what part isn't surprising? Essentials are easier and worth tons, so I would expect anyone who tried hard would try one of those first. The part that surprises me is scaling is so extreme for every roster that one clear of one node puts me in top 200. This is at least the third time I've played this event, with a weaker roster I was able to take every essential. Those with weaker rosters now can't take one essential in hard anymore. Edit - one reason might be I'm in slice 4, whose start-time is work-time in US time zones. Another reason might be that folks just haven't even tried one node since they've been full twice while at work/school/sleep - closer to end time (six more hours) may be a better indicator, to see how many else bother to start. I'll just sit on my one node clear and see where it ends.
Phantron wrote: SnowcaTT wrote: Thought I may as well give hard node this time a shot. I joined day one, so my bracket should be good and full. Played the easiest node - one still very difficult essential node, one time. That's all the points I have in hard. I moved to #178. In a thousand person bracket. 800 people haven't been able to win ONE NODE worth of points (or completed that same node, one time...or my one attempt rubber-banded me over their one attempt): or they just gave up. What a way to run an event, just lock out most of the people who are in it. The essentials are considerably easier than the whacked combinations of enemies you face on normal nodes and are worth more points, so that's not very surprising. For some reason the game thinks just because the enemies are 50 levels lower it's clearly much easier to fight something like Venom + purple feeder versus just 3 DAs straight up, because it's not like getting stunned every other turn is going to adversely screw you up.
SnowcaTT wrote: Thought I may as well give hard node this time a shot. I joined day one, so my bracket should be good and full. Played the easiest node - one still very difficult essential node, one time. That's all the points I have in hard. I moved to #178. In a thousand person bracket. 800 people haven't been able to win ONE NODE worth of points (or completed that same node, one time...or my one attempt rubber-banded me over their one attempt): or they just gave up. What a way to run an event, just lock out most of the people who are in it.
mrnohnaimers wrote: Strangely enough, for me the essential node with Ares + Venom + Daken is by far the hardest node in that West Sahara sub. Lvl wise they are comparable to the normal nodes as well.
Phantron wrote: I'm not talking about the actual encounter itself. Obviously some combination of enemies can be much harder than their level indicate, but I don't think essentials nodes were ever meant to be the highest level nodes in any event but this is clearly not true in this event. I don't know if it's something that just impacts people with very high scaling and it doesn't really matter to me anyway because all the nodes on normal is still pretty trivial but it's weird to see a level 150 essential on the normal bracket when the highest non essential is level 70.
benben77 wrote: wymtime wrote: Quebbster wrote: daibar wrote: Even Cstorm does in a pinch if you have a 2* roster with no Punisher. Every time I saw a leveled up Hulk I knew it was CStorm time. Good call. I wonder if you can get Anger to trigger Raging Tempest? That could be fun in a neverending cycle of death kind of way. The more fun for anger death would be Sentry WR + Sacrafice for lots of Anger Tiles. Then you would see Hulk destroy your entire team from Anger and Match damage from green alone. actually i dont see how this is a problem.... players have tools like 1* BW 2* storm or any stun character to handle him or you can choice big guns, save AP and like hulk in 1 turns . That is totally possible.
wymtime wrote: Quebbster wrote: daibar wrote: Even Cstorm does in a pinch if you have a 2* roster with no Punisher. Every time I saw a leveled up Hulk I knew it was CStorm time. Good call. I wonder if you can get Anger to trigger Raging Tempest? That could be fun in a neverending cycle of death kind of way. The more fun for anger death would be Sentry WR + Sacrafice for lots of Anger Tiles. Then you would see Hulk destroy your entire team from Anger and Match damage from green alone.
Quebbster wrote: daibar wrote: Even Cstorm does in a pinch if you have a 2* roster with no Punisher. Every time I saw a leveled up Hulk I knew it was CStorm time. Good call. I wonder if you can get Anger to trigger Raging Tempest? That could be fun in a neverending cycle of death kind of way.
daibar wrote: Even Cstorm does in a pinch if you have a 2* roster with no Punisher. Every time I saw a leveled up Hulk I knew it was CStorm time.