But on the other hand, Beast and Spiderman without true heal, suck. It would be their only saving grace, since devs are to busy releasing new 4* every weak, to look back and rework characters that gather dust. If only certain characters got true heal back, they would at least gain some usability again. Maybe KK with true heal would be an overkill, but Spidey with reduced but true heal or Beast with true heal, woul allow them to actually be used.
But on the other hand, Beast and Spiderman without true heal, suck.
Can I just give a shout out to his Blue power - I really enjoy using it and there aren't so many decent 3* blue powers.
It's really useful for PvE (when you time it correctly) and adds a nice boost of attack and defence to your game.
And then activate the green after you have some blue out - whole chunk of enemy team health gone.
Ending fights sooner prevents damage to your team, too.
I've been using Beast a lot this week because he's powered up for Enemy of the State. I have him 5/3/5 at level 105 (don't ask), buffed to 199 by the event. He's been really good for me with all three colors.
The reason I came into this thread is that I have an extra cover and am deciding whether to sell it or make him 5/4/4. I'm not going to Champion him; that's just not a priority. Ideally, I'd like to have him at 5/5/3 but I'm not going to ruin his currently terrific just to slightly improve . After Enemy of the State is over (and he goes back to being neglected in my roster), I'll take him to 5/4/4 and wait for another green for the eventual 5/5/3.
Now, I do like his . A lot, even. I don't understand the complaints. At five covers, it's doing a decent team heal and those protect tiles are great. I'd rather being doing the extra damage of five covers, though, so I'll work towards that.
Healing is overrated? I thought some of the fake heals (beast, 3* spidey, rags, gwen,) were widely considered some of the worst skills in the game.