**** Devil Dinosaur (Gigantic Reptile) ****

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Comments

  • Nonce Equitaur 2
    Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
    His purple consistently does nothing for me, as well. I've changed my build votes. I haven't been in a "bad board" situation with him yet, so it'll be moderately useful to have.

    Might be best to leave him with 1 or 2 covers, and then to hold it until it can be cast 3 times. That should theoretically cluster some black and red in the top left corner of the board.
  • You would have to use it, match something so it falls 1 row, use it again, match something again, use it again to get any kind of cluster effect, otherwise you would just be swapping black tiles with black tiles.
  • homeinvasion
    homeinvasion Posts: 415 Mover and Shaker
    icon_e_biggrin.gificon_e_biggrin.gif That Purple dance! so funny icon_e_biggrin.gificon_e_biggrin.gif
  • IamTheDanger
    IamTheDanger Posts: 1,093 Chairperson of the Boards
    I would go 3/5/5 or 5/3/5 since green and red are the same.(just different animations) Then save up as many purple as I can then use them all at once. If you use it 3 or 4 times at once then it might actually be effective. Other than that, the only real reason to use it will be just to see Dino get down with his bad self. But with enough tiles moved and used enough times, it could be useful.
  • The 5/3/5 versus 3/5/5 depends on who else is on your team. If there's another character covering green then you want 3/5/5, but if you don't have another character on green then want 5 in green not because the green power is great but that it is almost certain you'll still have to get green to deny the other team so you might as well make use of that color. In the featured + 2 format, if the featured character doesn't cover green then you probably end up with very weak coverage on the other colors for having another green character since green/red is one of the most common combination of colors.
  • scottee
    scottee Posts: 1,610 Chairperson of the Boards
    Just saw a level 200+ Devil Dino in the wild. (shield simulator)

    He had 16k+ health, so left him for last. But with Hood draining his AP, he was no threat at all. Only lost some health because Sentry got Sacrifice off and couldn't match it for a while.

    But yes, shorty arms is almost useless, and yes, it's also kinda annoying to wait through.
  • homeinvasion
    homeinvasion Posts: 415 Mover and Shaker
    Ok I got 4 purple covers and mucked around with it:

    the pattern is
    blacktile.pngredtile.pnggreentile.png
    yellowtile.pngpurpletile.pngbluetile.png

    confirmed.

    I just saved 9 purpletile.png and did it three times in a row, it did nothing, no matches, no cascade, nothing, go 5/5/3 for sure. It made me realize something about how awful his purple is

    star.png saving them all up does nothing, because after the first one you are swapping a redtile.png for an existing redtile.png where there is obviously no match ( the board is stable) so it is theoretically impossible to get a match out of more than 1 use.

    star.png Having more than 3 in purple is increasingly reduced chance of success because a blacktile.png for a blacktile.png in a stable board will never make a match (i.e. if he is 1 cover so swapping a black you would need to have the second and third tiles from the left on the top row to also be black OR the second and third tiles down in the first column) which is the only possible match outcomes. Because the the colors are mixed, lets try a 5 cover use of the ability...
    blacktile.pngredtile.pnggreentile.png
    yellowtile.pngpurpletile.pngbluetile.png get swapped to the top left. because of the rainbow going across the board in the rows you only have a match possibility for bluetile.png and greentile.png being the last tiles in the row, where first row column 4 & 5 are also greentile.png or bluetile.png . Then you have the columns possibility for each bottom color only. E.g. get a match out of rows 4 & 5 in column 1 being yellowtile.png ,rows 4 & 5 in column 2 being purpletile.png ,rows 4 & 5 in column 3 being bluetile.png etc
    star.png Therefore with 3 covers you have 4 possible matches (one horizontal, 3 vertical), and with 5 covers you only have 5 possible matches (2 horizontal, same three vertical), definitely not worth two covers, unless you are trying to force the AI to use the green or red for a different character. I actually think his purple is a detriment if you have another purpletile.png on your roster, like a 4 star line up of icon_shield.pngicon_devildino.pngicon_wolverine.png it is so cheap the AI will always spam it on defense.

    The only thing I don't know is the boards interaction with Team ups, or which tile is selected to be moved, it would be nice if it were the lowest possible version of that color, for those tiles that get buried on the bottom of the board so that you can dredge them out, but it is not, the animation takes them from different places each use.

    Last minute addendum: this just happened with 3 covers. if you save 9 (3 uses) and can somehow have 2 horizontal match 4 below the top so you go ability, wipe a row (horizontally below), use the ability, wipe a row (horizontally below), use the ability you get this!:
    blacktile.pngredtile.pnggreentile.png
    blacktile.pngredtile.pnggreentile.png
    blacktile.pngredtile.pnggreentile.png

    which = 3 matches, 3 AP generation of each color, a nice big board hole and a crit tile icon_e_surprised.gif

    is there some strange synergy with She hulk here? lol
  • Wait, going from level 70 to 270 only doubles his ability damage? ****??
  • kalirion wrote:
    Wait, going from level 70 to 270 only doubles his ability damage? ****??
    They've already announced that devil dinosaur is not meant to be ultra competitive.

    The 20k health is nice though.

    But if you expected an instawin character, you'll be disappointed.
  • Unknown
    edited October 2014
    onimus wrote:
    kalirion wrote:
    Wait, going from level 70 to 270 only doubles his ability damage? ****??
    They've already announced that devil dinosaur is not meant to be ultra competitive.

    The 20k health is nice though.

    But if you expected an instawin character, you'll be disappointed.

    So they just made a joke character instead? 19k health so he can what, tank for all those weakling Red/Green characters?
  • kalirion wrote:
    Wait, going from level 70 to 270 only doubles his ability damage? ****??

    All 4* only double in ability damage from 70 to 270.

    This is also why having them maxed out is a very bad idea in terms of PvE scaling.
  • HailMary
    HailMary Posts: 2,179
    kalirion wrote:
    Wait, going from level 70 to 270 only doubles his ability damage? ****??
    Don't tell anyone, but X-Force's damage scales in the same way. icon_e_wink.gif
  • kalirion wrote:
    onimus wrote:
    kalirion wrote:
    Wait, going from level 70 to 270 only doubles his ability damage? ****??
    They've already announced that devil dinosaur is not meant to be ultra competitive.

    The 20k health is nice though.

    But if you expected an instawin character, you'll be disappointed.

    So they just made a joke character instead? 19k health so he can what, tank for all those weakling Red/Green characters?

    We needed a 4* joke character. We had yelena, bullseye/Bagman and Spider-man, but since they've made xforce good we've only had IW as a hilarious way to throw away all your iso.
  • Pylgrim
    Pylgrim Posts: 2,331 Chairperson of the Boards
    Now they have greatly improved several pressing issues, I think the most requested feature is Skins. I cannot wait myself for classic Doc Ock, Spider-Man black suit and Maestro Hulk.
  • Nellobee
    Nellobee Posts: 457 Mover and Shaker
    Pylgrim wrote:
    Now they have greatly improved several pressing issues, I think the most requested feature is Skins. I cannot wait myself for classic Doc Ock, Spider-Man black suit and Maestro Hulk.

    And Nextwave Devil Dinosaur!
  • icon_lol.gificon_lol.gificon_lol.gif The animation is hilarious enough to make the ability good icon_mrgreen.gif and now I won't get that mental image out of my head. icon_lol.gif

    ... I'm pretty sure a committee against T-rex discrimination somewhere is taking offence. icon_e_wink.gif
  • The animation for purple is so hilarious it makes the ability good. icon_lol.gif

    He will also be annoying to take down. You'll throw damage nukes at him like crazy, and he'll merrily waggle his arms at you in return. Oh and bite. icon_mrgreen.gif But the arm waggling is psychlogical warfare. icon_twisted.gif
  • Although he was meant to be bit of a joke character, I can definitely say he will be a solid mid tier character. He has Hulk level HP and 2 very spammabke and painful Abilities. Getting hit for 2.5k for 7 really can hurt. The fact he has so much HP too makes him a real hassle to take down, along side the fast damage.
  • He's not a fast character, by any means, but he's going to potentially end up one of the best defensive characters in the game, just because people are going to look at his hp and hit skip. He's going to be a useful anti-Sentry character late in a PVP, just because he'll drag the math out too long.

    And in PVE (or a leisurely point in PVP) imagine him tanking red for Steve Rogers and everything for GSBW and annihilating the enemy team with your real damage dealers safe.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Why are people calling him a joke character? Are you guys seriously going to queue up a max dino team when you're trying to do a quick hop?