ArchJojo wrote: Sometimes I target the wrong one and dunt start with the other storm. Then...it is a massacre....
The Ladder wrote: Hogunner - not sure why you think this needs to be fixed? If you rush in and attack the wrong person, triggering off that sort of chain reaction, you can only really have yourself to blame! I'm terrible for it, hit wrong person, next thing you know all hell has broken loose.
Humphrey wrote: These chain reactions only rarely happen - to stop it happening just make sure you either kill the other Storm first, or just don't take Classic Storm into a fight against Classic Storm. I don't think the ability needs to be changed, it would be sad to never witness one of these mad chain reactions again!
someguy wrote: My Classic Storm is 3/5/3 right now. Obviously I maxed blue (that's the whole point of the character!!). When I first got her, I figured I would max blue and green and leave yellow at 3 (5/5/3). But now that I've seen that yellow damage…not sure now… I mean, her green is OK. It's a decent damage dealer but not being able to choose which tiles she destroys…kinda seems to limit the usefulness. Anyone with maxed Classic Storm have opinions on whether green or yellow is better to max out?
Nemek wrote: All of the character info is in the Tips and Guides section. Relevant section: Storm (Classic) 2 Star Rarity (Uncommon) Lightning Storm - Green 12 AP Ororo shatters the air with a volley of lightning, destroying 2 tiles plus one for every two Green AP her team has, dealing damage and generating AP. Level Upgrades Level 2: Shatters 1 more tile. Level 3: Shatters 1 more tile. Level 4: Shatters 2 more tiles. Level 5: Shatters 1 tile for every Green AP. .
Mommson wrote: Stormheart wrote: How exactly is Storm's Classic green power level 5 working? Does it overwrite previous levels, so I get only 1 tile for one AP, no more 6 additional tiles? Sorry guys (and girls) but all the answers given in this thread to this question are wrong. Before yesterday I thought you know what you're doing but now I have a classic storm with 5 points in Green and the answer is, the 6 additional tiles vanish at level 5. So if you use the skill with exactly 12 Green available, the skill does not change. It destroys 12 tiles at level 4 and 12 tiles at level 5. The maximum you can get is therefore 21 tiles at level 4 and 30 tiles at level 5 with 30 Green present. So if you factor this in, here some thoughts about classic and modern in comparison: 12 Green AP: modern storm better because 12 vs 16 tiles with 2 AP to spare 20 Green AP: modern storm gets 32 tiles. If classic gets 4 or more Green AP with the first use of her skill , then she can use him again and gets 32 + tiles (but already used 4 of them) 30 Green AP: modern gets 48 tiles. Classic gets 48 tiles as well but has 6 Green AP at the end to spare. At the end of the day, although they sound much different the skills are generally the same at level 5. In my opinion (since 10 minutes ago when i started thinking about it) modern storm Green skill is even slightly ahead
Stormheart wrote: How exactly is Storm's Classic green power level 5 working? Does it overwrite previous levels, so I get only 1 tile for one AP, no more 6 additional tiles?