RickOShay said: Free of Charge - 5 APFrancine grounds herself and drains the energy all around her, channeling the excess into the earth. Creates a strength 189 Strike tile in the bottom row. (Max level creates a strength 759 Strike tile)(PASSIVE) Whenever an enemy power would deal damage to Electro's entire team, reduce that damage by 884 (to a minimum of 1) and generate 5 Yellow AP. (Max level reduces 3553 damage)Unless you are referring to the 25% to 50% thing, which doesn't specify state 'enemy damage".@KGB @tonypq
BlackBoltRocks said: SnowcaTT said: Seems like everyone 'hated' iHulk (from what I have read on the forums, odd then that so many used that fast team and now we hear complaints that it is gone).So no, one (SW) and two (Knull) nerfs aren't enough, let's make sure it is gone for good!Next up: triple BRB (tile) nerf-through-character-release please! How to nerf BRB via other characters? You need to stop him from creating Protect tiles at all. One way is to have a 5* with Th4nos' Blue.The best is still a nerf to BRB himself. Make it so he only generates AP when his team matches or destroys Protects, not the enemy team. His blue countdown should only proc protects on enemy power damage. And unfortify the countdown tile.
SnowcaTT said: Seems like everyone 'hated' iHulk (from what I have read on the forums, odd then that so many used that fast team and now we hear complaints that it is gone).So no, one (SW) and two (Knull) nerfs aren't enough, let's make sure it is gone for good!Next up: triple BRB (tile) nerf-through-character-release please!
DAZ0273 said: So assuming the wikipedia entry is correct (and I have no reason to think it isn't), I just found out something interesting. It would appear that Green Goblin (Norman Osborn) has never actually featured on a team actually called The Sinister Six. His first appearance is listed as being the 6th incarnation but in fact is called The Sinister 12 because you guessed it, there were 12 members. Norman does not appear next until the 12th version of the group where most of these were holograms and they have far more members than 12. Then Osborn shows up again in the 15th grouping which has 60 members!The only time he is ever part of a group which has 6 members are in alternate reality timelines such as Marvel Zombies and Spider-man: Into the Spider-verse where he is part of the bad guy team but I don't believe they are ever called by that name.
entrailbucket said: If Scarlet Witch didn't already exist, Electro would immediately slot into the PvP meta as anti-Hulk tech, with Okoye/Electro as the dominant team.The problem is that Scarlet Witch exists, counters Hulk better, and pairs with Okoye better, so I don't really see Electro having any role. Aside from her yellow passive power (which, to be fair, is really, really good if you're getting hit by AoEs all the time) her kit is mediocre/average. Characters like that just don't get used at all.
Tiger_Wong said: entrailbucket said: If Scarlet Witch didn't already exist, Electro would immediately slot into the PvP meta as anti-Hulk tech, with Okoye/Electro as the dominant team.The problem is that Scarlet Witch exists, counters Hulk better, and pairs with Okoye better, so I don't really see Electro having any role. Aside from her yellow passive power (which, to be fair, is really, really good if you're getting hit by AoEs all the time) her kit is mediocre/average. Characters like that just don't get used at all. I’m really not seeing how Wanda counters IHulk “better” than Electro or pairs with Okoye “better” when1) If Wanda’s tile gets matched/destroyed, you’re gonna take all that IHulk damage. Electro’s AOE reduction is a passive. 2) Wanda’s purple is counter-intuitive with Okoye’s damage buff, as it’s taking TUPs off the board. But you could target yellow with it, right? For Okoye’s indomitable Spirit? Yeah you could do that and fire 2 powers to get what you want. Or…..3) vs IHulk, you’re getting 5 yellow each turn for free with a passive and you don’t have to chase TUPs that are changing at the start of every turn. Vs IHulk, Electro allows you to have a character that goes with Okoye more naturally and passively and accelerates Okoye better. You don’t have to worry about RNG wiping out that precious (unfortified I might add) tile then getting cracked on for the rest of the turn. With no reprisal, because her being an IHulk counter depends on that one tile.
entrailbucket said: Okoye...doesn't particularly need any help? She has infinite HP so damage mitigation doesn't really matter. She also doesn't really need speeding up. She wants to be paired with someone who does passive damage every turn so she can boost it.The only question relevant to the current meta……
Tiger_Wong said: entrailbucket said: Okoye...doesn't particularly need any help? She has infinite HP so damage mitigation doesn't really matter. She also doesn't really need speeding up. She wants to be paired with someone who does passive damage every turn so she can boost it.The only question relevant to the current meta…… I never asked a question about the meta with Electro because that’s undetermined as she hasn’t been released yet. I don’t know why you keep bringing that up. Again. This is Okoye/Electro or Okoye/Wanda vs IHulk or Hulkoye. Or if you want Hulkoye/Wanda or Hulkoye/Electro vs Hulkoye. Okoye has “infinite health”? Gee. I wonder how that happens? Oh yeah! Because she activates her yellow to heal. How does Wanda help that in any way, other than counter-intuitively? She wants someone who does damage every turn passively right? Yeah. That’s what IHulk is for. And Okoye boosts that by matching TUPs. Wanda’s purple is counter-intuitive to that. Electro is not. She helps put more TUPs on the board.
Daniel2121 said: DAZ0273 said: So assuming the wikipedia entry is correct (and I have no reason to think it isn't), I just found out something interesting. It would appear that Green Goblin (Norman Osborn) has never actually featured on a team actually called The Sinister Six. His first appearance is listed as being the 6th incarnation but in fact is called The Sinister 12 because you guessed it, there were 12 members. Norman does not appear next until the 12th version of the group where most of these were holograms and they have far more members than 12. Then Osborn shows up again in the 15th grouping which has 60 members!The only time he is ever part of a group which has 6 members are in alternate reality timelines such as Marvel Zombies and Spider-man: Into the Spider-verse where he is part of the bad guy team but I don't believe they are ever called by that name. Did you look into continuities for other media, namely cartoon animated series?