DAZ0273 said: Unfortunately there never really were any strong teams that he fits on at either tier level.Archangel received a mild buff not to so long ago which did nothing really to move him up the ranks. When released he was both an attempted counter to Gambit's AP generation (who was then top dog) which didn't really work and a 5* solution to the 4* problem of airbourne via Vulture. There are more airbourne characters in the game now but Elsa Bloodstone, a 4* character can also deal with airbourne so Archangel is no longer the only go to character. Archangel & Angel's black stop AP production which was more relevant when the meta wasn't mostly passive but might be useful in 3* land against Dr. Strange stuns or nukes, the drawback is they also block your own team so you have to use this with care if you are trying to fire a power in the same colour, unless you get it to 4 or 5 covers when talking about Archangel. Riri can throw opponents airbourne under certain circumstances and Nova can take airbourne also to trigger AA's passive. On a 3* team he is going to basically be a meat shield and there are much better 5* meat shield options at low amounts of covers - Colossus (Phoenix Five) yellow for example which reduces allies damage taken.I wouldn't really use 3* Angel's powers over other 3* equivalent. The only thing that Angel brings to the table really is a stun but at 11ap for blue, Dr. Strange is much better 3* option as you can destroy enemy AP too and cause damage per turn for 2 AP less cost. His green gives attack tiles but 3* Storm gives more with her black. He doesn't really even feed a meta 4* either although Jean Grey is not awful. If you have nor or are not already - Dr. Strange should be your shargeted 3*.Sadly he doesn't really bring anything to the table that Thor/IM40/Strange/Kamala etc don't do better. I guess if you don't have Strange then his stun might be useful with IM40's recharge but I think I would rather use Hawkguy to soak up the blue for multiple effects.Sorry - not really much help.
BlackBoltRocks said: Since you mention you like Archangel (high five!), one recommendation is to chase Nightcrawler sharts and covers, since Nightcrawler feeds Archangel.
Daniel2121 said: DAZ0273 said: Unfortunately there never really were any strong teams that he fits on at either tier level.Archangel received a mild buff not to so long ago which did nothing really to move him up the ranks. When released he was both an attempted counter to Gambit's AP generation (who was then top dog) which didn't really work and a 5* solution to the 4* problem of airbourne via Vulture. There are more airbourne characters in the game now but Elsa Bloodstone, a 4* character can also deal with airbourne so Archangel is no longer the only go to character. Archangel & Angel's black stop AP production which was more relevant when the meta wasn't mostly passive but might be useful in 3* land against Dr. Strange stuns or nukes, the drawback is they also block your own team so you have to use this with care if you are trying to fire a power in the same colour, unless you get it to 4 or 5 covers when talking about Archangel. Riri can throw opponents airbourne under certain circumstances and Nova can take airbourne also to trigger AA's passive. On a 3* team he is going to basically be a meat shield and there are much better 5* meat shield options at low amounts of covers - Colossus (Phoenix Five) yellow for example which reduces allies damage taken.I wouldn't really use 3* Angel's powers over other 3* equivalent. The only thing that Angel brings to the table really is a stun but at 11ap for blue, Dr. Strange is much better 3* option as you can destroy enemy AP too and cause damage per turn for 2 AP less cost. His green gives attack tiles but 3* Storm gives more with her black. He doesn't really even feed a meta 4* either although Jean Grey is not awful. If you have nor or are not already - Dr. Strange should be your shargeted 3*.Sadly he doesn't really bring anything to the table that Thor/IM40/Strange/Kamala etc don't do better. I guess if you don't have Strange then his stun might be useful with IM40's recharge but I think I would rather use Hawkguy to soak up the blue for multiple effects.Sorry - not really much help. So there are other counters to airborne opponents... but still Archangel's passive is the best for that job, right? I mean, it's a passive, it should trigger always... unless he's stunned of course...What do you mean by 3* Angel not even feeding a good 4* meta? You mean Bamfboy aka Nightcrawler is also awful in his own right? Aw man...So I'm really at a dead end here huh... I really hoped to salvage something out of my 3* Angel... I do have Strange, but he's sitting there at 3/2/2 or something, not very high, of course I'm using him for PvE but not for PvP really, I've been using 3* Spidey + Witch for PvP (plus the event's loaned hero, whatever that is, not playing a lot of Danger Room right now, just events with loaned heroes), I have both of them champed... also have Patch and Daken champed, so if things are really this bad, looks like I'll have to aim for Polaris or something... but ugh cmon, Angel can't be this bad lol
Daniel2121 said: But both chars will be competing for that green AP generation, Which one is better, Patch's green, or Angel's? If one of these could possibly be considered better, then the other is basically useless.
Daniel2121 said: But how does this winfinite work? Polaris works with special tile generators and BRB is one of such guys. But then 1* Jug is a board clearer/shaker? What does he do here?