At Level 60 (Leveling cost: 79,860)
+4 | +4 | +3 | -1 | -1
112 HP
Creatures: 6 | Supports: 6 | Spells: 7
"A time mage with centuries of experience, Teferi bears the tragical scar of a battle against the nightmarish Phyrexians: during the conflict, he phased his homeland out of time, and never managed to bring it back.”
Winds of Fate - Cost 9
Level 1: Discard the last card without mana from your hand, then draw a card.
Level 2: Discard the last card without mana from your hand, then draw 2 cards.
Level 3: Discard the last card without mana from your hand, then draw 2 cards. Create a Winds of Fate token.
Level 4: Discard the last card without mana from your hand, then draw 3 cards. Create a Winds of Fate token.
Timeless Image - Cost 15
Level 1: Disable target creature until end of turn.
Level 2: Disable target creature until the beginning of your next turn.
Level 3: Disable target creature until the beginning of your next turn. If it’s an opposing creature, create a copy of it on the battlefield under your control.
Level 4: Disable target creature until the beginning of your next turn. If it’s an opposing creature, create a copy of it on the battlefield under your control. Otherwise, reinforce it.
Master of Time - Cost 21
Level 1: Create a Master of Time token.
Level 2: Create a Master of Time token. Draw a card.
Level 3: Create a Master of Time token. Draw 2 cards.
Level 4: Create a Master of Time token. Draw 3 cards.
Master of Time (Level 1 and 2)
(Blue) Support Card - Emblem (3) Token
“When you make your first match during your turn: Gain an extra swap.”
Master of Time (Level 3)
“When you make your first match during your turn: Gain an extra swap.
Resourceful 2: The first noncreature card in your hand gains 2 mana.”
Master of Time (Level 4)
“When you make your first match during your turn: Gain 2 extra swaps.
Winds of Fate (Level 3)
(Blue) Support Card - Emblem (2) Token
“Prowess: Your first creature gets +1/+1 and gains Flying until end of turn.”
Winds of Fate (Level 4)
“Prowess: Your first creature gets +1/+1 and gains Flying until end of turn.
Anticipation: Drain 2 mana from the first card in your opponent’s hand.”