Marc_Spector said: ZeiramMR said: I could also see this being Karnak. The 4 turns could represent studying an enemy for their weakness, which is when the crits and extra damage come in. !!!!!!! YES, please!!! Great observation -- all of that fits SO well with the ability descriptions (plus, the Inhumans are a royal family)
ZeiramMR said: I could also see this being Karnak. The 4 turns could represent studying an enemy for their weakness, which is when the crits and extra damage come in.
From the old Marvel.com article about Lockjaw, here is the quote where they weren't planning on adding Crystal or Karnak (at least not right now)
https://www.marvel.com/articles/games/how-lockjaw-can-be-a-big-help-in-marvel-puzzle-quest
DAZ0273 said: Marc_Spector said: ZeiramMR said: I could also see this being Karnak. The 4 turns could represent studying an enemy for their weakness, which is when the crits and extra damage come in. !!!!!!! YES, please!!! Great observation -- all of that fits SO well with the ability descriptions (plus, the Inhumans are a royal family) If it is Karnak then can we have an update to Lockjaw's blue power! Either a switch in what it does to match or maybe he can swap in Triton instead of Karnak and he hits you with a fish or something.
Godzillafan67 said: DAZ0273 said: Marc_Spector said: ZeiramMR said: I could also see this being Karnak. The 4 turns could represent studying an enemy for their weakness, which is when the crits and extra damage come in. !!!!!!! YES, please!!! Great observation -- all of that fits SO well with the ability descriptions (plus, the Inhumans are a royal family) If it is Karnak then can we have an update to Lockjaw's blue power! Either a switch in what it does to match or maybe he can swap in Triton instead of Karnak and he hits you with a fish or something. Can we somehow get Lew Zealand?
Taganov said: Come on guys; it's clearly Captain Britain.
MrEd95 said: Taganov said: Come on guys; it's clearly Captain Britain. But which one? Brian or Betsy?
IceIX said: Updated Character from previous Teaser version. Enter, Karnak!I'll have the methods of earning and such up momentarily. It's the norm for a 4-Star character release, so nothing too exciting. Forum formatting is just giving me a headache.
IceIX said: Shatter - 10 APStriking a single perfectly placed blow, Karnak shatters his foes' minds and bodies. Deal 176 damage and choose 2 basic or Critical tiles to destroy. If a Critical tile is chosen, Karnak instead destroys the 8 tiles surrounding it, dealing 352 additional damage. (Destroyed tiles deal damage but do not generate AP). (Max level 343 per basic, 686 per Critical tile destroyed)Level 2: Deals 241 damage and destroys 3 tiles. Selected Critical tiles deal 482 damage. (Max level 469 per basic, 939 per Critical tile destroyed)Level 3: Deals 296 damage and destroys 4 tiles. Selected Critical tiles deal 593 damage. (Max level 578 per basic, 1155 per Critical tile destroyed)Level 4: Deals 463 damage and destroys 3 tiles. Selected Critical tiles deal 926 damage. (Max level 903 per basic, 1805 per Critical tile destroyed)Level 5: Deals 834 damage and destroys 3 tiles. Selected Critical tiles deal 1667 damage. (Max level 1625 per basic, 3249 per Critical tile destroyed)
bluewolf said: I am wondering for “Shatter” if the tiles destroyed really goes 2, 3, 4, 3, 3 as you go from 1-5 covers. Or if it stops at 4 for 3-5 covers and there is a typo.
KGB said: Wow, his match Damage puts Juggs to shame. He's going hit like a 5* when he's at 5 covers! Guess Bishop will be his nemesis @Ythik: I believe the 270 5 covers damage is 1625 if you select a basic tile to destroy and 3249 EXTRA damage if you select a critical tile with one of your selections. If you selected a critical as one of your tiles you will get further damage from the surrounding tiles (which will be based on the tile value obviously).KGB
IceIX said: Correct. You get the base damage for selecting a Basic tile, but a boosted amount for selecting a Crit tile for each tile selected.
IceIX said: The ability deals 1625 damage on base. It then deals damage for each tile destroyed (whatever Karnak's damage is at that point). THEN, if any of those tiles are Crit tiles, it deals additional damage per crit tile destroyed and blows up the tiles around it. So 21,119 damage by selecting 6 Crit tiles, then any additional damage per tile blown up.
Ythik said: IceIX said: The ability deals 1625 damage on base. It then deals damage for each tile destroyed (whatever Karnak's damage is at that point). THEN, if any of those tiles are Crit tiles, it deals additional damage per crit tile destroyed and blows up the tiles around it. So 21,119 damage by selecting 6 Crit tiles, then any additional damage per tile blown up. In that case you should probably take "per basic" out of all the max level numbers, since there isn't anything that's actually per basic tile.