HoundofShadow said: Is the QoL specific to shards or can it be non-shards related?
steakleather said: Thanks for the thread. First, the positive: I am happy that my actions are no longer frozen during the enemy team's turn. I can pause, click on my other member's power tabs, hover over powers, etc- all that is great.Negative: The extra pop up window showing the shards needs to go. Very annoying, especially when opening multiple tokens. And ESPECIALLY because the yellow button is in a different place in each window so you can't quickly click through.Steam player, btw.Edit: Also, I'm not sure how to, or whether I even can, use shards to roster a totally new character. For example, I have 2 fully champed 3* Hawkeyes, and I have enough bonus shards for a new cover. Normally I would sell one, and use my bonus cover to immediately re-roster him. Is it possible with shards to roster a new character?
Shards themselves:
Phumade said: my biggest complaint is that we need a summary view of how many shards each char currently contains. Once you switch a few times, it becomes hard to keep track of whose closest to promotion
Lilith said: With whole discreet covers, bonus or not, it was possible to Save 100 covers on a 3 or 4* character and then immediately sell a max champ and flip the new one into a max champ to replace them.With shards capped at 9999, the maximum number of "saved" covers is now ~33 (Yes, I know I can still Save covers from actual cover pulls as well). This results in being unable to flip Max Champ to Max Champ. I am now required to Champ the dupe, and then keep on applying shards to them afterwards before selling the existing max champ. The cap for shards should be set to 50000 (fifty thousand) to allow for the saving of up to 100 cover-equivalents for a 5*
tiomono said: Lilith said: With whole discreet covers, bonus or not, it was possible to Save 100 covers on a 3 or 4* character and then immediately sell a max champ and flip the new one into a max champ to replace them.With shards capped at 9999, the maximum number of "saved" covers is now ~33 (Yes, I know I can still Save covers from actual cover pulls as well). This results in being unable to flip Max Champ to Max Champ. I am now required to Champ the dupe, and then keep on applying shards to them afterwards before selling the existing max champ. The cap for shards should be set to 50000 (fifty thousand) to allow for the saving of up to 100 cover-equivalents for a 5* So how do shards make you unable to go max champ to max champ? You are not required to champ a dupe to replace an existing character. Shards definitely slow the process you describe but they do not stop it.
I think they're saying they had one max-champed version of the character, and a second unlevelled copy accumulating saved covers. Under the old system, once the unlevelled dupe reached 100 saved covers, they could sell the original and champ the dupe. That way they don't need to invest extra iso in champing the dupe, but keep the benefits of having a max level version of the character.
If the majority of those covers are now shards and there is a relatively small cap on the number of shards you can keep on hand unspent, then this mode of play isn't viable any more. That's assuming you can't convert shards into a saved cover...
Double_D_Man said: I agree with almost all the above comments about the shards, but need to say this myself:The introduction of shards has all but killed the joy of opening any tokens for me. I've put some serious money into this game and while I understand that shards are supposed to make me want to spend more (which is really greedy to begin with) they've managed to do the opposite:I don't feel the need to buy Hp to further buy Shards to further buy a very expensive cover. Now everything feels like an even bigger grind. On every survey I've always put the "not feeling like I'm being properly rewarded for my time investment" as my main issue with the game, well they've managed to make that an even bigger problem now, to the point of me wondering whether I should continue playing this game at all.Many say it's not finalized yet, getting shards from other places will make up for the removal of BH. Well for every second that we wait the compensation would have to be greater to really be a compensation. I don't see this ever happening here.