Theghouse said: One thing I would like to see changed though: take away the anti-stun on the 1v1 side nodes, especially against enemies who can stun you... I can understand no stun when you have a whole team against a solo enemy, but 1v1 either both can stun or no one can. I also remember the 1v1s being very rough in the last round due to roster scaling so we'll see how that goes when we get there.
HoundofShadow said: It was updated here on the 7th September:https://forums.d3go.com/discussion/79570/mpq-sneak-peek-september-2019-edition-updated-9-11-19/p1
I just sweeped through a couple of pages of the previous thread about this event and I see praises all over.https://forums.d3go.com/discussion/78913/new-alliance-event-battle-at-the-basilica-updated-7-1-19/p1
1) Show us your rosters2) What trouble are you having against them?3) Who do you use against them?Once we have these info, members can chip in to help you overcome these challenges.
maguirenumber6 said: Don't find this even particularly annoying at all. Yes, you have to fight the bosses in the right way to beat them, but it's an alliance event, so surely it should be a little bit challenging?
Theghouse said: I don't remember the whole community whining. I would have a hard time calling an alliance event "money-grabbing" considering these events give the best rewards in terms of 4* covers and LTs.
Kletvar said: Anyway, let's get to the point. When this event was released, the whole community (including me) whined and cried about how poorly, lazy and moneygrabbing the event was made.
peterdark said: Kletvar said: Anyway, let's get to the point. When this event was released, the whole community (including me) whined and cried about how poorly, lazy and moneygrabbing the event was made. I don't remember this. I think the only complaints I saw were on the 1 vs 1 nodes being too difficult after the first day.
HoundofShadow said: 3* Sam Wilson should be able to override their countdown tiles with 5 blue ap, rendering them close to useless.I thought a champed America Chavez will be of great help. 3* Thanos with his purple power set at 5 combined with critical tiles should deal considerable damage to him. Equip Thanos with any support that allows him to tank as much as possible. Coincidentally, these three makes a rainbow team. Load up on those three set of ap boost each match.
AXP_isme said: I remember going up against galactus with a team of 3* hulk, OBW and 2 or 3* storm. If you were lucky you could go winfinite and beat him in two or three turns that took about 20 minutes (it was sooooooo slow). If you were unlucky you’d be dead in four turns or less.