Agent262 said: Very nice change, agreed. But was anyone else's first thought "how did they get it SO wrong initially??" or am I just being cynical? A factor of 18?
JHawkInc said: [..] Why not make a change that would actually benefit people at that tier of play, instead of only the top end of PVP players? (for that matter, why increase the rewards in the one game mode that can't use them in the first place? anyone that plays Versus or Story exclusively won't benefit from this at all, as the former can't use Supports, and the latter doesn't have access to the improvements)
I don't get why this isn't across the board for all RISO rewards, PVP, PVE, vaults etc.
If the increase was a double or triple one that would maybe make sense, but increasing one source by a factor of 18 and leaving the others is just a terrible idea.
This will probably just be a drop in the bucket... unless they also increase the availability of tokens. Which, to be honest, they probably will, as that will allow newer players to obtain supports, particularly if they missed the opportunity to get the single-character ones.
If they increase the availability of support tokens this increase of the raw Red-Iso is probably going to be enough.
broll said: When will I be able to trade in red iso for something I’ll actually use?
Jaedenkaal said: broll said: When will I be able to trade in red iso for something I’ll actually use? Any time you like.