Brakkis said: I think blue removal shouldn't destroy or expand the hand but rather, return to the library if the hand is full.I would also like to state; Blue Sun's Zenith getting the insanely buffed changes it did from paper while Scapeshift got nerfed into the dirt from paper angers me.
Brakkis said: But if they were to make it like paper, they'd have to code the hand to be capable of expanding, and not just by 1-3 cards. River's Rebuke bouncing a board full of supports would put a lot of cards back to hand.I think it would just be simpler to code them to return excess cards to the library.
HarryMason said: I like breaking rules, especially arbitrary ones like the color pie. To the game's credit, I can tell that some effort has been put towards honoring that pie. But again, multicolor
It might just be a difference of opinion , but I find the color pie to be incredibly arbitrary . early cards broke the pie left and right. In paper , we had cards like dark ritual and wheel of fortune. Both cards had no business being the color they were. That's what made them great .In this game, the color pie gets pretty well disrespected by every color . Apex of power doesn't seem too red to me, the same way blue sun's zenith doesn't feel blue . I just don't see that as a problem, though. I just think they need to put more thought into card design . Both of the previously mentioned cards would still be solid if they didn't give mana. Apex is completely wrong. As for multi color cards, I think they're the reason that the color pie is completely moot in this game. Remember when every red deck was running an 11/11 lifelinker ? There's no reason on earth that should have happened , but it's the world we live in. I can respect a different opinion, but I enjoy playing things that are all wrong. I think that a lot of players do.
wereotter said: I think they're getting closer to being able to actually duplicate the way that the colors work compared to paper magic, however doing so will require a lot of changes on a lot of cards. I'm hopeful that with flash being introduced onto cards like Murder that we will get some actual counterspells in blue, potentially in exchange for removing free mana from that color.
Grixis197 said: wereotter said: I think they're getting closer to being able to actually duplicate the way that the colors work compared to paper magic, however doing so will require a lot of changes on a lot of cards. I'm hopeful that with flash being introduced onto cards like Murder that we will get some actual counterspells in blue, potentially in exchange for removing free mana from that color. Yeah I like the idea for cancel spells I know it’s just drain the first card in hand thing now, but definitely needs to change, so should be like this, you feel the spell up have it disabled then whenever the AI casts a spell you get to see what that card is and choose whether to cancel it or not