thedarkphoenix said: Gambit won't be bad, and he'll probably still be good.But he'll be in line with most of the other good characters, he'll be more in the spiderman,, daredevil, ghostrider hawkeye good range.Him not being able to overwrite count down tiles is HUGE, also his red damage being halved is also big. His ap gen being a repeater than can be matched and on a two turn count down slows him.He's no Thor, JJ or okoye though.Alot of the characters you listed do need buffs, but its not because of gambit... its because they are just not good for 5's.
ViralCore said: thedarkphoenix said: Gambit won't be bad, and he'll probably still be good.But he'll be in line with most of the other good characters, he'll be more in the spiderman,, daredevil, ghostrider hawkeye good range.Him not being able to overwrite count down tiles is HUGE, also his red damage being halved is also big. His ap gen being a repeater than can be matched and on a two turn count down slows him.He's no Thor, JJ or okoye though.Alot of the characters you listed do need buffs, but its not because of gambit... its because they are just not good for 5's. He will no longer be in a class of his own, but he's still as good as the 3 you mentioned. His red may have been weakened, but he still shakes board, has a nuke power, gains 6 free ap every other turn (instead of 4), overwrites most special tiles, and now has more life.
HoundofShadow said: What kind of buffs are you specifically looking for those characters? Overhaul of abilities? Increased match damage? Increased power damage per ap?I think the one that needs a buff are Wasp and Banner. Most of the characters that you listed are support/defensive characters or characters that require strategic play, compared to Gambit's straightforward offensive style. I take it that you want to buff them into offensive characters. If that's the case, the game would be pretty much boring. It's just hack and slash.
thedarkphoenix said: moving it to 8 means that if for some reason he does get to 30 (or close to it) red ap on top of it doing half the damage it use to he's only able to fire off the power three times now.That means, he fires it once for "no damage" then again for the new damage amount and then once again which finally adds up to about what 14 ap of damage would be doing currently. That's 24 ap for about 16k damage....To put that in perspective Ghost rider does 20k plus for 10ap.