Power Gem Season Updates (9/18/17)
Comments
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Yep. Heroic 4-pack, here I come!0
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Why are we getting a in game pop up of LAST season's updates?3
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Obviously because they realized that Kingpin's changes were not good and they want to fix it! And Ghost Rider, just because.fmftint said:Why are we getting a in game pop up of LAST season's updates?0 -
Looks like they left out the part where Iceman's blue punch damage was decreased (at 5 covers) by 23%0
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Where did i say anything anout increased shielding? Wins-based prog doesnt really affect shielding needs. Finishinh top 10 already requires a lot of shielding. Putting cp at top 10 only means that people who want the old prog rewards need to both grind for wins AND shield a bunch for top 10 (and get lucky because death brackets can suck).Crowl said:
They are presumably making changes in an effort to make the mode more appealing to more of the playerbase, if it makes the top 1% have a marginally trickier time while making things generally better for everyone else, the devs are going to consider that a clear win as they are never going to please everyone.Vhailorx said:
I think this is a poor argument. Playing here and there does now offer additive progression, but it is still terrible for placement. Good placement and progression now requires a grueling and very particular schedule.Crowl said:Phillipes said:Terrible thing is that I don´t like "normal" PVP. But this new PVP is even worse.
While the numbers seem somewhat high for the rewards, there is one clear positive to this new pvp system in that you can actually pick up and play a game or two whenever you want as they all add to your progress, which isn't the case for most people in regular pvp and most definitely isn't the case for pve if you are playing even remotely optimally.
So now mpq has a pve system where grinding out 40ish wins in matches of various difficulty levels will get you a 4* cover, but good placement and progression requires a grueling, very specific play schedule (4x clears inmediately each sub, 3x clears about 22 hours later, every single day).
And mpq also has a pvp system where grinding out 40ish wins in matches of various difficulty levels will get you a 4* cover, but good placement and progression requires a grueling, very specific play schedule (climb during the first 24 hours of an event, then shield hop repeatedly 2-3 times each 8 hours for the remaining 36 hours of the event; never let the shields drop).
As far as your claims about an increased amount of shielding etc. surely that isn't true, you won't really care if you get hit as it just means your win total is obtained in an easier manner and then you need a final climb if you are going for placement if you care about that part of the mode.0
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