Hi,
I've been noticing 2 different errors ever since the update:
1. Medusa is swapping tiles, but the enemy tiles she's swapping aren't turned against the enemy anymore; if this was a deliberate nerf to Medusa, it should be announced, since it's messing with the strategy of the game
2. In wave missions, I finish off the goons without letting them move any tiles (by exploding, combos etc), yet the non-goon character, such as Iron Man for example, has enough AP to launch an attack even before he matches any tiles. How is that possible.
Also, since the Cap Marvel 3* bug was not fixed, isn't it possible to stop using her so much as an enemy in wave missions?
Thanks!
SpringSoldier said: Hi,I've been noticing 2 different errors ever since the update:1. Medusa is swapping tiles, but the enemy tiles she's swapping aren't turned against the enemy anymore; if this was a deliberate nerf to Medusa, it should be announced, since it's messing with the strategy of the game2. In wave missions, I finish off the goons without letting them move any tiles (by exploding, combos etc), yet the non-goon character, such as Iron Man for example, has enough AP to launch an attack even before he matches any tiles. How is that possible.Also, since the Cap Marvel 3* bug was not fixed, isn't it possible to stop using her so much as an enemy in wave missions?Thanks!
1. I use Medusa a lot, and I've found that it's hit and miss as to her stealing tiles. I've seen her shuffle the board, move 4 or 5 enemy tiles, and steal 2 or 3 of them. Make sure to check the power description, because if you have less than 5 covers, she doesn't steal all types of tiles.
2. Goons generate AP without moving tiles. Different ones generate different colors.