R130 Release Notes (7/3/17)
Comments
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Glad the C4rol bug was fixed.
Also hope that our new Peter Parker would be great. Maybe a real Spider-Sense ability this time ? I mean Spider-Woman has the closest ability to a spider sense than any other Spidey version.
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[Moderator note: While I share your frustration with some negative attitudes on the forum, this rant probably doesn't do much to defuse the tension. Ending it with "way to go, morons", even though you're actually suggesting some other posters would be making that attack, kind of leans the whole thing in a flame-like direction. Let's keep it cool and civil. The "OML nerf" comment may well have been intended as a joke.]astrp3 said:veny said:
Do i smell another OML nerf?Brigby said:
What's Changed:- Powers that have a bonus damage component, in addition to their normal damage, are combined when damage is done.
So let me get this straight. People on here complain constantly (and justifiably) that the devs introduce too many bugs and are too slow fixing them. They fix one of the more prominent bugs that people have been complaining about for at least five months - and one that is clearly a bug, since it didn't use to work that way. They acknowledged that it is a bug months ago and let everyone know they were fixing it.Then they finally (after taking way too long) fix it.
And you twist it into a nerf and a negative. [...]
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Yes, can't wait to get MK, Gwenpool, and Bl4de hitting invisible characters. Especially if they are the last enemy standing (OK Prof. X, you too, no offense on the 'standing' thing.)1
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I say let it slide. I understand why you must say something to astrp3, but veny may have been trolling or "joking" as you said now. You just given veny an excuse. If that's the case, maybe there should be a warning/rule for "inciting or instigating" posts. I find it unjust that astrp3 gets a warning and veny doesn't. I applaud astrp3 for the words. Too many complainers here complaining about anything.Dayv said:
[Moderator note: While I share your frustration with some negative attitudes on the forum, this rant probably doesn't do much to defuse the tension. Ending it with "way to go, morons", even though you're actually suggesting some other posters would be making that attack, kind of leans the whole thing in a flame-like direction. Let's keep it cool and civil. The "OML nerf" comment may well have been intended as a joke.]astrp3 said:veny said:
Do i smell another OML nerf?Brigby said:
What's Changed:- Powers that have a bonus damage component, in addition to their normal damage, are combined when damage is done.
So let me get this straight. People on here complain constantly (and justifiably) that the devs introduce too many bugs and are too slow fixing them. They fix one of the more prominent bugs that people have been complaining about for at least five months - and one that is clearly a bug, since it didn't use to work that way. They acknowledged that it is a bug months ago and let everyone know they were fixing it.Then they finally (after taking way too long) fix it.
And you twist it into a nerf and a negative. [...]
Anyway, thanks for all you have done devs and mods. I, at least, appreciate your efforts.2 -
*Updated to Final Release Notes. No Changes From Pre-Release.0
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Has there always been a little clock graphic next to "time left" for events? (Upper right corner.). Not a huge change if new, but I didn't recall it.0
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There's definitely a been a change there. IIRC, it all used to be in the upper left corner. (the shield icon definitely was)bluewolf said:Has there always been a little clock graphic next to "time left" for events? (Upper right corner.). Not a huge change if new, but I didn't recall it.
Though from how the text and the icon overlap, it looks more like a bug than a feature.
Not to mention that it would be sad if that's the stuff the UI guy (or team?) spends their time on. There's an entire sub-forum with Feedback and Suggestions.
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Yeah, there are better improvements that could be made. The clock thing kind of baffles me. Like, it wasn't obvious already? "Time left" seemed sufficient. I was never confused by that. How about redesigning some of the more confusing subs to be linear instead of jumping around?Starfury said:bluewolf said:Has there always been a little clock graphic next to "time left" for events? (Upper right corner.). Not a huge change if new, but I didn't recall it.
Not to mention that it would be sad if that's the stuff the UI guy (or team?) spends their time on. There's an entire sub-forum with Feedback and Suggestions.1 -
Tested 2* Daken this morning. Chemical Reaction still working in separate components instead of combined action. I am disappoint.0
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Those kind of updates aren't for the average user. They're for the one in a thousand or one in ten thousand that were still confused, even for a moment, so it's an improvement to make things clearer for them. Just because things are fine for you doesn't mean they should stop trying to improve the user experience for everyone else.bluewolf said:
Yeah, there are better improvements that could be made. The clock thing kind of baffles me. Like, it wasn't obvious already? "Time left" seemed sufficient. I was never confused by that. How about redesigning some of the more confusing subs to be linear instead of jumping around?Starfury said:bluewolf said:Has there always been a little clock graphic next to "time left" for events? (Upper right corner.). Not a huge change if new, but I didn't recall it.
Not to mention that it would be sad if that's the stuff the UI guy (or team?) spends their time on. There's an entire sub-forum with Feedback and Suggestions.1 -
Here are a couple UI changes from R130 that I'm curious about:
Shield button moved from left to right on the PvP screen
Different font size of points gained from a match in both PvP and PvE1 -
Yeah, the shielding interface moving right under the rewards/placement interface is irritating. And when shielded, the shield still shows on the left side instead of next to the time.0
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@Brigby - why do we have release notes here if they don't mention really relevant things like moving the "shield" button on pvp to the right? In quick pvp hops wer are conditioned to click there. Moving this around is simple trolling of your hardcore players, and it's not even mentioned. Why did your developers even change this, what is their reasoning?2
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In the past, when they moved something, it was to make space for something else. I have no idea what that would be at this point, but I would guess they will be using that space for something.supergarv said:Why did your developers even change this, what is their reasoning?
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"Let it slide" is basically what I did. I didn't feel any actual ad hominem attack was made or intended, and I didn't do any kind of official warning. Just a friendly note in the thread. Well, it was intended to read as friendly, at least. I can be a bit clinical.Mordee said:
I say let it slide. I understand why you must say something to astrp3, but veny may have been trolling or "joking" as you said now. You just given veny an excuse. If that's the case, maybe there should be a warning/rule for "inciting or instigating" posts. I find it unjust that astrp3 gets a warning and veny doesn't. I applaud astrp3 for the words. Too many complainers here complaining about anything.Dayv said:[Moderator note: While I share your frustration with some negative attitudes on the forum, this rant probably doesn't do much to defuse the tension. Ending it with "way to go, morons", even though you're actually suggesting some other posters would be making that attack, kind of leans the whole thing in a flame-like direction. Let's keep it cool and civil. The "OML nerf" comment may well have been intended as a joke.]
Anyway, thanks for all you have done devs and mods. I, at least, appreciate your efforts.0 -
3* Daken's Chemical Reaction is still doing damage in two stages. Looks like that bug isn't fixed as stated.
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They are aware. Hopefully it gets dealt with next patch. ><Ayasugi-san said:3* Daken's Chemical Reaction is still doing damage in two stages. Looks like that bug isn't fixed as stated.0
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