Bowgentle said: That's better than 5* land.Nodes there consist of nothing but Thanos / Panther / other champed 5.Thanks, devs.
GurlBYE said: Bowgentle said: That's better than 5* land.Nodes there consist of nothing but Thanos / Panther / other champed 5.Thanks, devs. What would you have them do to solve this?Beat up on players lower than you who can't retaliate?
bbigler said: Enjoy this time before everyone starts champing the new Rocket & Groot, then you'll see R&G + Medusa + Carnage. That team will strike fear into anyone that sees it, and destroy anyone who fights against it.1st Turn AI - 7 Strikes Tiles + Medusa tile + 4 Carnage attack tiles = approx 1150 match damage + 2000 end of turn.Even if you match away the enemy special tiles, Carnage just makes more and Medusa heals the team every time! So, the auto-damage never stops and the auto-healing prolongs the game. Even if you win, you'll need health packs.
mpqr7 said: Now that I have three championed 5*s, it's basically impossible for me to get to 2000+ points in SIM. Or possible but would require massive amounts of health packs. But it's only for a random 4* cover, so it's not even worth the health pack drain. Maybe when I'm down to 10 health packs, I'll go for it.
zodiac339 said: It feels like the PVP system specifically aranges for five players with three or more 5* Champions are in a bracket. Almost invariably, the top five have at least three Epic Champions, and it looks like no other player in sixth place or lower have Epic Champions.
GrumpySmurf1002 said: I don't believe vaulting was designed to vary the PvP meta, I think it was built to ease transitions between tiers and give players more options for PvE.PvP will always devolve into the top couple teams that can be potentially assembled. It's happened with every single change to the mechanics of this game.
Fightmastermpq said: zodiac339 said: It feels like the PVP system specifically aranges for five players with three or more 5* Champions are in a bracket. Almost invariably, the top five have at least three Epic Champions, and it looks like no other player in sixth place or lower have Epic Champions. Many of the top players actually coordinate with each other to make sure this happens. I know there are at least 2 bracket rooms in S5 to try and split rewards among BCs and I know there are some in other slices as well.
dr tinykittylove said: mpqr7 said: Now that I have three championed 5*s, it's basically impossible for me to get to 2000+ points in SIM. Or possible but would require massive amounts of health packs. But it's only for a random 4* cover, so it's not even worth the health pack drain. Maybe when I'm down to 10 health packs, I'll go for it. What are you using? I just did my climb with OML/PHX/BSS, closing with Im46/BSS/Surfer. Just do your climb in steps - I ran up maybe 4-500 pts at a time, left it alone to let people take potshots, then climbed again later. Finished from a final starting point around 1.5k+.And since I was going for roster depth rather than high levels, my 5*s range from levels 451(BSS) to 463(OML). I did hit mostly Thanos/BP teams on the way up... I like facing them much better than say Bolt/Strange. Also had a brief intermission where I tried out my level 255 Hawkeye with Coulson/Carol on 5*champs. It was fun.
Daiches said: You mean it's all only BP/Thano5 teams
MarkersMake said: If you want to encourage variety, then one way to do it would be through Bonus pvp Points. Characters accumulate a +2 point bonus per 24hrs since the last time you won a match with them, capped at +20. And it's -10 to that character's bonus every time you win a match with them (minimum of zero, obviously). No defensive bonus values - this would be a strictly offensive bonus system. It would add a level of roster management to pvp strategy, make shield hops a bit different, and increase the variety of teams everyone would see.
sambrookjm said:Yeah, I was thinking that the auto "7 strike tiles" at the start of the match would be really bad with passive damage dealers... I was thinking Medusa and Carol for auto-buffing, just because that's who I've seen the most of recently. Carnage is even more evil, though.