Player1575 said: Anyone know who will get vaulted when R&G get added to legendary tokens?
I like the progression prize cover, but fighting with it is a PITA at this level. Carol and IM40 work well but if I don't get the yellow and black right away it's a wash.
zodiac339 said: Hey, look at that! PVP at 900 is green! Looks like I win. A green. Smolcat.
Crowl said: zodiac339 said: Hey, look at that! PVP at 900 is green! Looks like I win. A green. Smolcat. Hopefully that means we get his 2nd best power in his mini-pve.
We_are_Venom said: Carol /Wasp/R&G, collect 6 Blue and wreck.
bbigler said:....4*R&G + Medusa + Carnage: (PVP)3500 damage per turn, sure to scare away any potential attackers. If you match away the special tiles, Medusa heals the team and Carnage just makes more. It's so evil.
DesertTortoise said: At the beginning of next season, which is June 1st.
Rick OShay said: bbigler said:....4*R&G + Medusa + Carnage: (PVP)3500 damage per turn, sure to scare away any potential attackers. If you match away the special tiles, Medusa heals the team and Carnage just makes more. It's so evil. My R4G + Medusa + C4rol (or anyone) loves to play against this team
mexus said: Do you guys prefer their yellow at 5? Or 3? How you you build the duo?The only good Guardian I have to team them with is 3* Gamora but I'm thinking maybe I should level my 3* Star Lord up for them to hang out with.
Crowl said: I haven't really used them in pvp yet, but in pve, I am definitely preferring 3/5/5 as it gives you such a head start on nodes and by the time the strikes get matched away you tend to have the ap to start firing off active powers.With the goon-heavy nodes of the strange pve, I am liking the combination of R&G, Dr S and either Medusa or Nova.