Puce Moose said: Wumpushunter said: I have to admit that this is my favorite boss /alliance event I have played in mpq to date. Agreed - I love the new tiles. It's the best step yet in giving us a bit more of a puzzle element in battles. I am crossing my fingers in the hope they don't do the usual 24/48 hour boss side-node-pin scaling jump of "playful tickle/kick to the junk with steel-toed boots/Tomahawk missile to shocked, unbelieving face" and instead maybe go for "playful tickle/kick to the junk while wearing slippers/aluminum baseball bat to unprotected, mildly surprised toes, at least for the first seven rounds. What's the reason they can't just tie scaling to round number? I remember reading a well-thought out post detailing why that was the case, but I can't remember the reasons now.
Wumpushunter said: I have to admit that this is my favorite boss /alliance event I have played in mpq to date.
killerkoala said: i think they "play test" if you really want to call it that and before 24 hours they don't any more and scream "mission accomplished".
broll said: So far this is my favorite boss event. As long as side node scaling doesn't jump exponentially it will stay that way. It seems like the developers have learned from some past mistakes.
Personally I'm enjoying the event so far, I understand Thanos will be tougher in round 7&8 though.