Zhirrzh wrote: Until we see how the abilities evolve with extra covers, Black Panther looks situational to me. If you're against a team where the strongest match 3 color is not paired with a dangerous active ability (or you can one-shot the guy with the ability with BP's Black) then BP's black is the business. I'm not sure about his yellow, even though it's kind of "yay active yellow!"- situational for matches where you haven't got a better use for environmental tile matches like the city playfield- that's the one which I really need to see at 3 yellow or 5 yellow to know if it's worth it, it's not very good at 1 yellow. The blue is like the anti-Molotov, only without an AOE heal (unless that comes later).
Ben Grimm wrote: Looking over those stats, I'd tend to say 5/3/5, but I tend to value offense over defense. I could also see 5/4/4 or 4/4/5. Edit: On further reflection, I'm liking his yellow less and less. Maybe 3/5/5.
Saint Matthew wrote: The enemy ai almost always fire off environmental tiles once they it, right? So its really good on certain types of stages. Black is insane....that's to ALL btw. if you can kill them before they even get to use their 5 ap...they can have 15 ap if that's the case. Maybe it'll need a slight change like "ends turn" or something after use. For how it is now...definitely a strong contender in defense, strike tiles and pure damage with huge HP tankiness. He's good. very good.
Phaserhawk wrote: Holy **** are these numbers legit? At Max Level: HP: 7250 Tile damage: 99/12/99/11/10/99
Saint Matthew wrote: Phaserhawk wrote: Holy **** are these numbers legit? At Max Level: HP: 7250 Tile damage: 99/12/99/11/10/99 Don't think they are. IceIX above just said he shouldn't have 11 damage in yellow. 99? no 4 star even has 99 damage per tile. If he is...Black Panther will be the new meta to break.
Phaserhawk wrote: Holy **** are these numbers legit? Tile damage: 99/12/99/11/10/99
Saint Matthew wrote: Don't think they are. IceIX above just said he shouldn't have 11 damage in yellow. 99? no 4 star even has 99 damage per tile. If he is...Black Panther will be the new meta to break.
NorthernPolarity wrote: So for reference, 19 Strike tile strength (Punisher) level 4 green = 102 strike tile strength at 141. BP's 4 yellow would be slightly more than this. 532 damage (GSBW level 5 green) = 3336 at max level. Black Panther's level 5 would do 4044 if it scaled the same way. I'm pretty sure he's very powerful just off of the black alone. I'm actually looking at 4/4/5: blue gets a 66% boost going from 3->4, and a ~28% boost from 4->5, so I'd prefer having his strike tiles being as strong as Punishers over a marginal defensive boost. 5 black is a must for obvious reasons.
mischiefmaker wrote: The gain from L3 to L4 blue looks so monster though. Someone please point out where I've made an error so I can convince myself to go 4/4/5.