Brigby wrote: Houdin wrote: Hi Brigby, First let me say thank you for responding. We really do all appreciate you. If you could, could you give us some idea of a timeline on an official response? Many of us are walking a knifes edge with the game right now We won't be spending any more money until our concerns are addressed, however we won't start a mass exodus until we find out if they will be. For some though the waiting without any clear idea of a timeline will become too much and they will start looking for a new game to spend on. This hurts all of us. We want the game to be profitable as much as you do. An unprofitable game will not survive. However the current update completely sacrificed every aspect of this game to keep players interested in playing and paying. All cost with no reward. I hope this finds you well and you may have some timeline idea for us. We are all in this together Houdin I'll do my best, but it's very hard for me to determine an official timeline, considering we're addressing a lot of feedback from a lot of changes. I would imagine that it would take a week or two just to even compile all the feedback, present it to the developers, and then get their feedback on it. If there are any disagreements, then you have to add on time to account for a lot of back and forth discussion. Once a specific plan is agreed upon, the time it takes to implement that plan also depends on the complexity of the changes. Even simple number changes would need to be evaluated and balanced, let alone completely new features being developed. (This is just coming from an outsider to the development cycle too, so I bet it's way more complex coming from a developer's perspective) Sorry if this doesn't seem like a concrete answer, but hopefully it explains a little bit as to why it's rare for us to announce specific deadlines or arrival times.
Houdin wrote: Hi Brigby, First let me say thank you for responding. We really do all appreciate you. If you could, could you give us some idea of a timeline on an official response? Many of us are walking a knifes edge with the game right now We won't be spending any more money until our concerns are addressed, however we won't start a mass exodus until we find out if they will be. For some though the waiting without any clear idea of a timeline will become too much and they will start looking for a new game to spend on. This hurts all of us. We want the game to be profitable as much as you do. An unprofitable game will not survive. However the current update completely sacrificed every aspect of this game to keep players interested in playing and paying. All cost with no reward. I hope this finds you well and you may have some timeline idea for us. We are all in this together Houdin
MADAFAKA wrote: You just confirmed there is a disconnect between the development and the management team. They have no ideas on how their decisions affect their shareholders. Someone have to compile feedback and make a report to them. Which mean they are not even aware of our outcry or what's going on. This is not a good business practice I had doubts that the dev even understand/play the game as we do, which is apparent with cards and mechanics they release
Brigby wrote: While the developers do review player feedback actively on their own, a lot of the times they don't get the luxury of going through the forum as often as I do, because they are also the ones that need to develop content and fix bugs.
MADAFAKA wrote: Brigby wrote: Houdin wrote: Hi Brigby, First let me say thank you for responding. We really do all appreciate you. If you could, could you give us some idea of a timeline on an official response? Many of us are walking a knifes edge with the game right now We won't be spending any more money until our concerns are addressed, however we won't start a mass exodus until we find out if they will be. For some though the waiting without any clear idea of a timeline will become too much and they will start looking for a new game to spend on. This hurts all of us. We want the game to be profitable as much as you do. An unprofitable game will not survive. However the current update completely sacrificed every aspect of this game to keep players interested in playing and paying. All cost with no reward. I hope this finds you well and you may have some timeline idea for us. We are all in this together Houdin I'll do my best, but it's very hard for me to determine an official timeline, considering we're addressing a lot of feedback from a lot of changes. I would imagine that it would take a week or two just to even compile all the feedback, present it to the developers, and then get their feedback on it. If there are any disagreements, then you have to add on time to account for a lot of back and forth discussion. Once a specific plan is agreed upon, the time it takes to implement that plan also depends on the complexity of the changes. Even simple number changes would need to be evaluated and balanced, let alone completely new features being developed. (This is just coming from an outsider to the development cycle too, so I bet it's way more complex coming from a developer's perspective) Sorry if this doesn't seem like a concrete answer, but hopefully it explains a little bit as to why it's rare for us to announce specific deadlines or arrival times. You just confirmed there is a disconnect between the development and the management team. They have no ideas on how their decisions affect their shareholders. Someone have to compile feedback and make a report to them. Which mean they are not even aware of our outcry or what's going on. This is not a good business practice I had doubts that the dev even understand/play the game as we do, which is apparent with cards and mechanics they release