Phantron wrote: The events greatly favor those who have the highest level, relative to your overall roster, boosted heroes. If your roster of level 141s also include a level 141 Psylocke it'd be pretty easy to plow through a lot of these missions. I haven't looked at the roster of every 1* guy at the top, but I suspect these guys not only have a high playing time but they also have a relevent high level (relative to their roster) boosted hero. If it's simply "1* are dominating the top" then nobody with a good roster should be at the top. There has to be way more guys with weak rosters than people with 141s out there. In the Simulator, it's basically a slaughterhouse for your opponents if you have a high level Magneto on the round he's major boosted. Certainly I didn't see any low level roster in any of my brackets that came close to the carnage my Magneto was dishing out in terms amount of missions I was able to clear quickly, and that make sense since high level Magneto tends to be solely in the domain of top roster players. But when it's Loki that was major boosted, there are certainly a lot of weak roster that did well, since Loki isn't someone you'd have at high level, and even if you did, he doesn't make much of an impact by himself.
Atren wrote: I am bit confused by your list Jachdo: Concerning rainbow if +3 is 100 HP and +1 is 50 HP then it went worse as in from 33 HP to 50 HP per +1. Basically you divide +3 value with 3 to get +1 value and then compare. If it really is stackable to 5 then per slot you can get higher bonus, but for considerably higher price per +1.
Jachdo wrote: I also suck at math
bonfire01 wrote: Just as an example, at the moment in my Sudan ISO lab the top 10 is as follows: There are 2 ppl with any heroes over lvl 85 (myself included) There are 3 ppl with a decent 2* roster with either 3 lvl 85s or close to that Finally there are 5 people with rosters all under lvl 50 or 1 hero between 50 and 85 then the rest under 50 Best bit is 3 of the top 5 have really low level rosters with a couple of hours to go. None of them have a relatively high level boosted hero (although one of the low level rosters has a lvl 20 1/1/1 psylocke....)
Moghwyn wrote: RangoFett wrote: There are ways to do it, and I'm tired of people claiming that it is impossible, I want to be nice, but the next time someone complains in this way I'm going to want to tell them to L2P or STFU. Technically you could make your first match and get lucky enough for the cascades to keep on coming until every opponent is dead. That probably qualifies as "possible" in a strictly mathematical sense, so one might feel inclined to deduce that those people complaining are wrong. Add some common sense and it suddenly becomes clear that "impossible" in the context of a game supposed to be fun tends to be located at most at a dozen failed attempts that ended in an utter defeat, within the first few turns, without the slightest chance. Give it a try, Ares plus those two henchmen contributing several green each turn, all at level 230. Pick any heroes except Spidey, none higher than level 85, to put you on par with the people complaining. No boosts since you obviously learned how to play. Three wins (not necessarily in sequence) to rule out ridiculous luck. Post results.
RangoFett wrote: There are ways to do it, and I'm tired of people claiming that it is impossible, I want to be nice, but the next time someone complains in this way I'm going to want to tell them to L2P or STFU.
prasejednomalo wrote: The problem is that making the boosts cost this much obviously favors those who can afford to buy them. The end result is a definitive move towards pay to win. Sadly, the last two major patches were going in the pay to win direction