buscemi wrote: Well here is a reason to nerf him, at least so his power doesn't go into the billions. I'd really like to see a proper raid style coalition evcent at some point.
Astralwind wrote: On second thought, it might not be going to the shelf. - Electrostatic Pummeler: The card has been redesigned. Its previous Overload 2 ability has been removed and replaced with this ability: “Overload 1: This creature gains +X/0 until the end of your turn, where X is the amount of Energized gems on the board, then remove 5 Energy from the board”. It can still pack quite a punch if you can do a few cascades. It can also serve as a board energy controller. So use this card to counter energy decks. He's a real energy sucker.
GrizzoMtGPQ wrote: Allowing green to remove energy goes against your stated design for the paper rock scissors interaction of N2, DB, and C2. This makes no sense on multiple levels. GAH was the problem. You can still get into the thousands of damage with a proper green loop but you already admit that 400+ damage within 7 turns is part of the design consideration. If you nerf electrostatic you make it so that only Baral can do this. That's pay to win and it's not fair. Let this rare be good. No one will play it once you do this. Great job making a good card into yet another shelved, useless one.
GrizzoMtGPQ wrote: Having anti-energy colorless goes against what the dev team said was their intention for the paper rock scissors nature of DB, N2, and C2. It is the only card which would do this. That shows it does not fit in correctly.