**** Agent Coulson (Agents of S.H.I.E.L.D.) ****

Agent Coulson (Agents of S.H.I.E.L.D) :agentcoulson:
4 Star Rarity (Legendary)
At Max Level: HP: 15641 85/13/65/74/12/11/4.0x
AP
Coulson radios in - help is on the way. Create 1 Yellow 1-turn S.H.I.E.L.D. Commander Countdown tile that creates 1 Green Strike tile of strength 65.
(PASSIVE) Whenever a friendly Countdown reaches 0, gain 1 random AP.
Best Laid Plans 8
AP
The team’s surrounded, but Coulson’s cool as can be. Choose 2 red or Green basic tiles to Charge and swap.
(PASSIVE) When you make a match while you have 6 or more Team-Up AP, spend 2 Team-Up AP to reduce 1 random friendly Countdown timer by 1.
Super Secret Tech
11 AP
“Huh, so that’s what it does.” Steal 2 random AP for each friendly Countdown tile (up to a maximum of 5 tiles).
(PASSIVE) Whenever an ally activates a power, create 1 random 2-turn Countdown tile that deals 232 damage.
4 Star Rarity (Legendary)
At Max Level: HP: 15641 85/13/65/74/12/11/4.0x

Coulson radios in - help is on the way. Create 1 Yellow 1-turn S.H.I.E.L.D. Commander Countdown tile that creates 1 Green Strike tile of strength 65.
(PASSIVE) Whenever a friendly Countdown reaches 0, gain 1 random AP.
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Level 2: Coulson creates 1 S.H.I.E.L.D. Sniper Countdown tile that deals 565 damage and destroys adjacent tiles.
Level 3: Coulson creates 1 S.H.E.L.D. Spy Countdown tile that deals 278 damage to the enemy team.
Level 4: Gain 2 random AP when a friendly Countdown tile reaches 0.
Level 5: Coulson creates 2 S.H.I.E.L.D. Commander Countdown tiles.
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Level 3: Create 1 S.H.I.E.L.D. yellow commander Countdown tile, 1 Green S.H.I.E.L.D. Sniper Countdown tile, and 1 Purple S.H.I.E.L.D. Spy Countdown tile. Gain 1 random AP when a friendly Countdown tile reaches 0.
Level 4: Create 1 S.H.I.E.L.D. yellow commander Countdown tile, 1 Green S.H.I.E.L.D. Sniper Countdown tile, and 1 Purple S.H.I.E.L.D. Spy Countdown tile. Gain 2 random AP when a friendly Countdown tile reaches 0.
Level 5: Coulson creates 2 S.H.I.E.L.D. Commander Countdown tiles.
Best Laid Plans 8

The team’s surrounded, but Coulson’s cool as can be. Choose 2 red or Green basic tiles to Charge and swap.
(PASSIVE) When you make a match while you have 6 or more Team-Up AP, spend 2 Team-Up AP to reduce 1 random friendly Countdown timer by 1.
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Level 2: Also can choose any black or blue basic tile.
Level 3: Choose any basic tile.
Level 4: Reduces friendly Countdown timer by 2.
Level 5: Also deal an additional 889 damage to the target.
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Level 3: Choose 2 basic tiles to Charge and swap. Spend 2 Team-Up AP or more to reduce 1 random friendly Countdown timer by 1.
Level 4: Choose 2 basic tiles to charge and swap. Spend 2 Team-Up AP to reduce 1 random friendly Countdown
Level 5:
Super Secret Tech

“Huh, so that’s what it does.” Steal 2 random AP for each friendly Countdown tile (up to a maximum of 5 tiles).
(PASSIVE) Whenever an ally activates a power, create 1 random 2-turn Countdown tile that deals 232 damage.
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Level 2: Countdown deals 371 damage.
Level 3: Create 1 random 1-turn Countdown tile.
Level 4: Steal 3 random AP per friendly Countdown tile (up to 5 tiles).
Level 5: Countdown deals 464 damage.
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Level 3: Steal 2 random AP for each friendly Countdown tile (up to a maximum of 5). Countdown deals 722 damage.
Level 4: Steal 3 random AP per friendly Countdown tile (up to 5 tiles).
Level 5: Countdown deals 902 damage.
0
Comments
Uhh Uhh uh... Magik?
I got nothing.
EDIT: Hang on, colors match Strange. Could it be Kaecilius? Kinda fits since Mordo came out and Strange Sights is coming...
:+D
Man, I don't want to have to wait another couple days for Deadpool vs. MPQ! Sometimes it is nice to have a little break, but I am itching for a new PvE event.
I haven't gone through all the characters to see who could be a good match. Sounds interesting to play with. There could be an incredible team that builds AP using some of these abilities.
That sounds like one hell of a team ... in theory. Relying on all those powers, wonder how well Peggy would counter it. Most of the powers aren't too expensive at base, so curious to see how much it slows them down in practice. The passive of earning AP from Carol and the AP steal from Coulson could negate it a bit.
Coulson's purple active sounds the least appealing, so can certainly see where Star-Lord could be a good addition to the team. Perhaps swap him in for War Machine if Peggy is a problem and lose the active green power.
This team sure puts a lot of countdown tiles out and to think you get 2 AP each time one expires along with boosting 3-4 friendly tiles by 3-400 as well ... kinda scary.
I'll probably put him between Chulk and Ghost Rider (until I get some more Carol covers anyway). 5 Red/5 Green for 8 purple plus triggering those countdowns for even more AP gain.
Actually Coulson/Ghost Rider/Switch should be a really fun PvE team. Switch brings More Purple(tm) (and a CD) which generates more Green/Red for Rider's cheap abilities, which triggers coulson to make more CDs and damage and once you get Blue, nice AP steal as well. He will be quite a facilitator.
That's the beauty of this team. Get Prof X invisible early and he is invincible. You will be stealing AP non-stop with Coulson's skills. Only thing to worry about is match damage. You can make Prof X invisible if you decide to and start buffing the strike tiles created by Coulson's yellow.
[anchor=starlord3]Agent Coulson (Agents of S.H.I.E.L.D.)[/anchor] :coulson:
4 Star Rarity (Legendary)
At 70: HP: 4223 Tile damage: 42/10/33/37/9/8/23/4.0x
At 270: HP: 15641 Tile damage: 85/13/65/74/12/11/43/4.0x
Call the Cavalry 12
Coulson radios in - help is on the way. Create 1 Yellow 1-turn S.H.I.E.L.D. Commander Countdown tile that creates 1 Green Strike tile of strength 65.
(PASSIVE) Whenever a friendly Countdown reaches 0, gain 1 random AP
Level 2: Creates a 2-turn S.H.I.E.L.D. Sniper CD tile that deals 565 damage and destroys adjacent tiles. Level 3: Creates a 2-turn S.H.I.E.L.D. Spy CD tile that deals 278 damage to the enemy team. Level 4: Gain 2 random AP when a friendly CD reaches 0. Level 5: Create 2 S.H.I.E.L.D. Commander CD tiles.
At 270:CD Specs: Commanders create Strike tiles of strength 189, Sniper deals 1337 damage to the target, and Spy deals 692 damage to the enemy team.
Best Laid Plans 8
The team's surrounded, but Coulson's cool as can be. Choose 2 Red or Green basic tiles to Charge and swap.
(PASSIVE) Whenever you make a match while you have 6 or more Team-Up AP, spend 2 Team-Up AP to reduce 1 random friendly Countdown timer by 1.
Level 2: Can choose from Black or Blue tiles as well. Level 3: Can choose any basic tile (doesn't include TU). Level 4: Reduce a friendly CD timer by 2. Level 5: Also deals 889 damage to the target.
At 270:Level 5: Also deals 1732 damage to the target.
Super Secret Tech 11
"Huh, so that's what it does." Steal 2 random AP for each friendly Countdown tile (up to a maximum of 5 tiles)
(PASSIVE) Whenever an ally activates a power, create 1 random 2-turn Countdown tile that deals 232 damage.
Level 2: CD tiles deal 371 damage. Level 3: Creates 1-turn CD tiles. Level 4: Steal 3 AP per friendly CD tile. Level 5: CD tiles deal 464 damage.
At 270:Level 3/4: CD tiles deal 722 damage. Level 5: CD tiles deal 902 damage.
Overall he seems fun, his abilities are so so but his passives make him good. Yellows passive is like carols. They both benefit from those neverending countdowns like human torch or blade. Purples passive is like falcap, except it is unavoidable with enough team up ap. Blue's passive is like kamala khan, but with damage.
So at 5 yellow he makes 4 countdowns? Not as good as kingpin I guess, but his countdowns are shorter. Maybe 5/3/5 since purple doesn't do a ton of damage. Or 4/5/4 for some more damage. Definitely want 4 yellow for extra ap, same with blue. Seeing that his purple can target any color, he jumps up a tier.
His DDQ is gonna su-uh-uck.
Probably be fun to use but reeks of a bottom tier character with niche use on specialized teams.
And of course, a GD nightmare when he's put in Gauntlet/Simulator with goons.
GR's recurring countdown tiles, and all those effects on CD triggers? Fun times.
IF 5 purple create black--->create passive counting tile
KP 6 black destroy counting tile-->create passive counting tile
so If you have 10 or more purple aps, your KP will kill enemy in one turn with multiple KP fingers
So basically instead of the poke you actually get punched lol?or is he pretending to be nova and shoot a finger gun, or is he REALLY into alien culture
I think he actually sounds like Kingpin a lot. He calls in backup (maggia pawns), he steals AP (sort of like the Fisk Defense). And then he has a little bit of Starlord in him for the countdowns. He isn't easy to use, but I kinda like the ideas.